( texture: "textures/kenney/dirt_03.png", animation_speed: (0.0,0.0), distortion_speed: (0.02,0.01), scroll_repeats: ( 1.0,1.0), distortion_amount: 0.02 , depth_cutoff_offset: Some(0.05), color: LinearRgba( red: 1.0, green: 1.0, blue: 1.0, alpha: 1.0 ), emissive: LinearRgba( red: 1.0, green: 1.0, blue: 1.0, alpha: 1.0 ) )