( texture: "textures/heart_02.TGA", masking_texture: Some( "textures/heart_02.TGA" ), animation_speed: (0.0,0.0), distortion_speed: (0.02,0.01), scroll_repeats: ( 1.0,1.0), distortion_amount: 0.02 , color: LinearRgba( red: 0.5, green: 0.3, blue: 0.2, alpha: 0.8 ), emissive: LinearRgba( red: 0.8, green: 0.5, blue: 0.5, alpha: 0.5 ) )