( texture: "textures/kenney/muzzle_06.png", animation_speed: (0.0,0.0), distortion_speed: (0.05,0.05), scroll_repeats: ( 1.0,1.0), distortion_amount: 0.02 , color: LinearRgba( red: 2.2, green: 2.3, blue: 1.8, alpha: 0.8 ), emissive: LinearRgba( red: 2.5, green: 2.5, blue: 1.8, alpha: 0.5 ) )