( texture: "textures/water_01.png", animation_speed: (0.005,0.5), distortion_speed: (0.02,0.01), scroll_repeats: ( 1.0,1.0), distortion_amount: 0.002 , color: LinearRgba( red: 1.0, green: 1.0, blue: 1.0, alpha: 0.8 ), emissive: LinearRgba( red: 1.0, green: 1.0, blue: 6.0, alpha: 1.0 ) )