[package] name = "bevy_mesh_terrain" description = "A simple and ergonomic heightmap terrain plugin for Bevy game engine" version = "0.15.2" edition = "2021" authors = [ "ethereumdegen" ] license = "MIT" readme = "readme.md" repository = "https://github.com/ethereumdegen/bevy_mesh_terrain" exclude = [ "/assets/", "/examples/" ] keywords = [ "terrain" , "bevy" ] [features] default = [] # No features enabled by default physics = ["avian3d"] # Enable physics by including avian3d for saving Collider files [dependencies] anyhow = "1.0.75" bevy = { version = "0.15.0", features=["tga","png"] } #bevy_mod_sysfail = "6.0.0" futures-lite = "1.13.0" image = "0.25.1" png = "0.17.11" # ?? ron = "0.8.1" serde = { version = "1.0", features = ["derive"] } thiserror = "1.0.48" #maybe put a modifier on this like 'physics' # Optional dependency for physics avian3d = { version = "0.1", features = ["serialize"], optional = true } serde_json = "1.0.113" bincode = "1.3.3" rand = "0.8.5" half = "2.4.1" [[example]] name = "basic" path = "examples/basic.rs"