[package] name = "bevy_mod_gltf_patched" version = "0.2.0" edition = "2021" description = "Bevy Engine GLTF loading (patched)" homepage = "https://github.com/komadori/bevy_mod_gltf_patched" repository = "https://github.com/komadori/bevy_mod_gltf_patched" license = "MIT OR Apache-2.0" keywords = ["bevy"] [dependencies] bevy = { version = "0.10", default-features = false, features = [ "bevy_asset", "bevy_core_pipeline", "bevy_gltf", "bevy_pbr", "bevy_render", "bevy_scene", ] } gltf = { version = "1.0.0", default-features = false, features = [ "KHR_lights_punctual", "KHR_materials_unlit", "extras", "names", "utils", ] } thiserror = "1.0" anyhow = "1.0.4" base64 = "0.13.0" percent-encoding = "2.1" [dev-dependencies] bevy = { version = "0.10", default-features = false, features = [ "bevy_sprite", "bevy_winit", "x11", ] } [[example]] name = "custom_gltf_2d" path = "examples/custom_gltf_2d.rs" [package.metadata.example.custom_gltf_2d] name = "Custom glTF vertex attribute 2D" description = "Renders a glTF mesh in 2D with a custom vertex attribute" category = "2D Rendering" wasm = true