[package] name = "bevy_mod_krita" version = "0.4.0" edition = "2021" authors = ["Tim Jentzsch"] description = "Use Krita's .kra files directly in your Bevy app." readme = "README.md" repository = "https://github.com/TimJentzsch/bevy_mod_krita" license = "MIT OR Apache-2.0" keywords = ["gamedev", "bevy"] categories = [ "game-development", "multimedia::images", "rendering::data-formats", ] exclude = ["assets/**/*", ".github/**/*"] # See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html [features] dds = ["bevy_render/dds"] [dependencies] anyhow = "1.0.69" bevy_render = { version = "0.13", default-features = false } bevy_app = { version = "0.13", default-features = false } bevy_asset = { version = "0.13", default-features = false } bevy_ecs = { version = "0.13", default-features = false } image = { version = "0.24", default-features = false } thiserror = "1.0.38" zip = { version = "0.6.4", default-features = false, features = ["deflate"] } [dev-dependencies] bevy = { version = "0.13", default-features = false, features = [ "bevy_asset", "bevy_core_pipeline", "bevy_pbr", "bevy_render", "bevy_sprite", "bevy_winit", "file_watcher", "multi-threaded", "png", "tonemapping_luts", "x11", ] } [profile.dev] opt-level = 3 [[example]] name = "sprite" path = "examples/sprite.rs" [[example]] name = "texture" path = "examples/texture.rs"