[package] name = "bevy_mod_outline" version = "0.8.3" edition = "2021" license = "MIT OR Apache-2.0" description = "A mesh outlining plugin for Bevy." readme = "README.md" homepage = "https://github.com/komadori/bevy_mod_outline/" repository = "https://github.com/komadori/bevy_mod_outline/" keywords = ["gamedev", "bevy", "outline"] categories = ["game-engines", "rendering"] [dependencies] bevy = { version = "0.14", default-features = false, features = [ "bevy_asset", "bevy_render", "bevy_scene", "bevy_pbr", "bevy_core_pipeline", ] } bitfield = "0.15" interpolation = { version = "0.3", optional = true } thiserror = "1.0" nonmax = "0.5" wgpu-types = "0.20" [features] default = ["interpolation"] [dev-dependencies] bevy = { version = "0.14", default-features = false, features = [ "animation", "bevy_gltf", "bevy_pbr", "bevy_sprite", "bevy_state", "bevy_text", "bevy_ui", "bevy_winit", "default_font", "png", "x11", "ktx2", "smaa_luts", "tonemapping_luts", "zstd", ] } [[example]] name = "shapes" path = "examples/shapes.rs" [[example]] name = "pieces" path = "examples/pieces.rs" [[example]] name = "flying_objects" path = "examples/flying_objects.rs" [[example]] name = "render_layers" path = "examples/render_layers.rs" [[example]] name = "animated_fox" path = "examples/animated_fox.rs" [[example]] name = "hollow" path = "examples/hollow.rs" [[example]] name = "morph_targets" path = "examples/morph_targets.rs" [[example]] name = "ui_aa" path = "examples/ui_aa.rs"