# THIS FILE IS AUTOMATICALLY GENERATED BY CARGO # # When uploading crates to the registry Cargo will automatically # "normalize" Cargo.toml files for maximal compatibility # with all versions of Cargo and also rewrite `path` dependencies # to registry (e.g., crates.io) dependencies. # # If you are reading this file be aware that the original Cargo.toml # will likely look very different (and much more reasonable). # See Cargo.toml.orig for the original contents. [package] edition = "2021" name = "bevy_mod_paramap" version = "0.3.0" authors = ["Nicola Papale"] exclude = [ "assets", ".github", ] description = "Parallax mapping shaders (relief and POM) for the bevy game engine" readme = "README.md" keywords = [ "bevy", "graphics", "3d", ] categories = ["game-development"] license = "Apache-2.0" repository = "https://github.com/nicopap/bevy_mod_paramap" [profile.wasm-release] opt-level = "z" lto = "fat" codegen-units = 1 inherits = "release" [dependencies.anyhow] version = "1.0" default-features = false [dependencies.bevy] version = "0.10" features = [ "bevy_render", "bevy_pbr", "bevy_asset", ] default-features = false [dev-dependencies.bevy] version = "0.10" features = [ "jpeg", "bevy_render", "bevy_asset", "bevy_winit", "png", "bevy_pbr", "bevy_core_pipeline", ] default-features = false [features] debug = [] default = [] [target."cfg(not(target_arch = \"wasm32\"))".dev-dependencies.bevy] version = "0.10" features = [ "filesystem_watcher", "x11", "bevy_pbr", ] default-features = false [target."cfg(target_arch = \"wasm32\")".dependencies.wasm-bindgen] version = "0.2.83" [target."cfg(target_arch = \"wasm32\")".dependencies.web-sys] version = "0.3.60" features = [ "CanvasRenderingContext2d", "Document", "Element", "HtmlCanvasElement", "Window", ] default-features = false