use std::time::Duration; use bevy::{log::LogPlugin, prelude::*, time::common_conditions::on_timer}; use bevy_mod_reqwest::*; #[derive(Default, Resource)] // just a vector that stores all the responses as strings to showcase that the `on_response` methods // are just regular observersystems, that function very much like regular systems struct History { pub responses: Vec, } fn send_requests(mut client: BevyReqwest) { let url = "https://bored-api.appbrewery.com/random"; // use regular reqwest http calls, then poll them to completion. let reqwest_request = client.get(url).build().unwrap(); client // Sends the created http request .send(reqwest_request) // The response from the http request can be reached using an observersystem, // where the only requirement is that the first parameter in the system is the specific Trigger type // the rest is the same as a regular system .on_response( |trigger: Trigger, mut history: ResMut| { let response = trigger.event(); let data = response.as_str(); let status = response.status(); // let headers = req.response_headers(); bevy::log::info!("code: {status}, data: {data:?}"); if let Ok(data) = data { history.responses.push(format!("OK: {data}")); } }, ) // In case of request error, it can be reached using an observersystem as well .on_error( |trigger: Trigger, mut history: ResMut| { let e = &trigger.event().0; bevy::log::info!("error: {e:?}"); history.responses.push(format!("ERROR: {e:?}")); }, ); } fn main() { App::new() .add_plugins(MinimalPlugins) .add_plugins(LogPlugin::default()) .add_plugins(ReqwestPlugin::default()) .init_resource::() .add_systems( Update, send_requests.run_if(on_timer(Duration::from_secs(5))), ) .run(); }