# THIS FILE IS AUTOMATICALLY GENERATED BY CARGO # # When uploading crates to the registry Cargo will automatically # "normalize" Cargo.toml files for maximal compatibility # with all versions of Cargo and also rewrite `path` dependencies # to registry (e.g., crates.io) dependencies. # # If you are reading this file be aware that the original Cargo.toml # will likely look very different (and much more reasonable). # See Cargo.toml.orig for the original contents. [package] edition = "2021" name = "bevy_more_shapes" version = "0.5.0" authors = ["Leon Suchy"] exclude = ["/assets/screenshots/**"] description = "Bevy engine plugin that adds additional shapes to the existing collection of procedurally generated geometry." readme = "README.md" keywords = [ "gamedev", "graphics", "bevy", "geometry", "shapes", ] categories = [ "graphics", "game-development", ] license = "MIT OR Apache-2.0" repository = "https://github.com/redpandamonium/bevy_more_shapes" [dependencies.bevy] version = "0.10" features = ["bevy_render"] [dependencies.triangulate] version = "0.2.0" [dev-dependencies.bevy] version = "0.10" [dev-dependencies.bevy_normal_material] version = "0.2.1" [dev-dependencies.smooth-bevy-cameras] version = "0.8"