# THIS FILE IS AUTOMATICALLY GENERATED BY CARGO # # When uploading crates to the registry Cargo will automatically # "normalize" Cargo.toml files for maximal compatibility # with all versions of Cargo and also rewrite `path` dependencies # to registry (e.g., crates.io) dependencies. # # If you are reading this file be aware that the original Cargo.toml # will likely look very different (and much more reasonable). # See Cargo.toml.orig for the original contents. [package] edition = "2021" name = "bevy_parallaxation2d" version = "0.1.2" authors = ["wilzet"] build = false exclude = [ ".github", "assets/*", "examples/*", ] autobins = false autoexamples = false autotests = false autobenches = false description = "Crate providing simple 2D parallax layers in Bevy." readme = "README.md" keywords = [ "bevy", "game", "gamedev", "parallax", ] categories = ["game-development"] license = "MIT OR Apache-2.0" repository = "https://github.com/wilzet/bevy_parallaxation2d" [lib] name = "bevy_parallaxation2d" path = "src/lib.rs" [dependencies.bevy] version = "0.13.0" features = ["bevy_sprite"] default-features = false [dependencies.bitflags] version = "2.6.0" [dev-dependencies.bevy] version = "0.13.0" features = [ "bevy_winit", "x11", "multi-threaded", "png", ] default-features = false [dev-dependencies.bevy-inspector-egui] version = "0.24.0" default-features = false