# THIS FILE IS AUTOMATICALLY GENERATED BY CARGO # # When uploading crates to the registry Cargo will automatically # "normalize" Cargo.toml files for maximal compatibility # with all versions of Cargo and also rewrite `path` dependencies # to registry (e.g., crates.io) dependencies. # # If you are reading this file be aware that the original Cargo.toml # will likely look very different (and much more reasonable). # See Cargo.toml.orig for the original contents. [package] edition = "2021" rust-version = "1.79" name = "bevy_particle_systems" version = "0.13.0" authors = ["Abnormal Brain Studios"] description = "A particle system plugin for Bevy" readme = "README.md" keywords = [ "game", "gamedev", "bevy", ] categories = ["game-development"] license = "MIT" repository = "https://github.com/abnormalbrain/bevy_particle_systems" [profile.release] debug = 2 [dependencies.bevy_app] version = "0.14" [dependencies.bevy_asset] version = "0.14" [dependencies.bevy_color] version = "0.14" [dependencies.bevy_ecs] version = "0.14" [dependencies.bevy_hierarchy] version = "0.14" [dependencies.bevy_math] version = "0.14" [dependencies.bevy_reflect] version = "0.14" [dependencies.bevy_render] version = "0.14" [dependencies.bevy_sprite] version = "0.14" [dependencies.bevy_time] version = "0.14" [dependencies.bevy_transform] version = "0.14" [dependencies.rand] version = "0.8" [dev-dependencies.approx] version = "0.5" [dev-dependencies.bevy] version = "0.14" features = [ "bevy_asset", "bevy_sprite", "bevy_core_pipeline", "png", "bevy_winit", "x11", ] default-features = false