[package] name = "bevy_particle_systems" version = "0.13.0" edition = "2021" rust-version = "1.79" authors = ["Abnormal Brain Studios"] license = "MIT" description = "A particle system plugin for Bevy" repository = "https://github.com/abnormalbrain/bevy_particle_systems" keywords = ["game", "gamedev", "bevy"] categories = ["game-development"] [profile.release] debug = true [dependencies] bevy_app = "0.14" bevy_asset = "0.14" bevy_ecs = "0.14" bevy_hierarchy = "0.14" bevy_math = "0.14" bevy_render = "0.14" bevy_color = "0.14" bevy_sprite = "0.14" bevy_time = "0.14" bevy_transform = "0.14" bevy_reflect = "0.14" rand = "0.8" [dev-dependencies] bevy = { version = "0.14", default-features=false, features = [ "bevy_asset", "bevy_sprite", "bevy_core_pipeline", "png", "bevy_winit", "x11" ] } approx = "0.5"