[package] name = "bevy_picking_highlight" version = "0.20.0" edition = "2021" authors = ["Aevyrie "] license = "MIT OR Apache-2.0" description = "A modular picking plugin for Bevy." repository = "https://github.com/aevyrie/bevy_mod_picking/" keywords = ["gamedev", "picking", "bevy", "input", "eventlistener"] categories = ["game-engines"] resolver = "2" # See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html [dependencies] bevy_app = { version = "0.14.0", default-features = false } bevy_asset = { version = "0.14.0", default-features = false } bevy_color = { version = "0.14.0", default-features = false } bevy_ecs = { version = "0.14.0", default-features = false } bevy_reflect = { version = "0.14.0", default-features = false } bevy_render = { version = "0.14.0", optional = true, default-features = false } bevy_pbr = { version = "0.14.0", optional = true, default-features = false } bevy_sprite = { version = "0.14.0", optional = true, default-features = false } bevy_picking_core = { path = "../bevy_picking_core", version = "0.20.0" } bevy_picking_selection = { optional = true, path = "../bevy_picking_selection", version = "0.20.0" } [features] selection = ["bevy_picking_selection"] sprite = ["bevy_render", "bevy_sprite"] pbr = ["bevy_render", "bevy_pbr"]