# THIS FILE IS AUTOMATICALLY GENERATED BY CARGO # # When uploading crates to the registry Cargo will automatically # "normalize" Cargo.toml files for maximal compatibility # with all versions of Cargo and also rewrite `path` dependencies # to registry (e.g., crates.io) dependencies. # # If you are reading this file be aware that the original Cargo.toml # will likely look very different (and much more reasonable). # See Cargo.toml.orig for the original contents. [package] edition = "2021" name = "bevy_pxtxt" version = "0.2.0" description = "Create fonts and render text in bevy based on a bitmap source image." readme = "README.md" keywords = [ "gamedev", "bevy", "text", "pixelart", ] categories = ["game-development"] license = "MIT" repository = "https://github.com/Icni/bevy_pxtxt" [[example]] name = "bounded" [[example]] name = "picking" [[example]] name = "sections" [dependencies.ahash] version = "0.8.11" [dependencies.bevy] version = "0.14" features = [ "bevy_asset", "bevy_render", "bevy_sprite", ] default-features = false [dependencies.image] version = "0.25.1" [dependencies.ron] version = "0.8.1" [dependencies.serde] version = "1.0.203" [dependencies.thiserror] version = "1.0.61" [dev-dependencies.bevy] version = "0.14" features = [ "bevy_asset", "bevy_render", "bevy_sprite", "bevy_core_pipeline", "multi_threaded", "x11", "wayland", ] default-features = false [dev-dependencies.bevy_asset_loader] version = "0.21.0" features = ["2d"] [features] bmp = ["image/bmp"] default = ["png"] gif = ["image/gif"] jpeg = ["image/jpeg"] png = ["image/png"] tiff = ["image/tiff"]