[package] name = "bevy_pxtxt" version = "0.2.0" edition = "2021" license = "MIT" description = "Create fonts and render text in bevy based on a bitmap source image." repository = "https://github.com/Icni/bevy_pxtxt" readme = "README.md" categories = ["game-development"] keywords = ["gamedev", "bevy", "text", "pixelart"] [features] default = ["png"] bmp = ["image/bmp"] png = ["image/png"] jpeg = ["image/jpeg"] gif = ["image/gif"] tiff = ["image/tiff"] [dependencies] ahash = "0.8.11" bevy = { version = "0.14", default-features = false, features = [ "bevy_asset", "bevy_render", "bevy_sprite" ] } image = "0.25.1" serde = "1.0.203" ron = "0.8.1" thiserror = "1.0.61" [dev-dependencies] bevy = { version = "0.14", default-features = false, features = [ "bevy_asset", "bevy_render", "bevy_sprite", "bevy_core_pipeline", "multi_threaded", "x11", "wayland", ] } bevy_asset_loader = { version = "0.21.0", features = ["2d"] } [[example]] name = "bounded" [[example]] name = "picking" [[example]] name = "sections"