[workspace] members = ["."] [package] name = "bevy_save" version = "0.14.0" edition = "2021" description = "A framework for saving and loading game state in Bevy." license = "MIT OR Apache-2.0" readme = "README.md" repository = "https://github.com/hankjordan/bevy_save" [dev-dependencies] bevy = { version = "0.13" } bevy-inspector-egui = "0.23" ron = "0.8" [features] default = ["bevy_asset", "bevy_render", "bevy_sprite"] bevy_asset = ["bevy/bevy_asset"] bevy_render = ["bevy/bevy_render"] bevy_sprite = ["bevy/bevy_sprite"] brotli = ["dep:brotli"] [target.'cfg(target_arch = "wasm32")'.dependencies] bevy = { version = "0.13", default-features = false, features = ["webgl2"] } web-sys = { version = "0.3", default-features = false, features = [ "Storage", "Window", ] } wasm-bindgen = { version = "0.2", default-features = false } fragile = "2.0" [dependencies] bevy = { version = "0.13", default-features = false, features = ["bevy_scene"] } rmp-serde = "1.1" serde_json = "1.0" serde = { version = "1.0" } platform-dirs = "0.3" lazy_static = "1.4" thiserror = "1.0" brotli = { version = "3.4", optional = true }