## 0.5.0 (2021-07-21) * Add "props" demo (thanks gipsy-king) * Use depth stencil, not near/far of camera (thank gipsy-king!) ## 0.4.0 (2021-04-11) * Updated for Bevy v0.5 ## 0.3.0 (2021-01-14) * Shaders are no longer used to light the skybox * A secondary camera is added and used for the skybox with a longer draw distance. * Take the image from the centre of the border pixels, not the outside edge. * Increase the tolerance for poor images. * Improve the links in crates.io and the documentation. ## 0.2.0 (2021-01-08) * The lighting on skybox now uniform. * The example uses a light (for the board) relative to camera, rather than misusing SkyboxBox. * The interface to image processing module has changed to a PbrBundle. * Keywords and a category have been added for crates.io ## 0.1.0 (2021-01-04) * Initial release