[package] authors = ["Johan Helsing "] categories = ["game-development", "rendering", "graphics"] description = "2d sdf shape renderer plugin for Bevy" edition = "2021" keywords = ["gamedev", "bevy", "sdf"] license = "MIT OR Apache-2.0" name = "bevy_smud" repository = "https://github.com/johanhelsing/bevy_smud" version = "0.9.0" [dependencies] bevy = { version = "0.14", default-features = false, features = [ "bevy_core_pipeline", "bevy_render", "bevy_asset", # needed for handle ids "multi_threaded", ] } bytemuck = { version = "1.15.0", features = ["derive"] } copyless = "0.1" bitflags = "2.5" fixedbitset = "0.5" uuid = "1.10.0" [dev-dependencies] bevy = { version = "0.14", default-features = false, features = [ "bevy_state", "bevy_winit", "x11", # github actions runners don't have libxkbcommon installed, so can't use wayland "file_watcher", ] } bevy_asset_loader = "0.21" bevy_lospec = "0.8" bevy_pancam = "0.12" rand = "0.8" [profile.dev] opt-level = 1 [profile.dev.package."*"] opt-level = 3