[package] name = "bevy_sprite_material" version = "0.2.0" edition = "2021" authors = ["Felix de Maneville "] license-file = "./LICENSE" repository = "https://github.com/ManevilleF/bevy_sprite_material" readme = "README.md" description = "Plugin to use materials for sprites" keywords = ["bevy", "sprite", "material"] exclude = ["docs", ".github", ".gitignore", "assets"] documentation = "http://docs.rs/bevy_sprite_material" categories = ["game-engines", "game-development"] # See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html [dependencies] bevy_sprite = "0.7" bevy_math = "0.7" bevy_ecs = "0.7" bevy_render = "0.7" bevy_transform = "0.7" bevy_asset = "0.7" bevy_app = "0.7" copyless = "0.1" [dev-dependencies.bevy] version= "0.7" default-features = false features = ["render", "bevy_winit", "x11"] [[example]] name = "changing_colors"