# THIS FILE IS AUTOMATICALLY GENERATED BY CARGO # # When uploading crates to the registry Cargo will automatically # "normalize" Cargo.toml files for maximal compatibility # with all versions of Cargo and also rewrite `path` dependencies # to registry (e.g., crates.io) dependencies. # # If you are reading this file be aware that the original Cargo.toml # will likely look very different (and much more reasonable). # See Cargo.toml.orig for the original contents. [package] edition = "2021" rust-version = "1.79" name = "bevy_svg" version = "0.14.0" authors = ["Daniel Wiesenberg "] build = false exclude = [ "assets", "examples", ] autobins = false autoexamples = false autotests = false autobenches = false description = "Load and draw SVG files in Bevy." readme = "README.md" keywords = [ "gamedev", "graphics", "bevy", "svg", ] categories = [ "game-engines", "game-development", "graphics", "multimedia", "rendering", ] license = "MIT OR Apache-2.0" repository = "https://github.com/Weasy666/bevy_svg/" [lib] name = "bevy_svg" path = "src/lib.rs" [dependencies.anyhow] version = "1.0" [dependencies.bevy] version = "0.14" features = [ "bevy_asset", "bevy_core_pipeline", "bevy_render", ] default-features = false [dependencies.copyless] version = "0.1" [dependencies.lyon_geom] version = "1.0" [dependencies.lyon_path] version = "1.0" [dependencies.lyon_tessellation] version = "1.0" [dependencies.svgtypes] version = "0.15" [dependencies.thiserror] version = "1.0" [dependencies.usvg] version = "0.42" [dev-dependencies.bevy] version = "0.14" default-features = true [features] 2d = ["bevy/bevy_sprite"] 3d = ["bevy/bevy_pbr"] default = [ "2d", "3d", ]