[package] name = "bevy_svg_map" version = "0.2.0" authors = ["carrascomj "] edition = "2018" repository = "https://github.com/carrascomj/bevy_svg_map" description = "Tool to load SVG to bevy, adding properties based on the style" keywords = ["graphics", "gamedev", "bevy", "svg"] categories = ["Graphics", "Game Engines"] readme = "README.md" license = "MIT" # See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html [dependencies] svgtypes="0.5.0" roxmltree="0.14.0" lyon = {version="0.17.1", features=["svg"]} # lyon = {version="0.16.2", features=["svg"]} euclid = "0.22.1" [dependencies.bevy] # git = "https://github.com/bevyengine/bevy.git" version="0.5" default_features=false features = ["render"] [dev-dependencies] bevy = "0.5"