# THIS FILE IS AUTOMATICALLY GENERATED BY CARGO # # When uploading crates to the registry Cargo will automatically # "normalize" Cargo.toml files for maximal compatibility # with all versions of Cargo and also rewrite `path` dependencies # to registry (e.g., crates.io) dependencies. # # If you are reading this file be aware that the original Cargo.toml # will likely look very different (and much more reasonable). # See Cargo.toml.orig for the original contents. [package] edition = "2021" name = "bevy_terminal_shader" version = "0.2.0" authors = ["Shane Celis"] description = "An old school terminal shader for the bevy game engine" readme = "README.md" keywords = [ "gamedev", "bevy", "shaders", "graphics", ] license = "MIT OR Apache-2.0 OR CC0-1.0" repository = "https://github.com/shanecelis/bevy_terminal_shader" [dependencies.bevy] version = "0.14" features = [ "bevy_render", "bevy_asset", "bevy_pbr", "bevy_sprite", ] default-features = false [dev-dependencies.bevy] version = "0.14" [badges.maintenance] status = "actively-developed"