[package] name = "bevy_terminal_shader" description = "An old school terminal shader for the bevy game engine" version = "0.2.0" edition = "2021" license = "MIT OR Apache-2.0 OR CC0-1.0" repository = "https://github.com/shanecelis/bevy_terminal_shader" authors = ["Shane Celis"] keywords = ["gamedev", "bevy", "shaders", "graphics"] # See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html [dependencies] bevy = { version = "0.14", default-features=false, features = [ "bevy_render", "bevy_asset", "bevy_pbr", "bevy_sprite" ] } [dev-dependencies] bevy = "0.14" [badges.maintenance] status = "actively-developed"