[package] name = "bevy_tilemap" version = "0.4.0" authors = ["Joshua J. Bouw "] edition = "2018" description = "Tilemaps with chunks for the Bevy game engine, a simple-driven game engine and app framework" repository = "https://github.com/joshuajbouw/bevy_tilemap" license = "MIT" keywords = ["game", "engine", "bevy", "tiles", "tilemap"] categories = ["game-engines", "graphics", "gui"] readme = "README.md" documentation = "https://docs.rs/bevy_tilemap/latest/bevy_tilemap/" exclude = ["assets/**/*", ".github/**/*", "doc/**/*"] [package.metadata.docs.rs] features = ["serialize", "types"] [features] default = ["types", "serialize"] # crate types = [] # serde serialize = ["bevy_tilemap_types/serialize", "serde"] [workspace] members = ["library/*", "examples"] [dependencies] bevy_app = "0.5" bevy_asset = "0.5" bevy_core = "0.5" bevy_ecs = "0.5" bevy_log = "0.5" bevy_math = "0.5" bevy_render = "0.5" bevy_reflect = "0.5" bevy_sprite = "0.5" bevy_tilemap_types = { path = "library/types", version = "0.4" } bevy_transform = "0.5" bevy_utils = "0.5" bevy_window = "0.5" bitflags = "1.2" hexasphere = "3.2" serde = { version = "1.0", features = ["derive"], optional = true } [dev-dependencies] bevy_core = "0.5"