[package] name = "bevy_tileset_map" version = "0.5.0" edition = "2021" authors = ["Gino Valente "] description = "An extension to bevy_ecs_tilemap, allowing for configurable tilesets, auto tiling, and more using the bevy_tileset crate" repository = "https://github.com/MrGVSV/bevy_tileset_map" license = "MIT OR Apache-2.0" keywords = ["bevy", "tileset", "auto", "variant", "tilemap"] categories = ["game-development"] readme = "README.md" exclude = ["assets/**/*", ".github/**/*", "screenshots/**/*"] [dependencies] bevy_tileset = { version = "0.4" } bevy = { version = "0.7", default-features = false } bevy_ecs_tilemap = { version = "0.6", default-features = false } serde = { version = "1.0", optional = true } thiserror = "1.0" [dev-dependencies] serde_json = "1.0" [features] default = [] # Enables Variant tiles variants = ["bevy_tileset/variants"] # Enables Auto tiles auto-tile = ["variants", "bevy_tileset/auto-tile"] # Enables tilemap serialization serialization = ["serde"] [[example]] name = "clickable" path = "examples/clickable.rs" required-features = ["auto-tile", "bevy/default", "serialization"] [[example]] name = "serialization" path = "examples/serialization.rs" required-features = ["auto-tile", "bevy/default", "serialization"] [[example]] name = "drag" path = "examples/drag.rs" required-features = ["auto-tile", "bevy/default"]