[package] name = "bevy_tmx" version = "0.2.0" authors = ["Bram Buurlage"] edition = "2018" readme = "readme.md" description = "Scene loader for .tmx files created by the Tiled map editor" license = "MIT" repository = "https://github.com/Kurble/bevy_tmx" documentation = "https://docs.rs/bevy_tmx" keywords = ["bevy", "tiled", "tmx", "scene", "asset"] categories = ["game-development"] [dependencies] bevy_app = { version = "0.5", optional = true } bevy_asset = { version = "0.5", optional = true } bevy_ecs = { version = "0.5", optional = true } bevy_render = { version = "0.5", optional = true } bevy_sprite = { version = "0.5", optional = true } bevy_transform = { version = "0.5", optional = true } bevy_scene = { version = "0.5", optional = true } bevy_reflect = "0.5" bevy_utils = "0.5" bevy_math = "0.5" anyhow = "1" xml-rs = "0.8" libflate = "1" base64 = "0.13" image = "0.23" async-mutex = "1" [dev-dependencies] bevy = "0.5" [features] default = ["plugin"] plugin = ["bevy_app", "bevy_asset", "bevy_ecs", "bevy_render", "bevy_sprite", "bevy_transform", "bevy_scene"]