# THIS FILE IS AUTOMATICALLY GENERATED BY CARGO # # When uploading crates to the registry Cargo will automatically # "normalize" Cargo.toml files for maximal compatibility # with all versions of Cargo and also rewrite `path` dependencies # to registry (e.g., crates.io) dependencies. # # If you are reading this file be aware that the original Cargo.toml # will likely look very different (and much more reasonable). # See Cargo.toml.orig for the original contents. [package] edition = "2021" name = "bevy_toon_shader" version = "0.3.0" description = "Toon shader for the Bevy game engine" homepage = "https://github.com/tbillington/bevy_toon_shader" readme = "README.md" keywords = [ "gamedev", "graphics", "bevy", "shader", "toon", ] categories = [ "game-engines", "graphics", "rendering", "game-development", ] license = "MIT OR Apache-2.0" repository = "https://github.com/tbillington/bevy_toon_shader" [dependencies.bevy] version = "0.12" features = [ "bevy_pbr", "bevy_render", "bevy_asset", ] default-features = false [dev-dependencies.bevy] version = "0.12" [dev-dependencies.bevy_egui] version = "0.23.0"