[package] authors = ["Johan Helsing "] name = "bevy_touch_stick" version = "0.2.0" edition = "2021" categories = ["game-engines", "input", "gui"] description = "Bevy virtual touch joystick for mobile games" exclude = ["default_assets/", ".github/"] keywords = ["game", "ui", "gamedev", "bevy", "input"] license = "MIT OR Apache-2.0" repository = "https://github.com/johanhelsing/bevy_touch_stick" [features] default = ["serde", "gamepad_mapping"] serde = ["dep:serde"] # integrate with bevy as a gamepad gamepad_mapping = [] [dependencies] bevy = { version = "0.13", default-features = false, features = [ "bevy_render", "bevy_ui" ] } serde = { version = "^1", optional = true } [build-dependencies] serde = { version = "^1", features = ["derive"], optional = true } [dev-dependencies] bevy = { version = "0.13", default-features = false, features = [ "bevy_winit", "bevy_gilrs", "png", "x11", "webgl2" ] } bevy-inspector-egui = {version = "0.23", default-features = false} leafwing-input-manager = "0.13" [[example]] name = "leafwing" required-features = ["gamepad_mapping"]