[package] name = "bevy_tweening_captured" version = "0.10.0" authors = [ "François Mockers ", "Jerome Humbert ", "Zimon Tai ", ] edition = "2021" description = "Tweening animation plugin for the Bevy game engine" repository = "https://github.com/zimond/bevy_tweening" homepage = "https://github.com/zimond/bevy_tweening" documentation = "https://docs.rs/bevy_tweening_captured" keywords = ["bevy", "animation", "easing", "tweening"] license = "MIT OR Apache-2.0" readme = "README.md" exclude = ["examples/*.gif", ".github", "release.md", "run_examples.bat"] [features] default = ["bevy_sprite", "bevy_ui", "bevy_asset", "bevy_text"] # Enable support for Asset animation bevy_asset = ["bevy/bevy_asset"] # Enable built-in lenses for Bevy sprites bevy_sprite = ["bevy/bevy_sprite", "bevy/bevy_render"] # Enable built-in lenses for Bevy UI bevy_ui = ["bevy/bevy_ui", "bevy/bevy_render"] # Enable built-in lenses for Bevy Text bevy_text = ["bevy/bevy_text", "bevy/bevy_render", "bevy/bevy_sprite"] [dependencies] interpolation = "0.3" bevy = { version = "0.13", default-features = false } [dev-dependencies] bevy-inspector-egui = "0.23" [[example]] name = "menu" required-features = ["bevy_ui", "bevy_text", "bevy/bevy_winit"] [[example]] name = "colormaterial_color" required-features = ["bevy_asset", "bevy_sprite", "bevy/bevy_winit"] [[example]] name = "sprite_color" required-features = ["bevy_sprite", "bevy/bevy_winit"] [[example]] name = "transform_translation" required-features = ["bevy_sprite", "bevy/bevy_winit"] [[example]] name = "transform_rotation" required-features = ["bevy_sprite", "bevy/bevy_winit"] [[example]] name = "ui_position" required-features = ["bevy_sprite", "bevy_ui", "bevy/bevy_winit"] [[example]] name = "text_color" required-features = ["bevy_ui", "bevy_text", "bevy/bevy_winit"] [[example]] name = "sequence" required-features = ["bevy_sprite", "bevy_text", "bevy/bevy_winit"] [workspace] resolver = "2" members = [".", "benchmarks/"]