# bevy_ui_anchor [![Crates.io](https://img.shields.io/crates/v/bevy_ui_anchor)](https://crates.io/crates/bevy_ui_anchor) [![Documentation](https://docs.rs/bevy_ui_anchor/badge.svg)](https://docs.rs/bevy_ui_anchor) [![License](https://img.shields.io/crates/l/bevy_ui_anchor)](https://opensource.org/licenses/MIT) A Rust crate for anchoring UI elements to specific points or entities in the world using the Bevy game engine. ## Features - Anchor UI nodes to world positions or entities. - Supports horizontal and vertical anchoring. - Compatible with Bevy's ECS architecture.