[workspace] resolver = "2" members = [ "examples/run_wasm", "examples/demo", "examples/drag_n_drop", "examples/text", "examples/scene", "examples/svg", "examples/lottie", "examples/scene_ui", "examples/render_layers", "examples/cube3d", ] [workspace.package] edition = "2021" version = "0.6.1" license = "(MIT OR Apache-2.0) AND OFL-1.1" repository = "https://github.com/linebender/bevy_vello" [workspace.dependencies] bevy = { version = "0.14.0", default-features = false, features = [ "bevy_asset", "bevy_winit", "bevy_core_pipeline", "bevy_pbr", "bevy_render", "bevy_ui", "multi_threaded", "x11", "tonemapping_luts", "bevy_gizmos", ] } [package] name = "bevy_vello" description = "Render assets and scenes in Bevy with Vello" authors = [ "Sebastian Hamel ", "Spencer C. Imbleau ", ] keywords = ["gamedev", "graphics"] version.workspace = true license.workspace = true edition.workspace = true repository.workspace = true [lib] # See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html [dependencies] bevy = { workspace = true } vello = "0.2.1" vello_svg = "0.3.0" velato = "0.3.0" thiserror = "1.0.61" once_cell = "1.19.0" [dev-dependencies] wasm-bindgen-test = "0.3.42" [features] default = ["default_font"] svg = [] lottie = [] experimental-dotLottie = ["lottie"] default_font = []