[package] name = "bevylder" resolver = "2" version = "0.1.0" authors = ["Nikita @inact1v1ty Krylov "] edition = "2021" categories = ["game-engines", "graphics", "rendering"] keywords = ["graphics", "bevy", "voxel"] description = "Voxels brought to bevy" repository = "https://github.com/inact1v1ty/bevylder" homepage = "https://github.com/inact1v1ty/bevylder" documentation = "https://docs.rs/bevylder" license = "MIT OR Apache-2.0" readme = "README.md" [dependencies] bevy = { version = "0.7.0", default-features = false, features = ["render"] } bitflags = "1.2" [dev-dependencies] smooth-bevy-cameras = "0.4.0" clap = { version = "3.1.18", features = ["derive"] } [[example]] name = "rubberduck" required-features = [ "bevy/bevy_winit" ]