# 🌳 Bevylder [![Crate](https://img.shields.io/crates/v/bevylder.svg)](https://crates.io/crates/bevylder) [![Doc](https://docs.rs/bevylder/badge.svg)](https://docs.rs/bevylder) [![License: MIT/Apache](https://img.shields.io/badge/License-MIT%20or%20Apache2-blue.svg)](https://opensource.org/licenses/MIT) [![Bevy tracking](https://img.shields.io/badge/Bevy%20tracking-v0.7-lightblue)](https://github.com/bevyengine/bevy/blob/main/docs/plugins_guidelines.md#main-branch-tracking) Voxels brought to bevy. *** ### WARNING! This crate is in a Proof of Concept stage of development and is not ready to be used in projects! But keep an eye on it 🙂 ### To run Two ducks: ```sh cargo run --release --features="bevy/bevy_winit","bevy/dynamic" --example rubberduck ``` 2N + 1 x 2N + 1 ducks stresstest: ```sh cargo run --release --features="bevy/bevy_winit","bevy/dynamic" --example rubberduck -- --stress ``` ### Why the name It is a pun on bevy + bewilder, didn't want to give it a generic name like bevy_voxels. The plugin is somewhat opinionated so the name suits it well. ### Next up As this is still a PoC, features are incrementally added - [ ] Move to bevy 0.8 - [ ] Combine individual voxels into "pouches" to use instance rendering *** ### License Licensed under either of * Apache License, Version 2.0, ([LICENSE-APACHE](LICENSE-APACHE) or http://www.apache.org/licenses/LICENSE-2.0) * MIT license ([LICENSE-MIT](LICENSE-MIT) or http://opensource.org/licenses/MIT) at your option. ### Contribution Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.