/*------------------------------------------------------------------------------------- * * Copyright (c) Microsoft Corporation * *-------------------------------------------------------------------------------------*/ /* this ALWAYS GENERATED file contains the definitions for the interfaces */ /* File created by MIDL compiler version 8.01.0622 */ /* @@MIDL_FILE_HEADING( ) */ /* verify that the version is high enough to compile this file*/ #ifndef __REQUIRED_RPCNDR_H_VERSION__ #define __REQUIRED_RPCNDR_H_VERSION__ 475 #endif /* verify that the version is high enough to compile this file*/ #ifndef __REQUIRED_RPCSAL_H_VERSION__ #define __REQUIRED_RPCSAL_H_VERSION__ 100 #endif #include "rpc.h" #include "rpcndr.h" #ifndef __RPCNDR_H_VERSION__ #error this stub requires an updated version of #endif /* __RPCNDR_H_VERSION__ */ #ifndef COM_NO_WINDOWS_H #include "windows.h" #include "ole2.h" #endif /*COM_NO_WINDOWS_H*/ #ifndef __d3d11_4_h__ #define __d3d11_4_h__ #if defined(_MSC_VER) && (_MSC_VER >= 1020) #pragma once #endif /* Forward Declarations */ #ifndef __ID3D11Device4_FWD_DEFINED__ #define __ID3D11Device4_FWD_DEFINED__ typedef interface ID3D11Device4 ID3D11Device4; #endif /* __ID3D11Device4_FWD_DEFINED__ */ #ifndef __ID3D11Device5_FWD_DEFINED__ #define __ID3D11Device5_FWD_DEFINED__ typedef interface ID3D11Device5 ID3D11Device5; #endif /* __ID3D11Device5_FWD_DEFINED__ */ #ifndef __ID3D11Multithread_FWD_DEFINED__ #define __ID3D11Multithread_FWD_DEFINED__ typedef interface ID3D11Multithread ID3D11Multithread; #endif /* __ID3D11Multithread_FWD_DEFINED__ */ #ifndef __ID3D11VideoContext2_FWD_DEFINED__ #define __ID3D11VideoContext2_FWD_DEFINED__ typedef interface ID3D11VideoContext2 ID3D11VideoContext2; #endif /* __ID3D11VideoContext2_FWD_DEFINED__ */ #ifndef __ID3D11VideoDevice2_FWD_DEFINED__ #define __ID3D11VideoDevice2_FWD_DEFINED__ typedef interface ID3D11VideoDevice2 ID3D11VideoDevice2; #endif /* __ID3D11VideoDevice2_FWD_DEFINED__ */ #ifndef __ID3D11VideoContext3_FWD_DEFINED__ #define __ID3D11VideoContext3_FWD_DEFINED__ typedef interface ID3D11VideoContext3 ID3D11VideoContext3; #endif /* __ID3D11VideoContext3_FWD_DEFINED__ */ /* header files for imported files */ #include "oaidl.h" #include "ocidl.h" #include "dxgi1_5.h" #include "d3dcommon.h" #include "d3d11_3.h" #ifdef __cplusplus extern "C"{ #endif /* interface __MIDL_itf_d3d11_4_0000_0000 */ /* [local] */ #ifdef __cplusplus } #endif #include "d3d11_3.h" // #ifdef __cplusplus extern "C"{ #endif extern RPC_IF_HANDLE __MIDL_itf_d3d11_4_0000_0000_v0_0_c_ifspec; extern RPC_IF_HANDLE __MIDL_itf_d3d11_4_0000_0000_v0_0_s_ifspec; #ifndef __ID3D11Device4_INTERFACE_DEFINED__ #define __ID3D11Device4_INTERFACE_DEFINED__ /* interface ID3D11Device4 */ /* [unique][local][object][uuid] */ EXTERN_C const IID IID_ID3D11Device4; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("8992ab71-02e6-4b8d-ba48-b056dcda42c4") ID3D11Device4 : public ID3D11Device3 { public: virtual HRESULT STDMETHODCALLTYPE RegisterDeviceRemovedEvent( /* [annotation] */ _In_ HANDLE hEvent, /* [annotation] */ _Out_ DWORD *pdwCookie) = 0; virtual void STDMETHODCALLTYPE UnregisterDeviceRemoved( /* [annotation] */ _In_ DWORD dwCookie) = 0; }; #else /* C style interface */ typedef struct ID3D11Device4Vtbl { BEGIN_INTERFACE HRESULT ( STDMETHODCALLTYPE *QueryInterface )( ID3D11Device4 * This, /* [in] */ REFIID riid, /* [annotation][iid_is][out] */ _COM_Outptr_ void **ppvObject); ULONG ( STDMETHODCALLTYPE *AddRef )( ID3D11Device4 * This); ULONG ( STDMETHODCALLTYPE *Release )( ID3D11Device4 * This); HRESULT ( STDMETHODCALLTYPE *CreateBuffer )( ID3D11Device4 * This, /* [annotation] */ _In_ const D3D11_BUFFER_DESC *pDesc, /* [annotation] */ _In_opt_ const D3D11_SUBRESOURCE_DATA *pInitialData, /* [annotation] */ _COM_Outptr_opt_ ID3D11Buffer **ppBuffer); HRESULT ( STDMETHODCALLTYPE *CreateTexture1D )( ID3D11Device4 * This, /* [annotation] */ _In_ const D3D11_TEXTURE1D_DESC *pDesc, /* [annotation] */ _In_reads_opt_(_Inexpressible_(pDesc->MipLevels * pDesc->ArraySize)) const D3D11_SUBRESOURCE_DATA *pInitialData, /* [annotation] */ _COM_Outptr_opt_ ID3D11Texture1D **ppTexture1D); HRESULT ( STDMETHODCALLTYPE *CreateTexture2D )( ID3D11Device4 * This, /* [annotation] */ _In_ const D3D11_TEXTURE2D_DESC *pDesc, /* [annotation] */ _In_reads_opt_(_Inexpressible_(pDesc->MipLevels * pDesc->ArraySize)) const D3D11_SUBRESOURCE_DATA *pInitialData, /* [annotation] */ _COM_Outptr_opt_ ID3D11Texture2D **ppTexture2D); HRESULT ( STDMETHODCALLTYPE *CreateTexture3D )( ID3D11Device4 * This, /* [annotation] */ _In_ const D3D11_TEXTURE3D_DESC *pDesc, /* [annotation] */ _In_reads_opt_(_Inexpressible_(pDesc->MipLevels)) const D3D11_SUBRESOURCE_DATA *pInitialData, /* [annotation] */ _COM_Outptr_opt_ ID3D11Texture3D **ppTexture3D); HRESULT ( STDMETHODCALLTYPE *CreateShaderResourceView )( ID3D11Device4 * This, /* [annotation] */ _In_ ID3D11Resource *pResource, /* [annotation] */ _In_opt_ const D3D11_SHADER_RESOURCE_VIEW_DESC *pDesc, /* [annotation] */ _COM_Outptr_opt_ ID3D11ShaderResourceView **ppSRView); HRESULT ( STDMETHODCALLTYPE *CreateUnorderedAccessView )( ID3D11Device4 * This, /* [annotation] */ _In_ ID3D11Resource *pResource, /* [annotation] */ _In_opt_ const D3D11_UNORDERED_ACCESS_VIEW_DESC *pDesc, /* [annotation] */ _COM_Outptr_opt_ ID3D11UnorderedAccessView **ppUAView); HRESULT ( STDMETHODCALLTYPE *CreateRenderTargetView )( ID3D11Device4 * This, /* [annotation] */ _In_ ID3D11Resource *pResource, /* [annotation] */ _In_opt_ const D3D11_RENDER_TARGET_VIEW_DESC *pDesc, /* [annotation] */ _COM_Outptr_opt_ ID3D11RenderTargetView **ppRTView); HRESULT ( STDMETHODCALLTYPE *CreateDepthStencilView )( ID3D11Device4 * This, /* [annotation] */ _In_ ID3D11Resource *pResource, /* [annotation] */ _In_opt_ const D3D11_DEPTH_STENCIL_VIEW_DESC *pDesc, /* [annotation] */ _COM_Outptr_opt_ ID3D11DepthStencilView **ppDepthStencilView); HRESULT ( STDMETHODCALLTYPE *CreateInputLayout )( ID3D11Device4 * This, /* [annotation] */ _In_reads_(NumElements) const D3D11_INPUT_ELEMENT_DESC *pInputElementDescs, /* [annotation] */ _In_range_( 0, D3D11_IA_VERTEX_INPUT_STRUCTURE_ELEMENT_COUNT ) UINT NumElements, /* [annotation] */ _In_reads_(BytecodeLength) const void *pShaderBytecodeWithInputSignature, /* [annotation] */ _In_ SIZE_T BytecodeLength, /* [annotation] */ _COM_Outptr_opt_ ID3D11InputLayout **ppInputLayout); HRESULT ( STDMETHODCALLTYPE *CreateVertexShader )( ID3D11Device4 * This, /* [annotation] */ _In_reads_(BytecodeLength) const void *pShaderBytecode, /* [annotation] */ _In_ SIZE_T BytecodeLength, /* [annotation] */ _In_opt_ ID3D11ClassLinkage *pClassLinkage, /* [annotation] */ _COM_Outptr_opt_ ID3D11VertexShader **ppVertexShader); HRESULT ( STDMETHODCALLTYPE *CreateGeometryShader )( ID3D11Device4 * This, /* [annotation] */ _In_reads_(BytecodeLength) const void *pShaderBytecode, /* [annotation] */ _In_ SIZE_T BytecodeLength, /* [annotation] */ _In_opt_ ID3D11ClassLinkage *pClassLinkage, /* [annotation] */ _COM_Outptr_opt_ ID3D11GeometryShader **ppGeometryShader); HRESULT ( STDMETHODCALLTYPE *CreateGeometryShaderWithStreamOutput )( ID3D11Device4 * This, /* [annotation] */ _In_reads_(BytecodeLength) const void *pShaderBytecode, /* [annotation] */ _In_ SIZE_T BytecodeLength, /* [annotation] */ _In_reads_opt_(NumEntries) const D3D11_SO_DECLARATION_ENTRY *pSODeclaration, /* [annotation] */ _In_range_( 0, D3D11_SO_STREAM_COUNT * D3D11_SO_OUTPUT_COMPONENT_COUNT ) UINT NumEntries, /* [annotation] */ _In_reads_opt_(NumStrides) const UINT *pBufferStrides, /* [annotation] */ _In_range_( 0, D3D11_SO_BUFFER_SLOT_COUNT ) UINT NumStrides, /* [annotation] */ _In_ UINT RasterizedStream, /* [annotation] */ _In_opt_ ID3D11ClassLinkage *pClassLinkage, /* [annotation] */ _COM_Outptr_opt_ ID3D11GeometryShader **ppGeometryShader); HRESULT ( STDMETHODCALLTYPE *CreatePixelShader )( ID3D11Device4 * This, /* [annotation] */ _In_reads_(BytecodeLength) const void *pShaderBytecode, /* [annotation] */ _In_ SIZE_T BytecodeLength, /* [annotation] */ _In_opt_ ID3D11ClassLinkage *pClassLinkage, /* [annotation] */ _COM_Outptr_opt_ ID3D11PixelShader **ppPixelShader); HRESULT ( STDMETHODCALLTYPE *CreateHullShader )( ID3D11Device4 * This, /* [annotation] */ _In_reads_(BytecodeLength) const void *pShaderBytecode, /* [annotation] */ _In_ SIZE_T BytecodeLength, /* [annotation] */ _In_opt_ ID3D11ClassLinkage *pClassLinkage, /* [annotation] */ _COM_Outptr_opt_ ID3D11HullShader **ppHullShader); HRESULT ( STDMETHODCALLTYPE *CreateDomainShader )( ID3D11Device4 * This, /* [annotation] */ _In_reads_(BytecodeLength) const void *pShaderBytecode, /* [annotation] */ _In_ SIZE_T BytecodeLength, /* [annotation] */ _In_opt_ ID3D11ClassLinkage *pClassLinkage, /* [annotation] */ _COM_Outptr_opt_ ID3D11DomainShader **ppDomainShader); HRESULT ( STDMETHODCALLTYPE *CreateComputeShader )( ID3D11Device4 * This, /* [annotation] */ _In_reads_(BytecodeLength) const void *pShaderBytecode, /* [annotation] */ _In_ SIZE_T BytecodeLength, /* [annotation] */ _In_opt_ ID3D11ClassLinkage *pClassLinkage, /* [annotation] */ _COM_Outptr_opt_ ID3D11ComputeShader **ppComputeShader); HRESULT ( STDMETHODCALLTYPE *CreateClassLinkage )( ID3D11Device4 * This, /* [annotation] */ _COM_Outptr_ ID3D11ClassLinkage **ppLinkage); HRESULT ( STDMETHODCALLTYPE *CreateBlendState )( ID3D11Device4 * This, /* [annotation] */ _In_ const D3D11_BLEND_DESC *pBlendStateDesc, /* [annotation] */ _COM_Outptr_opt_ ID3D11BlendState **ppBlendState); HRESULT ( STDMETHODCALLTYPE *CreateDepthStencilState )( ID3D11Device4 * This, /* [annotation] */ _In_ const D3D11_DEPTH_STENCIL_DESC *pDepthStencilDesc, /* [annotation] */ _COM_Outptr_opt_ ID3D11DepthStencilState **ppDepthStencilState); HRESULT ( STDMETHODCALLTYPE *CreateRasterizerState )( ID3D11Device4 * This, /* [annotation] */ _In_ const D3D11_RASTERIZER_DESC *pRasterizerDesc, /* [annotation] */ _COM_Outptr_opt_ ID3D11RasterizerState **ppRasterizerState); HRESULT ( STDMETHODCALLTYPE *CreateSamplerState )( ID3D11Device4 * This, /* [annotation] */ _In_ const D3D11_SAMPLER_DESC *pSamplerDesc, /* [annotation] */ _COM_Outptr_opt_ ID3D11SamplerState **ppSamplerState); HRESULT ( STDMETHODCALLTYPE *CreateQuery )( ID3D11Device4 * This, /* [annotation] */ _In_ const D3D11_QUERY_DESC *pQueryDesc, /* [annotation] */ _COM_Outptr_opt_ ID3D11Query **ppQuery); HRESULT ( STDMETHODCALLTYPE *CreatePredicate )( ID3D11Device4 * This, /* [annotation] */ _In_ const D3D11_QUERY_DESC *pPredicateDesc, /* [annotation] */ _COM_Outptr_opt_ ID3D11Predicate **ppPredicate); HRESULT ( STDMETHODCALLTYPE *CreateCounter )( ID3D11Device4 * This, /* [annotation] */ _In_ const D3D11_COUNTER_DESC *pCounterDesc, /* [annotation] */ _COM_Outptr_opt_ ID3D11Counter **ppCounter); HRESULT ( STDMETHODCALLTYPE *CreateDeferredContext )( ID3D11Device4 * This, UINT ContextFlags, /* [annotation] */ _COM_Outptr_opt_ ID3D11DeviceContext **ppDeferredContext); HRESULT ( STDMETHODCALLTYPE *OpenSharedResource )( ID3D11Device4 * This, /* [annotation] */ _In_ HANDLE hResource, /* [annotation] */ _In_ REFIID ReturnedInterface, /* [annotation] */ _COM_Outptr_opt_ void **ppResource); HRESULT ( STDMETHODCALLTYPE *CheckFormatSupport )( ID3D11Device4 * This, /* [annotation] */ _In_ DXGI_FORMAT Format, /* [annotation] */ _Out_ UINT *pFormatSupport); HRESULT ( STDMETHODCALLTYPE *CheckMultisampleQualityLevels )( ID3D11Device4 * This, /* [annotation] */ _In_ DXGI_FORMAT Format, /* [annotation] */ _In_ UINT SampleCount, /* [annotation] */ _Out_ UINT *pNumQualityLevels); void ( STDMETHODCALLTYPE *CheckCounterInfo )( ID3D11Device4 * This, /* [annotation] */ _Out_ D3D11_COUNTER_INFO *pCounterInfo); HRESULT ( STDMETHODCALLTYPE *CheckCounter )( ID3D11Device4 * This, /* [annotation] */ _In_ const D3D11_COUNTER_DESC *pDesc, /* [annotation] */ _Out_ D3D11_COUNTER_TYPE *pType, /* [annotation] */ _Out_ UINT *pActiveCounters, /* [annotation] */ _Out_writes_opt_(*pNameLength) LPSTR szName, /* [annotation] */ _Inout_opt_ UINT *pNameLength, /* [annotation] */ _Out_writes_opt_(*pUnitsLength) LPSTR szUnits, /* [annotation] */ _Inout_opt_ UINT *pUnitsLength, /* [annotation] */ _Out_writes_opt_(*pDescriptionLength) LPSTR szDescription, /* [annotation] */ _Inout_opt_ UINT *pDescriptionLength); HRESULT ( STDMETHODCALLTYPE *CheckFeatureSupport )( ID3D11Device4 * This, D3D11_FEATURE Feature, /* [annotation] */ _Out_writes_bytes_(FeatureSupportDataSize) void *pFeatureSupportData, UINT FeatureSupportDataSize); HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( ID3D11Device4 * This, /* [annotation] */ _In_ REFGUID guid, /* [annotation] */ _Inout_ UINT *pDataSize, /* [annotation] */ _Out_writes_bytes_opt_(*pDataSize) void *pData); HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( ID3D11Device4 * This, /* [annotation] */ _In_ REFGUID guid, /* [annotation] */ _In_ UINT DataSize, /* [annotation] */ _In_reads_bytes_opt_(DataSize) const void *pData); HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( ID3D11Device4 * This, /* [annotation] */ _In_ REFGUID guid, /* [annotation] */ _In_opt_ const IUnknown *pData); D3D_FEATURE_LEVEL ( STDMETHODCALLTYPE *GetFeatureLevel )( ID3D11Device4 * This); UINT ( STDMETHODCALLTYPE *GetCreationFlags )( ID3D11Device4 * This); HRESULT ( STDMETHODCALLTYPE *GetDeviceRemovedReason )( ID3D11Device4 * This); void ( STDMETHODCALLTYPE *GetImmediateContext )( ID3D11Device4 * This, /* [annotation] */ _Outptr_ ID3D11DeviceContext **ppImmediateContext); HRESULT ( STDMETHODCALLTYPE *SetExceptionMode )( ID3D11Device4 * This, UINT RaiseFlags); UINT ( STDMETHODCALLTYPE *GetExceptionMode )( ID3D11Device4 * This); void ( STDMETHODCALLTYPE *GetImmediateContext1 )( ID3D11Device4 * This, /* [annotation] */ _Outptr_ ID3D11DeviceContext1 **ppImmediateContext); HRESULT ( STDMETHODCALLTYPE *CreateDeferredContext1 )( ID3D11Device4 * This, UINT ContextFlags, /* [annotation] */ _COM_Outptr_opt_ ID3D11DeviceContext1 **ppDeferredContext); HRESULT ( STDMETHODCALLTYPE *CreateBlendState1 )( ID3D11Device4 * This, /* [annotation] */ _In_ const D3D11_BLEND_DESC1 *pBlendStateDesc, /* [annotation] */ _COM_Outptr_opt_ ID3D11BlendState1 **ppBlendState); HRESULT ( STDMETHODCALLTYPE *CreateRasterizerState1 )( ID3D11Device4 * This, /* [annotation] */ _In_ const D3D11_RASTERIZER_DESC1 *pRasterizerDesc, /* [annotation] */ _COM_Outptr_opt_ ID3D11RasterizerState1 **ppRasterizerState); HRESULT ( STDMETHODCALLTYPE *CreateDeviceContextState )( ID3D11Device4 * This, UINT Flags, /* [annotation] */ _In_reads_( FeatureLevels ) const D3D_FEATURE_LEVEL *pFeatureLevels, UINT FeatureLevels, UINT SDKVersion, REFIID EmulatedInterface, /* [annotation] */ _Out_opt_ D3D_FEATURE_LEVEL *pChosenFeatureLevel, /* [annotation] */ _Out_opt_ ID3DDeviceContextState **ppContextState); HRESULT ( STDMETHODCALLTYPE *OpenSharedResource1 )( ID3D11Device4 * This, /* [annotation] */ _In_ HANDLE hResource, /* [annotation] */ _In_ REFIID returnedInterface, /* [annotation] */ _COM_Outptr_ void **ppResource); HRESULT ( STDMETHODCALLTYPE *OpenSharedResourceByName )( ID3D11Device4 * This, /* [annotation] */ _In_ LPCWSTR lpName, /* [annotation] */ _In_ DWORD dwDesiredAccess, /* [annotation] */ _In_ REFIID returnedInterface, /* [annotation] */ _COM_Outptr_ void **ppResource); void ( STDMETHODCALLTYPE *GetImmediateContext2 )( ID3D11Device4 * This, /* [annotation] */ _Outptr_ ID3D11DeviceContext2 **ppImmediateContext); HRESULT ( STDMETHODCALLTYPE *CreateDeferredContext2 )( ID3D11Device4 * This, UINT ContextFlags, /* [annotation] */ _COM_Outptr_opt_ ID3D11DeviceContext2 **ppDeferredContext); void ( STDMETHODCALLTYPE *GetResourceTiling )( ID3D11Device4 * This, /* [annotation] */ _In_ ID3D11Resource *pTiledResource, /* [annotation] */ _Out_opt_ UINT *pNumTilesForEntireResource, /* [annotation] */ _Out_opt_ D3D11_PACKED_MIP_DESC *pPackedMipDesc, /* [annotation] */ _Out_opt_ D3D11_TILE_SHAPE *pStandardTileShapeForNonPackedMips, /* [annotation] */ _Inout_opt_ UINT *pNumSubresourceTilings, /* [annotation] */ _In_ UINT FirstSubresourceTilingToGet, /* [annotation] */ _Out_writes_(*pNumSubresourceTilings) D3D11_SUBRESOURCE_TILING *pSubresourceTilingsForNonPackedMips); HRESULT ( STDMETHODCALLTYPE *CheckMultisampleQualityLevels1 )( ID3D11Device4 * This, /* [annotation] */ _In_ DXGI_FORMAT Format, /* [annotation] */ _In_ UINT SampleCount, /* [annotation] */ _In_ UINT Flags, /* [annotation] */ _Out_ UINT *pNumQualityLevels); HRESULT ( STDMETHODCALLTYPE *CreateTexture2D1 )( ID3D11Device4 * This, /* [annotation] */ _In_ const D3D11_TEXTURE2D_DESC1 *pDesc1, /* [annotation] */ _In_reads_opt_(_Inexpressible_(pDesc1->MipLevels * pDesc1->ArraySize)) const D3D11_SUBRESOURCE_DATA *pInitialData, /* [annotation] */ _COM_Outptr_opt_ ID3D11Texture2D1 **ppTexture2D); HRESULT ( STDMETHODCALLTYPE *CreateTexture3D1 )( ID3D11Device4 * This, /* [annotation] */ _In_ const D3D11_TEXTURE3D_DESC1 *pDesc1, /* [annotation] */ _In_reads_opt_(_Inexpressible_(pDesc1->MipLevels)) const D3D11_SUBRESOURCE_DATA *pInitialData, /* [annotation] */ _COM_Outptr_opt_ ID3D11Texture3D1 **ppTexture3D); HRESULT ( STDMETHODCALLTYPE *CreateRasterizerState2 )( ID3D11Device4 * This, /* [annotation] */ _In_ const D3D11_RASTERIZER_DESC2 *pRasterizerDesc, /* [annotation] */ _COM_Outptr_opt_ ID3D11RasterizerState2 **ppRasterizerState); HRESULT ( STDMETHODCALLTYPE *CreateShaderResourceView1 )( ID3D11Device4 * This, /* [annotation] */ _In_ ID3D11Resource *pResource, /* [annotation] */ _In_opt_ const D3D11_SHADER_RESOURCE_VIEW_DESC1 *pDesc1, /* [annotation] */ _COM_Outptr_opt_ ID3D11ShaderResourceView1 **ppSRView1); HRESULT ( STDMETHODCALLTYPE *CreateUnorderedAccessView1 )( ID3D11Device4 * This, /* [annotation] */ _In_ ID3D11Resource *pResource, /* [annotation] */ _In_opt_ const D3D11_UNORDERED_ACCESS_VIEW_DESC1 *pDesc1, /* [annotation] */ _COM_Outptr_opt_ ID3D11UnorderedAccessView1 **ppUAView1); HRESULT ( STDMETHODCALLTYPE *CreateRenderTargetView1 )( ID3D11Device4 * This, /* [annotation] */ _In_ ID3D11Resource *pResource, /* [annotation] */ _In_opt_ const D3D11_RENDER_TARGET_VIEW_DESC1 *pDesc1, /* [annotation] */ _COM_Outptr_opt_ ID3D11RenderTargetView1 **ppRTView1); HRESULT ( STDMETHODCALLTYPE *CreateQuery1 )( ID3D11Device4 * This, /* [annotation] */ _In_ const D3D11_QUERY_DESC1 *pQueryDesc1, /* [annotation] */ _COM_Outptr_opt_ ID3D11Query1 **ppQuery1); void ( STDMETHODCALLTYPE *GetImmediateContext3 )( ID3D11Device4 * This, /* [annotation] */ _Outptr_ ID3D11DeviceContext3 **ppImmediateContext); HRESULT ( STDMETHODCALLTYPE *CreateDeferredContext3 )( ID3D11Device4 * This, UINT ContextFlags, /* [annotation] */ _COM_Outptr_opt_ ID3D11DeviceContext3 **ppDeferredContext); void ( STDMETHODCALLTYPE *WriteToSubresource )( ID3D11Device4 * This, /* [annotation] */ _In_ ID3D11Resource *pDstResource, /* [annotation] */ _In_ UINT DstSubresource, /* [annotation] */ _In_opt_ const D3D11_BOX *pDstBox, /* [annotation] */ _In_ const void *pSrcData, /* [annotation] */ _In_ UINT SrcRowPitch, /* [annotation] */ _In_ UINT SrcDepthPitch); void ( STDMETHODCALLTYPE *ReadFromSubresource )( ID3D11Device4 * This, /* [annotation] */ _Out_ void *pDstData, /* [annotation] */ _In_ UINT DstRowPitch, /* [annotation] */ _In_ UINT DstDepthPitch, /* [annotation] */ _In_ ID3D11Resource *pSrcResource, /* [annotation] */ _In_ UINT SrcSubresource, /* [annotation] */ _In_opt_ const D3D11_BOX *pSrcBox); HRESULT ( STDMETHODCALLTYPE *RegisterDeviceRemovedEvent )( ID3D11Device4 * This, /* [annotation] */ _In_ HANDLE hEvent, /* [annotation] */ _Out_ DWORD *pdwCookie); void ( STDMETHODCALLTYPE *UnregisterDeviceRemoved )( ID3D11Device4 * This, /* [annotation] */ _In_ DWORD dwCookie); END_INTERFACE } ID3D11Device4Vtbl; interface ID3D11Device4 { CONST_VTBL struct ID3D11Device4Vtbl *lpVtbl; }; #ifdef COBJMACROS #define ID3D11Device4_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define ID3D11Device4_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define ID3D11Device4_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define ID3D11Device4_CreateBuffer(This,pDesc,pInitialData,ppBuffer) \ ( (This)->lpVtbl -> CreateBuffer(This,pDesc,pInitialData,ppBuffer) ) #define ID3D11Device4_CreateTexture1D(This,pDesc,pInitialData,ppTexture1D) \ ( (This)->lpVtbl -> CreateTexture1D(This,pDesc,pInitialData,ppTexture1D) ) #define ID3D11Device4_CreateTexture2D(This,pDesc,pInitialData,ppTexture2D) \ ( (This)->lpVtbl -> CreateTexture2D(This,pDesc,pInitialData,ppTexture2D) ) #define ID3D11Device4_CreateTexture3D(This,pDesc,pInitialData,ppTexture3D) \ ( (This)->lpVtbl -> CreateTexture3D(This,pDesc,pInitialData,ppTexture3D) ) #define ID3D11Device4_CreateShaderResourceView(This,pResource,pDesc,ppSRView) \ ( (This)->lpVtbl -> CreateShaderResourceView(This,pResource,pDesc,ppSRView) ) #define ID3D11Device4_CreateUnorderedAccessView(This,pResource,pDesc,ppUAView) \ ( (This)->lpVtbl -> CreateUnorderedAccessView(This,pResource,pDesc,ppUAView) ) #define ID3D11Device4_CreateRenderTargetView(This,pResource,pDesc,ppRTView) \ ( (This)->lpVtbl -> CreateRenderTargetView(This,pResource,pDesc,ppRTView) ) #define ID3D11Device4_CreateDepthStencilView(This,pResource,pDesc,ppDepthStencilView) \ ( (This)->lpVtbl -> CreateDepthStencilView(This,pResource,pDesc,ppDepthStencilView) ) #define ID3D11Device4_CreateInputLayout(This,pInputElementDescs,NumElements,pShaderBytecodeWithInputSignature,BytecodeLength,ppInputLayout) \ ( (This)->lpVtbl -> CreateInputLayout(This,pInputElementDescs,NumElements,pShaderBytecodeWithInputSignature,BytecodeLength,ppInputLayout) ) #define ID3D11Device4_CreateVertexShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppVertexShader) \ ( (This)->lpVtbl -> CreateVertexShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppVertexShader) ) #define ID3D11Device4_CreateGeometryShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppGeometryShader) \ ( (This)->lpVtbl -> CreateGeometryShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppGeometryShader) ) #define ID3D11Device4_CreateGeometryShaderWithStreamOutput(This,pShaderBytecode,BytecodeLength,pSODeclaration,NumEntries,pBufferStrides,NumStrides,RasterizedStream,pClassLinkage,ppGeometryShader) \ ( (This)->lpVtbl -> CreateGeometryShaderWithStreamOutput(This,pShaderBytecode,BytecodeLength,pSODeclaration,NumEntries,pBufferStrides,NumStrides,RasterizedStream,pClassLinkage,ppGeometryShader) ) #define ID3D11Device4_CreatePixelShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppPixelShader) \ ( (This)->lpVtbl -> CreatePixelShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppPixelShader) ) #define ID3D11Device4_CreateHullShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppHullShader) \ ( (This)->lpVtbl -> CreateHullShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppHullShader) ) #define ID3D11Device4_CreateDomainShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppDomainShader) \ ( (This)->lpVtbl -> CreateDomainShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppDomainShader) ) #define ID3D11Device4_CreateComputeShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppComputeShader) \ ( (This)->lpVtbl -> CreateComputeShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppComputeShader) ) #define ID3D11Device4_CreateClassLinkage(This,ppLinkage) \ ( (This)->lpVtbl -> CreateClassLinkage(This,ppLinkage) ) #define ID3D11Device4_CreateBlendState(This,pBlendStateDesc,ppBlendState) \ ( (This)->lpVtbl -> CreateBlendState(This,pBlendStateDesc,ppBlendState) ) #define ID3D11Device4_CreateDepthStencilState(This,pDepthStencilDesc,ppDepthStencilState) \ ( (This)->lpVtbl -> CreateDepthStencilState(This,pDepthStencilDesc,ppDepthStencilState) ) #define ID3D11Device4_CreateRasterizerState(This,pRasterizerDesc,ppRasterizerState) \ ( (This)->lpVtbl -> CreateRasterizerState(This,pRasterizerDesc,ppRasterizerState) ) #define ID3D11Device4_CreateSamplerState(This,pSamplerDesc,ppSamplerState) \ ( (This)->lpVtbl -> CreateSamplerState(This,pSamplerDesc,ppSamplerState) ) #define ID3D11Device4_CreateQuery(This,pQueryDesc,ppQuery) \ ( (This)->lpVtbl -> CreateQuery(This,pQueryDesc,ppQuery) ) #define ID3D11Device4_CreatePredicate(This,pPredicateDesc,ppPredicate) \ ( (This)->lpVtbl -> CreatePredicate(This,pPredicateDesc,ppPredicate) ) #define ID3D11Device4_CreateCounter(This,pCounterDesc,ppCounter) \ ( (This)->lpVtbl -> CreateCounter(This,pCounterDesc,ppCounter) ) #define ID3D11Device4_CreateDeferredContext(This,ContextFlags,ppDeferredContext) \ ( (This)->lpVtbl -> CreateDeferredContext(This,ContextFlags,ppDeferredContext) ) #define ID3D11Device4_OpenSharedResource(This,hResource,ReturnedInterface,ppResource) \ ( (This)->lpVtbl -> OpenSharedResource(This,hResource,ReturnedInterface,ppResource) ) #define ID3D11Device4_CheckFormatSupport(This,Format,pFormatSupport) \ ( (This)->lpVtbl -> CheckFormatSupport(This,Format,pFormatSupport) ) #define ID3D11Device4_CheckMultisampleQualityLevels(This,Format,SampleCount,pNumQualityLevels) \ ( (This)->lpVtbl -> CheckMultisampleQualityLevels(This,Format,SampleCount,pNumQualityLevels) ) #define ID3D11Device4_CheckCounterInfo(This,pCounterInfo) \ ( (This)->lpVtbl -> CheckCounterInfo(This,pCounterInfo) ) #define ID3D11Device4_CheckCounter(This,pDesc,pType,pActiveCounters,szName,pNameLength,szUnits,pUnitsLength,szDescription,pDescriptionLength) \ ( (This)->lpVtbl -> CheckCounter(This,pDesc,pType,pActiveCounters,szName,pNameLength,szUnits,pUnitsLength,szDescription,pDescriptionLength) ) #define ID3D11Device4_CheckFeatureSupport(This,Feature,pFeatureSupportData,FeatureSupportDataSize) \ ( (This)->lpVtbl -> CheckFeatureSupport(This,Feature,pFeatureSupportData,FeatureSupportDataSize) ) #define ID3D11Device4_GetPrivateData(This,guid,pDataSize,pData) \ ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) #define ID3D11Device4_SetPrivateData(This,guid,DataSize,pData) \ ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) #define ID3D11Device4_SetPrivateDataInterface(This,guid,pData) \ ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) #define ID3D11Device4_GetFeatureLevel(This) \ ( (This)->lpVtbl -> GetFeatureLevel(This) ) #define ID3D11Device4_GetCreationFlags(This) \ ( (This)->lpVtbl -> GetCreationFlags(This) ) #define ID3D11Device4_GetDeviceRemovedReason(This) \ ( (This)->lpVtbl -> GetDeviceRemovedReason(This) ) #define ID3D11Device4_GetImmediateContext(This,ppImmediateContext) \ ( (This)->lpVtbl -> GetImmediateContext(This,ppImmediateContext) ) #define ID3D11Device4_SetExceptionMode(This,RaiseFlags) \ ( (This)->lpVtbl -> SetExceptionMode(This,RaiseFlags) ) #define ID3D11Device4_GetExceptionMode(This) \ ( (This)->lpVtbl -> GetExceptionMode(This) ) #define ID3D11Device4_GetImmediateContext1(This,ppImmediateContext) \ ( (This)->lpVtbl -> GetImmediateContext1(This,ppImmediateContext) ) #define ID3D11Device4_CreateDeferredContext1(This,ContextFlags,ppDeferredContext) \ ( (This)->lpVtbl -> CreateDeferredContext1(This,ContextFlags,ppDeferredContext) ) #define ID3D11Device4_CreateBlendState1(This,pBlendStateDesc,ppBlendState) \ ( (This)->lpVtbl -> CreateBlendState1(This,pBlendStateDesc,ppBlendState) ) #define ID3D11Device4_CreateRasterizerState1(This,pRasterizerDesc,ppRasterizerState) \ ( (This)->lpVtbl -> CreateRasterizerState1(This,pRasterizerDesc,ppRasterizerState) ) #define ID3D11Device4_CreateDeviceContextState(This,Flags,pFeatureLevels,FeatureLevels,SDKVersion,EmulatedInterface,pChosenFeatureLevel,ppContextState) \ ( (This)->lpVtbl -> CreateDeviceContextState(This,Flags,pFeatureLevels,FeatureLevels,SDKVersion,EmulatedInterface,pChosenFeatureLevel,ppContextState) ) #define ID3D11Device4_OpenSharedResource1(This,hResource,returnedInterface,ppResource) \ ( (This)->lpVtbl -> OpenSharedResource1(This,hResource,returnedInterface,ppResource) ) #define ID3D11Device4_OpenSharedResourceByName(This,lpName,dwDesiredAccess,returnedInterface,ppResource) \ ( (This)->lpVtbl -> OpenSharedResourceByName(This,lpName,dwDesiredAccess,returnedInterface,ppResource) ) #define ID3D11Device4_GetImmediateContext2(This,ppImmediateContext) \ ( (This)->lpVtbl -> GetImmediateContext2(This,ppImmediateContext) ) #define ID3D11Device4_CreateDeferredContext2(This,ContextFlags,ppDeferredContext) \ ( (This)->lpVtbl -> CreateDeferredContext2(This,ContextFlags,ppDeferredContext) ) #define ID3D11Device4_GetResourceTiling(This,pTiledResource,pNumTilesForEntireResource,pPackedMipDesc,pStandardTileShapeForNonPackedMips,pNumSubresourceTilings,FirstSubresourceTilingToGet,pSubresourceTilingsForNonPackedMips) \ ( (This)->lpVtbl -> GetResourceTiling(This,pTiledResource,pNumTilesForEntireResource,pPackedMipDesc,pStandardTileShapeForNonPackedMips,pNumSubresourceTilings,FirstSubresourceTilingToGet,pSubresourceTilingsForNonPackedMips) ) #define ID3D11Device4_CheckMultisampleQualityLevels1(This,Format,SampleCount,Flags,pNumQualityLevels) \ ( (This)->lpVtbl -> CheckMultisampleQualityLevels1(This,Format,SampleCount,Flags,pNumQualityLevels) ) #define ID3D11Device4_CreateTexture2D1(This,pDesc1,pInitialData,ppTexture2D) \ ( (This)->lpVtbl -> CreateTexture2D1(This,pDesc1,pInitialData,ppTexture2D) ) #define ID3D11Device4_CreateTexture3D1(This,pDesc1,pInitialData,ppTexture3D) \ ( (This)->lpVtbl -> CreateTexture3D1(This,pDesc1,pInitialData,ppTexture3D) ) #define ID3D11Device4_CreateRasterizerState2(This,pRasterizerDesc,ppRasterizerState) \ ( (This)->lpVtbl -> CreateRasterizerState2(This,pRasterizerDesc,ppRasterizerState) ) #define ID3D11Device4_CreateShaderResourceView1(This,pResource,pDesc1,ppSRView1) \ ( (This)->lpVtbl -> CreateShaderResourceView1(This,pResource,pDesc1,ppSRView1) ) #define ID3D11Device4_CreateUnorderedAccessView1(This,pResource,pDesc1,ppUAView1) \ ( (This)->lpVtbl -> CreateUnorderedAccessView1(This,pResource,pDesc1,ppUAView1) ) #define ID3D11Device4_CreateRenderTargetView1(This,pResource,pDesc1,ppRTView1) \ ( (This)->lpVtbl -> CreateRenderTargetView1(This,pResource,pDesc1,ppRTView1) ) #define ID3D11Device4_CreateQuery1(This,pQueryDesc1,ppQuery1) \ ( (This)->lpVtbl -> CreateQuery1(This,pQueryDesc1,ppQuery1) ) #define ID3D11Device4_GetImmediateContext3(This,ppImmediateContext) \ ( (This)->lpVtbl -> GetImmediateContext3(This,ppImmediateContext) ) #define ID3D11Device4_CreateDeferredContext3(This,ContextFlags,ppDeferredContext) \ ( (This)->lpVtbl -> CreateDeferredContext3(This,ContextFlags,ppDeferredContext) ) #define ID3D11Device4_WriteToSubresource(This,pDstResource,DstSubresource,pDstBox,pSrcData,SrcRowPitch,SrcDepthPitch) \ ( (This)->lpVtbl -> WriteToSubresource(This,pDstResource,DstSubresource,pDstBox,pSrcData,SrcRowPitch,SrcDepthPitch) ) #define ID3D11Device4_ReadFromSubresource(This,pDstData,DstRowPitch,DstDepthPitch,pSrcResource,SrcSubresource,pSrcBox) \ ( (This)->lpVtbl -> ReadFromSubresource(This,pDstData,DstRowPitch,DstDepthPitch,pSrcResource,SrcSubresource,pSrcBox) ) #define ID3D11Device4_RegisterDeviceRemovedEvent(This,hEvent,pdwCookie) \ ( (This)->lpVtbl -> RegisterDeviceRemovedEvent(This,hEvent,pdwCookie) ) #define ID3D11Device4_UnregisterDeviceRemoved(This,dwCookie) \ ( (This)->lpVtbl -> UnregisterDeviceRemoved(This,dwCookie) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __ID3D11Device4_INTERFACE_DEFINED__ */ #ifndef __ID3D11Device5_INTERFACE_DEFINED__ #define __ID3D11Device5_INTERFACE_DEFINED__ /* interface ID3D11Device5 */ /* [unique][local][object][uuid] */ EXTERN_C const IID IID_ID3D11Device5; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("8ffde202-a0e7-45df-9e01-e837801b5ea0") ID3D11Device5 : public ID3D11Device4 { public: virtual HRESULT STDMETHODCALLTYPE OpenSharedFence( /* [annotation] */ _In_ HANDLE hFence, /* [annotation] */ _In_ REFIID ReturnedInterface, /* [annotation] */ _COM_Outptr_opt_ void **ppFence) = 0; virtual HRESULT STDMETHODCALLTYPE CreateFence( /* [annotation] */ _In_ UINT64 InitialValue, /* [annotation] */ _In_ D3D11_FENCE_FLAG Flags, /* [annotation] */ _In_ REFIID ReturnedInterface, /* [annotation] */ _COM_Outptr_opt_ void **ppFence) = 0; }; #else /* C style interface */ typedef struct ID3D11Device5Vtbl { BEGIN_INTERFACE HRESULT ( STDMETHODCALLTYPE *QueryInterface )( ID3D11Device5 * This, /* [in] */ REFIID riid, /* [annotation][iid_is][out] */ _COM_Outptr_ void **ppvObject); ULONG ( STDMETHODCALLTYPE *AddRef )( ID3D11Device5 * This); ULONG ( STDMETHODCALLTYPE *Release )( ID3D11Device5 * This); HRESULT ( STDMETHODCALLTYPE *CreateBuffer )( ID3D11Device5 * This, /* [annotation] */ _In_ const D3D11_BUFFER_DESC *pDesc, /* [annotation] */ _In_opt_ const D3D11_SUBRESOURCE_DATA *pInitialData, /* [annotation] */ _COM_Outptr_opt_ ID3D11Buffer **ppBuffer); HRESULT ( STDMETHODCALLTYPE *CreateTexture1D )( ID3D11Device5 * This, /* [annotation] */ _In_ const D3D11_TEXTURE1D_DESC *pDesc, /* [annotation] */ _In_reads_opt_(_Inexpressible_(pDesc->MipLevels * pDesc->ArraySize)) const D3D11_SUBRESOURCE_DATA *pInitialData, /* [annotation] */ _COM_Outptr_opt_ ID3D11Texture1D **ppTexture1D); HRESULT ( STDMETHODCALLTYPE *CreateTexture2D )( ID3D11Device5 * This, /* [annotation] */ _In_ const D3D11_TEXTURE2D_DESC *pDesc, /* [annotation] */ _In_reads_opt_(_Inexpressible_(pDesc->MipLevels * pDesc->ArraySize)) const D3D11_SUBRESOURCE_DATA *pInitialData, /* [annotation] */ _COM_Outptr_opt_ ID3D11Texture2D **ppTexture2D); HRESULT ( STDMETHODCALLTYPE *CreateTexture3D )( ID3D11Device5 * This, /* [annotation] */ _In_ const D3D11_TEXTURE3D_DESC *pDesc, /* [annotation] */ _In_reads_opt_(_Inexpressible_(pDesc->MipLevels)) const D3D11_SUBRESOURCE_DATA *pInitialData, /* [annotation] */ _COM_Outptr_opt_ ID3D11Texture3D **ppTexture3D); HRESULT ( STDMETHODCALLTYPE *CreateShaderResourceView )( ID3D11Device5 * This, /* [annotation] */ _In_ ID3D11Resource *pResource, /* [annotation] */ _In_opt_ const D3D11_SHADER_RESOURCE_VIEW_DESC *pDesc, /* [annotation] */ _COM_Outptr_opt_ ID3D11ShaderResourceView **ppSRView); HRESULT ( STDMETHODCALLTYPE *CreateUnorderedAccessView )( ID3D11Device5 * This, /* [annotation] */ _In_ ID3D11Resource *pResource, /* [annotation] */ _In_opt_ const D3D11_UNORDERED_ACCESS_VIEW_DESC *pDesc, /* [annotation] */ _COM_Outptr_opt_ ID3D11UnorderedAccessView **ppUAView); HRESULT ( STDMETHODCALLTYPE *CreateRenderTargetView )( ID3D11Device5 * This, /* [annotation] */ _In_ ID3D11Resource *pResource, /* [annotation] */ _In_opt_ const D3D11_RENDER_TARGET_VIEW_DESC *pDesc, /* [annotation] */ _COM_Outptr_opt_ ID3D11RenderTargetView **ppRTView); HRESULT ( STDMETHODCALLTYPE *CreateDepthStencilView )( ID3D11Device5 * This, /* [annotation] */ _In_ ID3D11Resource *pResource, /* [annotation] */ _In_opt_ const D3D11_DEPTH_STENCIL_VIEW_DESC *pDesc, /* [annotation] */ _COM_Outptr_opt_ ID3D11DepthStencilView **ppDepthStencilView); HRESULT ( STDMETHODCALLTYPE *CreateInputLayout )( ID3D11Device5 * This, /* [annotation] */ _In_reads_(NumElements) const D3D11_INPUT_ELEMENT_DESC *pInputElementDescs, /* [annotation] */ _In_range_( 0, D3D11_IA_VERTEX_INPUT_STRUCTURE_ELEMENT_COUNT ) UINT NumElements, /* [annotation] */ _In_reads_(BytecodeLength) const void *pShaderBytecodeWithInputSignature, /* [annotation] */ _In_ SIZE_T BytecodeLength, /* [annotation] */ _COM_Outptr_opt_ ID3D11InputLayout **ppInputLayout); HRESULT ( STDMETHODCALLTYPE *CreateVertexShader )( ID3D11Device5 * This, /* [annotation] */ _In_reads_(BytecodeLength) const void *pShaderBytecode, /* [annotation] */ _In_ SIZE_T BytecodeLength, /* [annotation] */ _In_opt_ ID3D11ClassLinkage *pClassLinkage, /* [annotation] */ _COM_Outptr_opt_ ID3D11VertexShader **ppVertexShader); HRESULT ( STDMETHODCALLTYPE *CreateGeometryShader )( ID3D11Device5 * This, /* [annotation] */ _In_reads_(BytecodeLength) const void *pShaderBytecode, /* [annotation] */ _In_ SIZE_T BytecodeLength, /* [annotation] */ _In_opt_ ID3D11ClassLinkage *pClassLinkage, /* [annotation] */ _COM_Outptr_opt_ ID3D11GeometryShader **ppGeometryShader); HRESULT ( STDMETHODCALLTYPE *CreateGeometryShaderWithStreamOutput )( ID3D11Device5 * This, /* [annotation] */ _In_reads_(BytecodeLength) const void *pShaderBytecode, /* [annotation] */ _In_ SIZE_T BytecodeLength, /* [annotation] */ _In_reads_opt_(NumEntries) const D3D11_SO_DECLARATION_ENTRY *pSODeclaration, /* [annotation] */ _In_range_( 0, D3D11_SO_STREAM_COUNT * D3D11_SO_OUTPUT_COMPONENT_COUNT ) UINT NumEntries, /* [annotation] */ _In_reads_opt_(NumStrides) const UINT *pBufferStrides, /* [annotation] */ _In_range_( 0, D3D11_SO_BUFFER_SLOT_COUNT ) UINT NumStrides, /* [annotation] */ _In_ UINT RasterizedStream, /* [annotation] */ _In_opt_ ID3D11ClassLinkage *pClassLinkage, /* [annotation] */ _COM_Outptr_opt_ ID3D11GeometryShader **ppGeometryShader); HRESULT ( STDMETHODCALLTYPE *CreatePixelShader )( ID3D11Device5 * This, /* [annotation] */ _In_reads_(BytecodeLength) const void *pShaderBytecode, /* [annotation] */ _In_ SIZE_T BytecodeLength, /* [annotation] */ _In_opt_ ID3D11ClassLinkage *pClassLinkage, /* [annotation] */ _COM_Outptr_opt_ ID3D11PixelShader **ppPixelShader); HRESULT ( STDMETHODCALLTYPE *CreateHullShader )( ID3D11Device5 * This, /* [annotation] */ _In_reads_(BytecodeLength) const void *pShaderBytecode, /* [annotation] */ _In_ SIZE_T BytecodeLength, /* [annotation] */ _In_opt_ ID3D11ClassLinkage *pClassLinkage, /* [annotation] */ _COM_Outptr_opt_ ID3D11HullShader **ppHullShader); HRESULT ( STDMETHODCALLTYPE *CreateDomainShader )( ID3D11Device5 * This, /* [annotation] */ _In_reads_(BytecodeLength) const void *pShaderBytecode, /* [annotation] */ _In_ SIZE_T BytecodeLength, /* [annotation] */ _In_opt_ ID3D11ClassLinkage *pClassLinkage, /* [annotation] */ _COM_Outptr_opt_ ID3D11DomainShader **ppDomainShader); HRESULT ( STDMETHODCALLTYPE *CreateComputeShader )( ID3D11Device5 * This, /* [annotation] */ _In_reads_(BytecodeLength) const void *pShaderBytecode, /* [annotation] */ _In_ SIZE_T BytecodeLength, /* [annotation] */ _In_opt_ ID3D11ClassLinkage *pClassLinkage, /* [annotation] */ _COM_Outptr_opt_ ID3D11ComputeShader **ppComputeShader); HRESULT ( STDMETHODCALLTYPE *CreateClassLinkage )( ID3D11Device5 * This, /* [annotation] */ _COM_Outptr_ ID3D11ClassLinkage **ppLinkage); HRESULT ( STDMETHODCALLTYPE *CreateBlendState )( ID3D11Device5 * This, /* [annotation] */ _In_ const D3D11_BLEND_DESC *pBlendStateDesc, /* [annotation] */ _COM_Outptr_opt_ ID3D11BlendState **ppBlendState); HRESULT ( STDMETHODCALLTYPE *CreateDepthStencilState )( ID3D11Device5 * This, /* [annotation] */ _In_ const D3D11_DEPTH_STENCIL_DESC *pDepthStencilDesc, /* [annotation] */ _COM_Outptr_opt_ ID3D11DepthStencilState **ppDepthStencilState); HRESULT ( STDMETHODCALLTYPE *CreateRasterizerState )( ID3D11Device5 * This, /* [annotation] */ _In_ const D3D11_RASTERIZER_DESC *pRasterizerDesc, /* [annotation] */ _COM_Outptr_opt_ ID3D11RasterizerState **ppRasterizerState); HRESULT ( STDMETHODCALLTYPE *CreateSamplerState )( ID3D11Device5 * This, /* [annotation] */ _In_ const D3D11_SAMPLER_DESC *pSamplerDesc, /* [annotation] */ _COM_Outptr_opt_ ID3D11SamplerState **ppSamplerState); HRESULT ( STDMETHODCALLTYPE *CreateQuery )( ID3D11Device5 * This, /* [annotation] */ _In_ const D3D11_QUERY_DESC *pQueryDesc, /* [annotation] */ _COM_Outptr_opt_ ID3D11Query **ppQuery); HRESULT ( STDMETHODCALLTYPE *CreatePredicate )( ID3D11Device5 * This, /* [annotation] */ _In_ const D3D11_QUERY_DESC *pPredicateDesc, /* [annotation] */ _COM_Outptr_opt_ ID3D11Predicate **ppPredicate); HRESULT ( STDMETHODCALLTYPE *CreateCounter )( ID3D11Device5 * This, /* [annotation] */ _In_ const D3D11_COUNTER_DESC *pCounterDesc, /* [annotation] */ _COM_Outptr_opt_ ID3D11Counter **ppCounter); HRESULT ( STDMETHODCALLTYPE *CreateDeferredContext )( ID3D11Device5 * This, UINT ContextFlags, /* [annotation] */ _COM_Outptr_opt_ ID3D11DeviceContext **ppDeferredContext); HRESULT ( STDMETHODCALLTYPE *OpenSharedResource )( ID3D11Device5 * This, /* [annotation] */ _In_ HANDLE hResource, /* [annotation] */ _In_ REFIID ReturnedInterface, /* [annotation] */ _COM_Outptr_opt_ void **ppResource); HRESULT ( STDMETHODCALLTYPE *CheckFormatSupport )( ID3D11Device5 * This, /* [annotation] */ _In_ DXGI_FORMAT Format, /* [annotation] */ _Out_ UINT *pFormatSupport); HRESULT ( STDMETHODCALLTYPE *CheckMultisampleQualityLevels )( ID3D11Device5 * This, /* [annotation] */ _In_ DXGI_FORMAT Format, /* [annotation] */ _In_ UINT SampleCount, /* [annotation] */ _Out_ UINT *pNumQualityLevels); void ( STDMETHODCALLTYPE *CheckCounterInfo )( ID3D11Device5 * This, /* [annotation] */ _Out_ D3D11_COUNTER_INFO *pCounterInfo); HRESULT ( STDMETHODCALLTYPE *CheckCounter )( ID3D11Device5 * This, /* [annotation] */ _In_ const D3D11_COUNTER_DESC *pDesc, /* [annotation] */ _Out_ D3D11_COUNTER_TYPE *pType, /* [annotation] */ _Out_ UINT *pActiveCounters, /* [annotation] */ _Out_writes_opt_(*pNameLength) LPSTR szName, /* [annotation] */ _Inout_opt_ UINT *pNameLength, /* [annotation] */ _Out_writes_opt_(*pUnitsLength) LPSTR szUnits, /* [annotation] */ _Inout_opt_ UINT *pUnitsLength, /* [annotation] */ _Out_writes_opt_(*pDescriptionLength) LPSTR szDescription, /* [annotation] */ _Inout_opt_ UINT *pDescriptionLength); HRESULT ( STDMETHODCALLTYPE *CheckFeatureSupport )( ID3D11Device5 * This, D3D11_FEATURE Feature, /* [annotation] */ _Out_writes_bytes_(FeatureSupportDataSize) void *pFeatureSupportData, UINT FeatureSupportDataSize); HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( ID3D11Device5 * This, /* [annotation] */ _In_ REFGUID guid, /* [annotation] */ _Inout_ UINT *pDataSize, /* [annotation] */ _Out_writes_bytes_opt_(*pDataSize) void *pData); HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( ID3D11Device5 * This, /* [annotation] */ _In_ REFGUID guid, /* [annotation] */ _In_ UINT DataSize, /* [annotation] */ _In_reads_bytes_opt_(DataSize) const void *pData); HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( ID3D11Device5 * This, /* [annotation] */ _In_ REFGUID guid, /* [annotation] */ _In_opt_ const IUnknown *pData); D3D_FEATURE_LEVEL ( STDMETHODCALLTYPE *GetFeatureLevel )( ID3D11Device5 * This); UINT ( STDMETHODCALLTYPE *GetCreationFlags )( ID3D11Device5 * This); HRESULT ( STDMETHODCALLTYPE *GetDeviceRemovedReason )( ID3D11Device5 * This); void ( STDMETHODCALLTYPE *GetImmediateContext )( ID3D11Device5 * This, /* [annotation] */ _Outptr_ ID3D11DeviceContext **ppImmediateContext); HRESULT ( STDMETHODCALLTYPE *SetExceptionMode )( ID3D11Device5 * This, UINT RaiseFlags); UINT ( STDMETHODCALLTYPE *GetExceptionMode )( ID3D11Device5 * This); void ( STDMETHODCALLTYPE *GetImmediateContext1 )( ID3D11Device5 * This, /* [annotation] */ _Outptr_ ID3D11DeviceContext1 **ppImmediateContext); HRESULT ( STDMETHODCALLTYPE *CreateDeferredContext1 )( ID3D11Device5 * This, UINT ContextFlags, /* [annotation] */ _COM_Outptr_opt_ ID3D11DeviceContext1 **ppDeferredContext); HRESULT ( STDMETHODCALLTYPE *CreateBlendState1 )( ID3D11Device5 * This, /* [annotation] */ _In_ const D3D11_BLEND_DESC1 *pBlendStateDesc, /* [annotation] */ _COM_Outptr_opt_ ID3D11BlendState1 **ppBlendState); HRESULT ( STDMETHODCALLTYPE *CreateRasterizerState1 )( ID3D11Device5 * This, /* [annotation] */ _In_ const D3D11_RASTERIZER_DESC1 *pRasterizerDesc, /* [annotation] */ _COM_Outptr_opt_ ID3D11RasterizerState1 **ppRasterizerState); HRESULT ( STDMETHODCALLTYPE *CreateDeviceContextState )( ID3D11Device5 * This, UINT Flags, /* [annotation] */ _In_reads_( FeatureLevels ) const D3D_FEATURE_LEVEL *pFeatureLevels, UINT FeatureLevels, UINT SDKVersion, REFIID EmulatedInterface, /* [annotation] */ _Out_opt_ D3D_FEATURE_LEVEL *pChosenFeatureLevel, /* [annotation] */ _Out_opt_ ID3DDeviceContextState **ppContextState); HRESULT ( STDMETHODCALLTYPE *OpenSharedResource1 )( ID3D11Device5 * This, /* [annotation] */ _In_ HANDLE hResource, /* [annotation] */ _In_ REFIID returnedInterface, /* [annotation] */ _COM_Outptr_ void **ppResource); HRESULT ( STDMETHODCALLTYPE *OpenSharedResourceByName )( ID3D11Device5 * This, /* [annotation] */ _In_ LPCWSTR lpName, /* [annotation] */ _In_ DWORD dwDesiredAccess, /* [annotation] */ _In_ REFIID returnedInterface, /* [annotation] */ _COM_Outptr_ void **ppResource); void ( STDMETHODCALLTYPE *GetImmediateContext2 )( ID3D11Device5 * This, /* [annotation] */ _Outptr_ ID3D11DeviceContext2 **ppImmediateContext); HRESULT ( STDMETHODCALLTYPE *CreateDeferredContext2 )( ID3D11Device5 * This, UINT ContextFlags, /* [annotation] */ _COM_Outptr_opt_ ID3D11DeviceContext2 **ppDeferredContext); void ( STDMETHODCALLTYPE *GetResourceTiling )( ID3D11Device5 * This, /* [annotation] */ _In_ ID3D11Resource *pTiledResource, /* [annotation] */ _Out_opt_ UINT *pNumTilesForEntireResource, /* [annotation] */ _Out_opt_ D3D11_PACKED_MIP_DESC *pPackedMipDesc, /* [annotation] */ _Out_opt_ D3D11_TILE_SHAPE *pStandardTileShapeForNonPackedMips, /* [annotation] */ _Inout_opt_ UINT *pNumSubresourceTilings, /* [annotation] */ _In_ UINT FirstSubresourceTilingToGet, /* [annotation] */ _Out_writes_(*pNumSubresourceTilings) D3D11_SUBRESOURCE_TILING *pSubresourceTilingsForNonPackedMips); HRESULT ( STDMETHODCALLTYPE *CheckMultisampleQualityLevels1 )( ID3D11Device5 * This, /* [annotation] */ _In_ DXGI_FORMAT Format, /* [annotation] */ _In_ UINT SampleCount, /* [annotation] */ _In_ UINT Flags, /* [annotation] */ _Out_ UINT *pNumQualityLevels); HRESULT ( STDMETHODCALLTYPE *CreateTexture2D1 )( ID3D11Device5 * This, /* [annotation] */ _In_ const D3D11_TEXTURE2D_DESC1 *pDesc1, /* [annotation] */ _In_reads_opt_(_Inexpressible_(pDesc1->MipLevels * pDesc1->ArraySize)) const D3D11_SUBRESOURCE_DATA *pInitialData, /* [annotation] */ _COM_Outptr_opt_ ID3D11Texture2D1 **ppTexture2D); HRESULT ( STDMETHODCALLTYPE *CreateTexture3D1 )( ID3D11Device5 * This, /* [annotation] */ _In_ const D3D11_TEXTURE3D_DESC1 *pDesc1, /* [annotation] */ _In_reads_opt_(_Inexpressible_(pDesc1->MipLevels)) const D3D11_SUBRESOURCE_DATA *pInitialData, /* [annotation] */ _COM_Outptr_opt_ ID3D11Texture3D1 **ppTexture3D); HRESULT ( STDMETHODCALLTYPE *CreateRasterizerState2 )( ID3D11Device5 * This, /* [annotation] */ _In_ const D3D11_RASTERIZER_DESC2 *pRasterizerDesc, /* [annotation] */ _COM_Outptr_opt_ ID3D11RasterizerState2 **ppRasterizerState); HRESULT ( STDMETHODCALLTYPE *CreateShaderResourceView1 )( ID3D11Device5 * This, /* [annotation] */ _In_ ID3D11Resource *pResource, /* [annotation] */ _In_opt_ const D3D11_SHADER_RESOURCE_VIEW_DESC1 *pDesc1, /* [annotation] */ _COM_Outptr_opt_ ID3D11ShaderResourceView1 **ppSRView1); HRESULT ( STDMETHODCALLTYPE *CreateUnorderedAccessView1 )( ID3D11Device5 * This, /* [annotation] */ _In_ ID3D11Resource *pResource, /* [annotation] */ _In_opt_ const D3D11_UNORDERED_ACCESS_VIEW_DESC1 *pDesc1, /* [annotation] */ _COM_Outptr_opt_ ID3D11UnorderedAccessView1 **ppUAView1); HRESULT ( STDMETHODCALLTYPE *CreateRenderTargetView1 )( ID3D11Device5 * This, /* [annotation] */ _In_ ID3D11Resource *pResource, /* [annotation] */ _In_opt_ const D3D11_RENDER_TARGET_VIEW_DESC1 *pDesc1, /* [annotation] */ _COM_Outptr_opt_ ID3D11RenderTargetView1 **ppRTView1); HRESULT ( STDMETHODCALLTYPE *CreateQuery1 )( ID3D11Device5 * This, /* [annotation] */ _In_ const D3D11_QUERY_DESC1 *pQueryDesc1, /* [annotation] */ _COM_Outptr_opt_ ID3D11Query1 **ppQuery1); void ( STDMETHODCALLTYPE *GetImmediateContext3 )( ID3D11Device5 * This, /* [annotation] */ _Outptr_ ID3D11DeviceContext3 **ppImmediateContext); HRESULT ( STDMETHODCALLTYPE *CreateDeferredContext3 )( ID3D11Device5 * This, UINT ContextFlags, /* [annotation] */ _COM_Outptr_opt_ ID3D11DeviceContext3 **ppDeferredContext); void ( STDMETHODCALLTYPE *WriteToSubresource )( ID3D11Device5 * This, /* [annotation] */ _In_ ID3D11Resource *pDstResource, /* [annotation] */ _In_ UINT DstSubresource, /* [annotation] */ _In_opt_ const D3D11_BOX *pDstBox, /* [annotation] */ _In_ const void *pSrcData, /* [annotation] */ _In_ UINT SrcRowPitch, /* [annotation] */ _In_ UINT SrcDepthPitch); void ( STDMETHODCALLTYPE *ReadFromSubresource )( ID3D11Device5 * This, /* [annotation] */ _Out_ void *pDstData, /* [annotation] */ _In_ UINT DstRowPitch, /* [annotation] */ _In_ UINT DstDepthPitch, /* [annotation] */ _In_ ID3D11Resource *pSrcResource, /* [annotation] */ _In_ UINT SrcSubresource, /* [annotation] */ _In_opt_ const D3D11_BOX *pSrcBox); HRESULT ( STDMETHODCALLTYPE *RegisterDeviceRemovedEvent )( ID3D11Device5 * This, /* [annotation] */ _In_ HANDLE hEvent, /* [annotation] */ _Out_ DWORD *pdwCookie); void ( STDMETHODCALLTYPE *UnregisterDeviceRemoved )( ID3D11Device5 * This, /* [annotation] */ _In_ DWORD dwCookie); HRESULT ( STDMETHODCALLTYPE *OpenSharedFence )( ID3D11Device5 * This, /* [annotation] */ _In_ HANDLE hFence, /* [annotation] */ _In_ REFIID ReturnedInterface, /* [annotation] */ _COM_Outptr_opt_ void **ppFence); HRESULT ( STDMETHODCALLTYPE *CreateFence )( ID3D11Device5 * This, /* [annotation] */ _In_ UINT64 InitialValue, /* [annotation] */ _In_ D3D11_FENCE_FLAG Flags, /* [annotation] */ _In_ REFIID ReturnedInterface, /* [annotation] */ _COM_Outptr_opt_ void **ppFence); END_INTERFACE } ID3D11Device5Vtbl; interface ID3D11Device5 { CONST_VTBL struct ID3D11Device5Vtbl *lpVtbl; }; #ifdef COBJMACROS #define ID3D11Device5_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define ID3D11Device5_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define ID3D11Device5_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define ID3D11Device5_CreateBuffer(This,pDesc,pInitialData,ppBuffer) \ ( (This)->lpVtbl -> CreateBuffer(This,pDesc,pInitialData,ppBuffer) ) #define ID3D11Device5_CreateTexture1D(This,pDesc,pInitialData,ppTexture1D) \ ( (This)->lpVtbl -> CreateTexture1D(This,pDesc,pInitialData,ppTexture1D) ) #define ID3D11Device5_CreateTexture2D(This,pDesc,pInitialData,ppTexture2D) \ ( (This)->lpVtbl -> CreateTexture2D(This,pDesc,pInitialData,ppTexture2D) ) #define ID3D11Device5_CreateTexture3D(This,pDesc,pInitialData,ppTexture3D) \ ( (This)->lpVtbl -> CreateTexture3D(This,pDesc,pInitialData,ppTexture3D) ) #define ID3D11Device5_CreateShaderResourceView(This,pResource,pDesc,ppSRView) \ ( (This)->lpVtbl -> CreateShaderResourceView(This,pResource,pDesc,ppSRView) ) #define ID3D11Device5_CreateUnorderedAccessView(This,pResource,pDesc,ppUAView) \ ( (This)->lpVtbl -> CreateUnorderedAccessView(This,pResource,pDesc,ppUAView) ) #define ID3D11Device5_CreateRenderTargetView(This,pResource,pDesc,ppRTView) \ ( (This)->lpVtbl -> CreateRenderTargetView(This,pResource,pDesc,ppRTView) ) #define ID3D11Device5_CreateDepthStencilView(This,pResource,pDesc,ppDepthStencilView) \ ( (This)->lpVtbl -> CreateDepthStencilView(This,pResource,pDesc,ppDepthStencilView) ) #define ID3D11Device5_CreateInputLayout(This,pInputElementDescs,NumElements,pShaderBytecodeWithInputSignature,BytecodeLength,ppInputLayout) \ ( (This)->lpVtbl -> CreateInputLayout(This,pInputElementDescs,NumElements,pShaderBytecodeWithInputSignature,BytecodeLength,ppInputLayout) ) #define ID3D11Device5_CreateVertexShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppVertexShader) \ ( (This)->lpVtbl -> CreateVertexShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppVertexShader) ) #define ID3D11Device5_CreateGeometryShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppGeometryShader) \ ( (This)->lpVtbl -> CreateGeometryShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppGeometryShader) ) #define ID3D11Device5_CreateGeometryShaderWithStreamOutput(This,pShaderBytecode,BytecodeLength,pSODeclaration,NumEntries,pBufferStrides,NumStrides,RasterizedStream,pClassLinkage,ppGeometryShader) \ ( (This)->lpVtbl -> CreateGeometryShaderWithStreamOutput(This,pShaderBytecode,BytecodeLength,pSODeclaration,NumEntries,pBufferStrides,NumStrides,RasterizedStream,pClassLinkage,ppGeometryShader) ) #define ID3D11Device5_CreatePixelShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppPixelShader) \ ( (This)->lpVtbl -> CreatePixelShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppPixelShader) ) #define ID3D11Device5_CreateHullShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppHullShader) \ ( (This)->lpVtbl -> CreateHullShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppHullShader) ) #define ID3D11Device5_CreateDomainShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppDomainShader) \ ( (This)->lpVtbl -> CreateDomainShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppDomainShader) ) #define ID3D11Device5_CreateComputeShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppComputeShader) \ ( (This)->lpVtbl -> CreateComputeShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppComputeShader) ) #define ID3D11Device5_CreateClassLinkage(This,ppLinkage) \ ( (This)->lpVtbl -> CreateClassLinkage(This,ppLinkage) ) #define ID3D11Device5_CreateBlendState(This,pBlendStateDesc,ppBlendState) \ ( (This)->lpVtbl -> CreateBlendState(This,pBlendStateDesc,ppBlendState) ) #define ID3D11Device5_CreateDepthStencilState(This,pDepthStencilDesc,ppDepthStencilState) \ ( (This)->lpVtbl -> CreateDepthStencilState(This,pDepthStencilDesc,ppDepthStencilState) ) #define ID3D11Device5_CreateRasterizerState(This,pRasterizerDesc,ppRasterizerState) \ ( (This)->lpVtbl -> CreateRasterizerState(This,pRasterizerDesc,ppRasterizerState) ) #define ID3D11Device5_CreateSamplerState(This,pSamplerDesc,ppSamplerState) \ ( (This)->lpVtbl -> CreateSamplerState(This,pSamplerDesc,ppSamplerState) ) #define ID3D11Device5_CreateQuery(This,pQueryDesc,ppQuery) \ ( (This)->lpVtbl -> CreateQuery(This,pQueryDesc,ppQuery) ) #define ID3D11Device5_CreatePredicate(This,pPredicateDesc,ppPredicate) \ ( (This)->lpVtbl -> CreatePredicate(This,pPredicateDesc,ppPredicate) ) #define ID3D11Device5_CreateCounter(This,pCounterDesc,ppCounter) \ ( (This)->lpVtbl -> CreateCounter(This,pCounterDesc,ppCounter) ) #define ID3D11Device5_CreateDeferredContext(This,ContextFlags,ppDeferredContext) \ ( (This)->lpVtbl -> CreateDeferredContext(This,ContextFlags,ppDeferredContext) ) #define ID3D11Device5_OpenSharedResource(This,hResource,ReturnedInterface,ppResource) \ ( (This)->lpVtbl -> OpenSharedResource(This,hResource,ReturnedInterface,ppResource) ) #define ID3D11Device5_CheckFormatSupport(This,Format,pFormatSupport) \ ( (This)->lpVtbl -> CheckFormatSupport(This,Format,pFormatSupport) ) #define ID3D11Device5_CheckMultisampleQualityLevels(This,Format,SampleCount,pNumQualityLevels) \ ( (This)->lpVtbl -> CheckMultisampleQualityLevels(This,Format,SampleCount,pNumQualityLevels) ) #define ID3D11Device5_CheckCounterInfo(This,pCounterInfo) \ ( (This)->lpVtbl -> CheckCounterInfo(This,pCounterInfo) ) #define ID3D11Device5_CheckCounter(This,pDesc,pType,pActiveCounters,szName,pNameLength,szUnits,pUnitsLength,szDescription,pDescriptionLength) \ ( (This)->lpVtbl -> CheckCounter(This,pDesc,pType,pActiveCounters,szName,pNameLength,szUnits,pUnitsLength,szDescription,pDescriptionLength) ) #define ID3D11Device5_CheckFeatureSupport(This,Feature,pFeatureSupportData,FeatureSupportDataSize) \ ( (This)->lpVtbl -> CheckFeatureSupport(This,Feature,pFeatureSupportData,FeatureSupportDataSize) ) #define ID3D11Device5_GetPrivateData(This,guid,pDataSize,pData) \ ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) #define ID3D11Device5_SetPrivateData(This,guid,DataSize,pData) \ ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) #define ID3D11Device5_SetPrivateDataInterface(This,guid,pData) \ ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) #define ID3D11Device5_GetFeatureLevel(This) \ ( (This)->lpVtbl -> GetFeatureLevel(This) ) #define ID3D11Device5_GetCreationFlags(This) \ ( (This)->lpVtbl -> GetCreationFlags(This) ) #define ID3D11Device5_GetDeviceRemovedReason(This) \ ( (This)->lpVtbl -> GetDeviceRemovedReason(This) ) #define ID3D11Device5_GetImmediateContext(This,ppImmediateContext) \ ( (This)->lpVtbl -> GetImmediateContext(This,ppImmediateContext) ) #define ID3D11Device5_SetExceptionMode(This,RaiseFlags) \ ( (This)->lpVtbl -> SetExceptionMode(This,RaiseFlags) ) #define ID3D11Device5_GetExceptionMode(This) \ ( (This)->lpVtbl -> GetExceptionMode(This) ) #define ID3D11Device5_GetImmediateContext1(This,ppImmediateContext) \ ( (This)->lpVtbl -> GetImmediateContext1(This,ppImmediateContext) ) #define ID3D11Device5_CreateDeferredContext1(This,ContextFlags,ppDeferredContext) \ ( (This)->lpVtbl -> CreateDeferredContext1(This,ContextFlags,ppDeferredContext) ) #define ID3D11Device5_CreateBlendState1(This,pBlendStateDesc,ppBlendState) \ ( (This)->lpVtbl -> CreateBlendState1(This,pBlendStateDesc,ppBlendState) ) #define ID3D11Device5_CreateRasterizerState1(This,pRasterizerDesc,ppRasterizerState) \ ( (This)->lpVtbl -> CreateRasterizerState1(This,pRasterizerDesc,ppRasterizerState) ) #define ID3D11Device5_CreateDeviceContextState(This,Flags,pFeatureLevels,FeatureLevels,SDKVersion,EmulatedInterface,pChosenFeatureLevel,ppContextState) \ ( (This)->lpVtbl -> CreateDeviceContextState(This,Flags,pFeatureLevels,FeatureLevels,SDKVersion,EmulatedInterface,pChosenFeatureLevel,ppContextState) ) #define ID3D11Device5_OpenSharedResource1(This,hResource,returnedInterface,ppResource) \ ( (This)->lpVtbl -> OpenSharedResource1(This,hResource,returnedInterface,ppResource) ) #define ID3D11Device5_OpenSharedResourceByName(This,lpName,dwDesiredAccess,returnedInterface,ppResource) \ ( (This)->lpVtbl -> OpenSharedResourceByName(This,lpName,dwDesiredAccess,returnedInterface,ppResource) ) #define ID3D11Device5_GetImmediateContext2(This,ppImmediateContext) \ ( (This)->lpVtbl -> GetImmediateContext2(This,ppImmediateContext) ) #define ID3D11Device5_CreateDeferredContext2(This,ContextFlags,ppDeferredContext) \ ( (This)->lpVtbl -> CreateDeferredContext2(This,ContextFlags,ppDeferredContext) ) #define ID3D11Device5_GetResourceTiling(This,pTiledResource,pNumTilesForEntireResource,pPackedMipDesc,pStandardTileShapeForNonPackedMips,pNumSubresourceTilings,FirstSubresourceTilingToGet,pSubresourceTilingsForNonPackedMips) \ ( (This)->lpVtbl -> GetResourceTiling(This,pTiledResource,pNumTilesForEntireResource,pPackedMipDesc,pStandardTileShapeForNonPackedMips,pNumSubresourceTilings,FirstSubresourceTilingToGet,pSubresourceTilingsForNonPackedMips) ) #define ID3D11Device5_CheckMultisampleQualityLevels1(This,Format,SampleCount,Flags,pNumQualityLevels) \ ( (This)->lpVtbl -> CheckMultisampleQualityLevels1(This,Format,SampleCount,Flags,pNumQualityLevels) ) #define ID3D11Device5_CreateTexture2D1(This,pDesc1,pInitialData,ppTexture2D) \ ( (This)->lpVtbl -> CreateTexture2D1(This,pDesc1,pInitialData,ppTexture2D) ) #define ID3D11Device5_CreateTexture3D1(This,pDesc1,pInitialData,ppTexture3D) \ ( (This)->lpVtbl -> CreateTexture3D1(This,pDesc1,pInitialData,ppTexture3D) ) #define ID3D11Device5_CreateRasterizerState2(This,pRasterizerDesc,ppRasterizerState) \ ( (This)->lpVtbl -> CreateRasterizerState2(This,pRasterizerDesc,ppRasterizerState) ) #define ID3D11Device5_CreateShaderResourceView1(This,pResource,pDesc1,ppSRView1) \ ( (This)->lpVtbl -> CreateShaderResourceView1(This,pResource,pDesc1,ppSRView1) ) #define ID3D11Device5_CreateUnorderedAccessView1(This,pResource,pDesc1,ppUAView1) \ ( (This)->lpVtbl -> CreateUnorderedAccessView1(This,pResource,pDesc1,ppUAView1) ) #define ID3D11Device5_CreateRenderTargetView1(This,pResource,pDesc1,ppRTView1) \ ( (This)->lpVtbl -> CreateRenderTargetView1(This,pResource,pDesc1,ppRTView1) ) #define ID3D11Device5_CreateQuery1(This,pQueryDesc1,ppQuery1) \ ( (This)->lpVtbl -> CreateQuery1(This,pQueryDesc1,ppQuery1) ) #define ID3D11Device5_GetImmediateContext3(This,ppImmediateContext) \ ( (This)->lpVtbl -> GetImmediateContext3(This,ppImmediateContext) ) #define ID3D11Device5_CreateDeferredContext3(This,ContextFlags,ppDeferredContext) \ ( (This)->lpVtbl -> CreateDeferredContext3(This,ContextFlags,ppDeferredContext) ) #define ID3D11Device5_WriteToSubresource(This,pDstResource,DstSubresource,pDstBox,pSrcData,SrcRowPitch,SrcDepthPitch) \ ( (This)->lpVtbl -> WriteToSubresource(This,pDstResource,DstSubresource,pDstBox,pSrcData,SrcRowPitch,SrcDepthPitch) ) #define ID3D11Device5_ReadFromSubresource(This,pDstData,DstRowPitch,DstDepthPitch,pSrcResource,SrcSubresource,pSrcBox) \ ( (This)->lpVtbl -> ReadFromSubresource(This,pDstData,DstRowPitch,DstDepthPitch,pSrcResource,SrcSubresource,pSrcBox) ) #define ID3D11Device5_RegisterDeviceRemovedEvent(This,hEvent,pdwCookie) \ ( (This)->lpVtbl -> RegisterDeviceRemovedEvent(This,hEvent,pdwCookie) ) #define ID3D11Device5_UnregisterDeviceRemoved(This,dwCookie) \ ( (This)->lpVtbl -> UnregisterDeviceRemoved(This,dwCookie) ) #define ID3D11Device5_OpenSharedFence(This,hFence,ReturnedInterface,ppFence) \ ( (This)->lpVtbl -> OpenSharedFence(This,hFence,ReturnedInterface,ppFence) ) #define ID3D11Device5_CreateFence(This,InitialValue,Flags,ReturnedInterface,ppFence) \ ( (This)->lpVtbl -> CreateFence(This,InitialValue,Flags,ReturnedInterface,ppFence) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __ID3D11Device5_INTERFACE_DEFINED__ */ #ifndef __ID3D11Multithread_INTERFACE_DEFINED__ #define __ID3D11Multithread_INTERFACE_DEFINED__ /* interface ID3D11Multithread */ /* [unique][local][object][uuid] */ EXTERN_C const IID IID_ID3D11Multithread; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("9B7E4E00-342C-4106-A19F-4F2704F689F0") ID3D11Multithread : public IUnknown { public: virtual void STDMETHODCALLTYPE Enter( void) = 0; virtual void STDMETHODCALLTYPE Leave( void) = 0; virtual BOOL STDMETHODCALLTYPE SetMultithreadProtected( /* [annotation] */ _In_ BOOL bMTProtect) = 0; virtual BOOL STDMETHODCALLTYPE GetMultithreadProtected( void) = 0; }; #else /* C style interface */ typedef struct ID3D11MultithreadVtbl { BEGIN_INTERFACE HRESULT ( STDMETHODCALLTYPE *QueryInterface )( ID3D11Multithread * This, /* [in] */ REFIID riid, /* [annotation][iid_is][out] */ _COM_Outptr_ void **ppvObject); ULONG ( STDMETHODCALLTYPE *AddRef )( ID3D11Multithread * This); ULONG ( STDMETHODCALLTYPE *Release )( ID3D11Multithread * This); void ( STDMETHODCALLTYPE *Enter )( ID3D11Multithread * This); void ( STDMETHODCALLTYPE *Leave )( ID3D11Multithread * This); BOOL ( STDMETHODCALLTYPE *SetMultithreadProtected )( ID3D11Multithread * This, /* [annotation] */ _In_ BOOL bMTProtect); BOOL ( STDMETHODCALLTYPE *GetMultithreadProtected )( ID3D11Multithread * This); END_INTERFACE } ID3D11MultithreadVtbl; interface ID3D11Multithread { CONST_VTBL struct ID3D11MultithreadVtbl *lpVtbl; }; #ifdef COBJMACROS #define ID3D11Multithread_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define ID3D11Multithread_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define ID3D11Multithread_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define ID3D11Multithread_Enter(This) \ ( (This)->lpVtbl -> Enter(This) ) #define ID3D11Multithread_Leave(This) \ ( (This)->lpVtbl -> Leave(This) ) #define ID3D11Multithread_SetMultithreadProtected(This,bMTProtect) \ ( (This)->lpVtbl -> SetMultithreadProtected(This,bMTProtect) ) #define ID3D11Multithread_GetMultithreadProtected(This) \ ( (This)->lpVtbl -> GetMultithreadProtected(This) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __ID3D11Multithread_INTERFACE_DEFINED__ */ #ifndef __ID3D11VideoContext2_INTERFACE_DEFINED__ #define __ID3D11VideoContext2_INTERFACE_DEFINED__ /* interface ID3D11VideoContext2 */ /* [unique][local][object][uuid] */ EXTERN_C const IID IID_ID3D11VideoContext2; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("C4E7374C-6243-4D1B-AE87-52B4F740E261") ID3D11VideoContext2 : public ID3D11VideoContext1 { public: virtual void STDMETHODCALLTYPE VideoProcessorSetOutputHDRMetaData( /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ DXGI_HDR_METADATA_TYPE Type, /* [annotation] */ _In_ UINT Size, /* [annotation] */ _In_reads_bytes_opt_(Size) const void *pHDRMetaData) = 0; virtual void STDMETHODCALLTYPE VideoProcessorGetOutputHDRMetaData( /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _Out_ DXGI_HDR_METADATA_TYPE *pType, /* [annotation] */ _In_ UINT Size, /* [annotation] */ _Out_writes_bytes_opt_(Size) void *pMetaData) = 0; virtual void STDMETHODCALLTYPE VideoProcessorSetStreamHDRMetaData( /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _In_ DXGI_HDR_METADATA_TYPE Type, /* [annotation] */ _In_ UINT Size, /* [annotation] */ _In_reads_bytes_opt_(Size) const void *pHDRMetaData) = 0; virtual void STDMETHODCALLTYPE VideoProcessorGetStreamHDRMetaData( /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _Out_ DXGI_HDR_METADATA_TYPE *pType, /* [annotation] */ _In_ UINT Size, /* [annotation] */ _Out_writes_bytes_opt_(Size) void *pMetaData) = 0; }; #else /* C style interface */ typedef struct ID3D11VideoContext2Vtbl { BEGIN_INTERFACE HRESULT ( STDMETHODCALLTYPE *QueryInterface )( ID3D11VideoContext2 * This, /* [in] */ REFIID riid, /* [annotation][iid_is][out] */ _COM_Outptr_ void **ppvObject); ULONG ( STDMETHODCALLTYPE *AddRef )( ID3D11VideoContext2 * This); ULONG ( STDMETHODCALLTYPE *Release )( ID3D11VideoContext2 * This); void ( STDMETHODCALLTYPE *GetDevice )( ID3D11VideoContext2 * This, /* [annotation] */ _Outptr_ ID3D11Device **ppDevice); HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ REFGUID guid, /* [annotation] */ _Inout_ UINT *pDataSize, /* [annotation] */ _Out_writes_bytes_opt_( *pDataSize ) void *pData); HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ REFGUID guid, /* [annotation] */ _In_ UINT DataSize, /* [annotation] */ _In_reads_bytes_opt_( DataSize ) const void *pData); HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ REFGUID guid, /* [annotation] */ _In_opt_ const IUnknown *pData); HRESULT ( STDMETHODCALLTYPE *GetDecoderBuffer )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoDecoder *pDecoder, D3D11_VIDEO_DECODER_BUFFER_TYPE Type, /* [annotation] */ _Out_ UINT *pBufferSize, /* [annotation] */ _Outptr_result_bytebuffer_(*pBufferSize) void **ppBuffer); HRESULT ( STDMETHODCALLTYPE *ReleaseDecoderBuffer )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoDecoder *pDecoder, /* [annotation] */ _In_ D3D11_VIDEO_DECODER_BUFFER_TYPE Type); HRESULT ( STDMETHODCALLTYPE *DecoderBeginFrame )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoDecoder *pDecoder, /* [annotation] */ _In_ ID3D11VideoDecoderOutputView *pView, UINT ContentKeySize, /* [annotation] */ _In_reads_bytes_opt_(ContentKeySize) const void *pContentKey); HRESULT ( STDMETHODCALLTYPE *DecoderEndFrame )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoDecoder *pDecoder); HRESULT ( STDMETHODCALLTYPE *SubmitDecoderBuffers )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoDecoder *pDecoder, /* [annotation] */ _In_ UINT NumBuffers, /* [annotation] */ _In_reads_(NumBuffers) const D3D11_VIDEO_DECODER_BUFFER_DESC *pBufferDesc); APP_DEPRECATED_HRESULT ( STDMETHODCALLTYPE *DecoderExtension )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoDecoder *pDecoder, /* [annotation] */ _In_ const D3D11_VIDEO_DECODER_EXTENSION *pExtensionData); void ( STDMETHODCALLTYPE *VideoProcessorSetOutputTargetRect )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ BOOL Enable, /* [annotation] */ _In_opt_ const RECT *pRect); void ( STDMETHODCALLTYPE *VideoProcessorSetOutputBackgroundColor )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ BOOL YCbCr, /* [annotation] */ _In_ const D3D11_VIDEO_COLOR *pColor); void ( STDMETHODCALLTYPE *VideoProcessorSetOutputColorSpace )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ const D3D11_VIDEO_PROCESSOR_COLOR_SPACE *pColorSpace); void ( STDMETHODCALLTYPE *VideoProcessorSetOutputAlphaFillMode )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE AlphaFillMode, /* [annotation] */ _In_ UINT StreamIndex); void ( STDMETHODCALLTYPE *VideoProcessorSetOutputConstriction )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ BOOL Enable, /* [annotation] */ _In_ SIZE Size); void ( STDMETHODCALLTYPE *VideoProcessorSetOutputStereoMode )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ BOOL Enable); APP_DEPRECATED_HRESULT ( STDMETHODCALLTYPE *VideoProcessorSetOutputExtension )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ const GUID *pExtensionGuid, /* [annotation] */ _In_ UINT DataSize, /* [annotation] */ _In_ void *pData); void ( STDMETHODCALLTYPE *VideoProcessorGetOutputTargetRect )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _Out_ BOOL *Enabled, /* [annotation] */ _Out_ RECT *pRect); void ( STDMETHODCALLTYPE *VideoProcessorGetOutputBackgroundColor )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _Out_ BOOL *pYCbCr, /* [annotation] */ _Out_ D3D11_VIDEO_COLOR *pColor); void ( STDMETHODCALLTYPE *VideoProcessorGetOutputColorSpace )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _Out_ D3D11_VIDEO_PROCESSOR_COLOR_SPACE *pColorSpace); void ( STDMETHODCALLTYPE *VideoProcessorGetOutputAlphaFillMode )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _Out_ D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE *pAlphaFillMode, /* [annotation] */ _Out_ UINT *pStreamIndex); void ( STDMETHODCALLTYPE *VideoProcessorGetOutputConstriction )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _Out_ BOOL *pEnabled, /* [annotation] */ _Out_ SIZE *pSize); void ( STDMETHODCALLTYPE *VideoProcessorGetOutputStereoMode )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _Out_ BOOL *pEnabled); APP_DEPRECATED_HRESULT ( STDMETHODCALLTYPE *VideoProcessorGetOutputExtension )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ const GUID *pExtensionGuid, /* [annotation] */ _In_ UINT DataSize, /* [annotation] */ _Out_writes_bytes_(DataSize) void *pData); void ( STDMETHODCALLTYPE *VideoProcessorSetStreamFrameFormat )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _In_ D3D11_VIDEO_FRAME_FORMAT FrameFormat); void ( STDMETHODCALLTYPE *VideoProcessorSetStreamColorSpace )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _In_ const D3D11_VIDEO_PROCESSOR_COLOR_SPACE *pColorSpace); void ( STDMETHODCALLTYPE *VideoProcessorSetStreamOutputRate )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _In_ D3D11_VIDEO_PROCESSOR_OUTPUT_RATE OutputRate, /* [annotation] */ _In_ BOOL RepeatFrame, /* [annotation] */ _In_opt_ const DXGI_RATIONAL *pCustomRate); void ( STDMETHODCALLTYPE *VideoProcessorSetStreamSourceRect )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _In_ BOOL Enable, /* [annotation] */ _In_opt_ const RECT *pRect); void ( STDMETHODCALLTYPE *VideoProcessorSetStreamDestRect )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _In_ BOOL Enable, /* [annotation] */ _In_opt_ const RECT *pRect); void ( STDMETHODCALLTYPE *VideoProcessorSetStreamAlpha )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _In_ BOOL Enable, /* [annotation] */ _In_ FLOAT Alpha); void ( STDMETHODCALLTYPE *VideoProcessorSetStreamPalette )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _In_ UINT Count, /* [annotation] */ _In_reads_opt_(Count) const UINT *pEntries); void ( STDMETHODCALLTYPE *VideoProcessorSetStreamPixelAspectRatio )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _In_ BOOL Enable, /* [annotation] */ _In_opt_ const DXGI_RATIONAL *pSourceAspectRatio, /* [annotation] */ _In_opt_ const DXGI_RATIONAL *pDestinationAspectRatio); void ( STDMETHODCALLTYPE *VideoProcessorSetStreamLumaKey )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _In_ BOOL Enable, /* [annotation] */ _In_ FLOAT Lower, /* [annotation] */ _In_ FLOAT Upper); void ( STDMETHODCALLTYPE *VideoProcessorSetStreamStereoFormat )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _In_ BOOL Enable, /* [annotation] */ _In_ D3D11_VIDEO_PROCESSOR_STEREO_FORMAT Format, /* [annotation] */ _In_ BOOL LeftViewFrame0, /* [annotation] */ _In_ BOOL BaseViewFrame0, /* [annotation] */ _In_ D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE FlipMode, /* [annotation] */ _In_ int MonoOffset); void ( STDMETHODCALLTYPE *VideoProcessorSetStreamAutoProcessingMode )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _In_ BOOL Enable); void ( STDMETHODCALLTYPE *VideoProcessorSetStreamFilter )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _In_ D3D11_VIDEO_PROCESSOR_FILTER Filter, /* [annotation] */ _In_ BOOL Enable, /* [annotation] */ _In_ int Level); APP_DEPRECATED_HRESULT ( STDMETHODCALLTYPE *VideoProcessorSetStreamExtension )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _In_ const GUID *pExtensionGuid, /* [annotation] */ _In_ UINT DataSize, /* [annotation] */ _In_ void *pData); void ( STDMETHODCALLTYPE *VideoProcessorGetStreamFrameFormat )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _Out_ D3D11_VIDEO_FRAME_FORMAT *pFrameFormat); void ( STDMETHODCALLTYPE *VideoProcessorGetStreamColorSpace )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _Out_ D3D11_VIDEO_PROCESSOR_COLOR_SPACE *pColorSpace); void ( STDMETHODCALLTYPE *VideoProcessorGetStreamOutputRate )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _Out_ D3D11_VIDEO_PROCESSOR_OUTPUT_RATE *pOutputRate, /* [annotation] */ _Out_ BOOL *pRepeatFrame, /* [annotation] */ _Out_ DXGI_RATIONAL *pCustomRate); void ( STDMETHODCALLTYPE *VideoProcessorGetStreamSourceRect )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _Out_ BOOL *pEnabled, /* [annotation] */ _Out_ RECT *pRect); void ( STDMETHODCALLTYPE *VideoProcessorGetStreamDestRect )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _Out_ BOOL *pEnabled, /* [annotation] */ _Out_ RECT *pRect); void ( STDMETHODCALLTYPE *VideoProcessorGetStreamAlpha )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _Out_ BOOL *pEnabled, /* [annotation] */ _Out_ FLOAT *pAlpha); void ( STDMETHODCALLTYPE *VideoProcessorGetStreamPalette )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _In_ UINT Count, /* [annotation] */ _Out_writes_(Count) UINT *pEntries); void ( STDMETHODCALLTYPE *VideoProcessorGetStreamPixelAspectRatio )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _Out_ BOOL *pEnabled, /* [annotation] */ _Out_ DXGI_RATIONAL *pSourceAspectRatio, /* [annotation] */ _Out_ DXGI_RATIONAL *pDestinationAspectRatio); void ( STDMETHODCALLTYPE *VideoProcessorGetStreamLumaKey )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _Out_ BOOL *pEnabled, /* [annotation] */ _Out_ FLOAT *pLower, /* [annotation] */ _Out_ FLOAT *pUpper); void ( STDMETHODCALLTYPE *VideoProcessorGetStreamStereoFormat )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _Out_ BOOL *pEnable, /* [annotation] */ _Out_ D3D11_VIDEO_PROCESSOR_STEREO_FORMAT *pFormat, /* [annotation] */ _Out_ BOOL *pLeftViewFrame0, /* [annotation] */ _Out_ BOOL *pBaseViewFrame0, /* [annotation] */ _Out_ D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE *pFlipMode, /* [annotation] */ _Out_ int *MonoOffset); void ( STDMETHODCALLTYPE *VideoProcessorGetStreamAutoProcessingMode )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _Out_ BOOL *pEnabled); void ( STDMETHODCALLTYPE *VideoProcessorGetStreamFilter )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _In_ D3D11_VIDEO_PROCESSOR_FILTER Filter, /* [annotation] */ _Out_ BOOL *pEnabled, /* [annotation] */ _Out_ int *pLevel); APP_DEPRECATED_HRESULT ( STDMETHODCALLTYPE *VideoProcessorGetStreamExtension )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _In_ const GUID *pExtensionGuid, /* [annotation] */ _In_ UINT DataSize, /* [annotation] */ _Out_writes_bytes_(DataSize) void *pData); HRESULT ( STDMETHODCALLTYPE *VideoProcessorBlt )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ ID3D11VideoProcessorOutputView *pView, /* [annotation] */ _In_ UINT OutputFrame, /* [annotation] */ _In_ UINT StreamCount, /* [annotation] */ _In_reads_(StreamCount) const D3D11_VIDEO_PROCESSOR_STREAM *pStreams); HRESULT ( STDMETHODCALLTYPE *NegotiateCryptoSessionKeyExchange )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11CryptoSession *pCryptoSession, /* [annotation] */ _In_ UINT DataSize, /* [annotation] */ _Inout_updates_bytes_(DataSize) void *pData); void ( STDMETHODCALLTYPE *EncryptionBlt )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11CryptoSession *pCryptoSession, /* [annotation] */ _In_ ID3D11Texture2D *pSrcSurface, /* [annotation] */ _In_ ID3D11Texture2D *pDstSurface, /* [annotation] */ _In_ UINT IVSize, /* [annotation] */ _Inout_opt_bytecount_(IVSize) void *pIV); void ( STDMETHODCALLTYPE *DecryptionBlt )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11CryptoSession *pCryptoSession, /* [annotation] */ _In_ ID3D11Texture2D *pSrcSurface, /* [annotation] */ _In_ ID3D11Texture2D *pDstSurface, /* [annotation] */ _In_opt_ D3D11_ENCRYPTED_BLOCK_INFO *pEncryptedBlockInfo, /* [annotation] */ _In_ UINT ContentKeySize, /* [annotation] */ _In_reads_bytes_opt_(ContentKeySize) const void *pContentKey, /* [annotation] */ _In_ UINT IVSize, /* [annotation] */ _Inout_opt_bytecount_(IVSize) void *pIV); void ( STDMETHODCALLTYPE *StartSessionKeyRefresh )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11CryptoSession *pCryptoSession, /* [annotation] */ _In_ UINT RandomNumberSize, /* [annotation] */ _Out_writes_bytes_(RandomNumberSize) void *pRandomNumber); void ( STDMETHODCALLTYPE *FinishSessionKeyRefresh )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11CryptoSession *pCryptoSession); HRESULT ( STDMETHODCALLTYPE *GetEncryptionBltKey )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11CryptoSession *pCryptoSession, /* [annotation] */ _In_ UINT KeySize, /* [annotation] */ _Out_writes_bytes_(KeySize) void *pReadbackKey); HRESULT ( STDMETHODCALLTYPE *NegotiateAuthenticatedChannelKeyExchange )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11AuthenticatedChannel *pChannel, /* [annotation] */ _In_ UINT DataSize, /* [annotation] */ _Inout_updates_bytes_(DataSize) void *pData); HRESULT ( STDMETHODCALLTYPE *QueryAuthenticatedChannel )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11AuthenticatedChannel *pChannel, /* [annotation] */ _In_ UINT InputSize, /* [annotation] */ _In_reads_bytes_(InputSize) const void *pInput, /* [annotation] */ _In_ UINT OutputSize, /* [annotation] */ _Out_writes_bytes_(OutputSize) void *pOutput); HRESULT ( STDMETHODCALLTYPE *ConfigureAuthenticatedChannel )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11AuthenticatedChannel *pChannel, /* [annotation] */ _In_ UINT InputSize, /* [annotation] */ _In_reads_bytes_(InputSize) const void *pInput, /* [annotation] */ _Out_ D3D11_AUTHENTICATED_CONFIGURE_OUTPUT *pOutput); void ( STDMETHODCALLTYPE *VideoProcessorSetStreamRotation )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _In_ BOOL Enable, /* [annotation] */ _In_ D3D11_VIDEO_PROCESSOR_ROTATION Rotation); void ( STDMETHODCALLTYPE *VideoProcessorGetStreamRotation )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _Out_ BOOL *pEnable, /* [annotation] */ _Out_ D3D11_VIDEO_PROCESSOR_ROTATION *pRotation); HRESULT ( STDMETHODCALLTYPE *SubmitDecoderBuffers1 )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoDecoder *pDecoder, /* [annotation] */ _In_ UINT NumBuffers, /* [annotation] */ _In_reads_(NumBuffers) const D3D11_VIDEO_DECODER_BUFFER_DESC1 *pBufferDesc); HRESULT ( STDMETHODCALLTYPE *GetDataForNewHardwareKey )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11CryptoSession *pCryptoSession, /* [annotation] */ _In_ UINT PrivateInputSize, /* [annotation] */ _In_reads_(PrivateInputSize) const void *pPrivatInputData, /* [annotation] */ _Out_ UINT64 *pPrivateOutputData); HRESULT ( STDMETHODCALLTYPE *CheckCryptoSessionStatus )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11CryptoSession *pCryptoSession, /* [annotation] */ _Out_ D3D11_CRYPTO_SESSION_STATUS *pStatus); HRESULT ( STDMETHODCALLTYPE *DecoderEnableDownsampling )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoDecoder *pDecoder, /* [annotation] */ _In_ DXGI_COLOR_SPACE_TYPE InputColorSpace, /* [annotation] */ _In_ const D3D11_VIDEO_SAMPLE_DESC *pOutputDesc, /* [annotation] */ _In_ UINT ReferenceFrameCount); HRESULT ( STDMETHODCALLTYPE *DecoderUpdateDownsampling )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoDecoder *pDecoder, /* [annotation] */ _In_ const D3D11_VIDEO_SAMPLE_DESC *pOutputDesc); void ( STDMETHODCALLTYPE *VideoProcessorSetOutputColorSpace1 )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ DXGI_COLOR_SPACE_TYPE ColorSpace); void ( STDMETHODCALLTYPE *VideoProcessorSetOutputShaderUsage )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ BOOL ShaderUsage); void ( STDMETHODCALLTYPE *VideoProcessorGetOutputColorSpace1 )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _Out_ DXGI_COLOR_SPACE_TYPE *pColorSpace); void ( STDMETHODCALLTYPE *VideoProcessorGetOutputShaderUsage )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _Out_ BOOL *pShaderUsage); void ( STDMETHODCALLTYPE *VideoProcessorSetStreamColorSpace1 )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _In_ DXGI_COLOR_SPACE_TYPE ColorSpace); void ( STDMETHODCALLTYPE *VideoProcessorSetStreamMirror )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _In_ BOOL Enable, /* [annotation] */ _In_ BOOL FlipHorizontal, /* [annotation] */ _In_ BOOL FlipVertical); void ( STDMETHODCALLTYPE *VideoProcessorGetStreamColorSpace1 )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _Out_ DXGI_COLOR_SPACE_TYPE *pColorSpace); void ( STDMETHODCALLTYPE *VideoProcessorGetStreamMirror )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _Out_ BOOL *pEnable, /* [annotation] */ _Out_ BOOL *pFlipHorizontal, /* [annotation] */ _Out_ BOOL *pFlipVertical); HRESULT ( STDMETHODCALLTYPE *VideoProcessorGetBehaviorHints )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT OutputWidth, /* [annotation] */ _In_ UINT OutputHeight, /* [annotation] */ _In_ DXGI_FORMAT OutputFormat, /* [annotation] */ _In_ UINT StreamCount, /* [annotation] */ _In_reads_(StreamCount) const D3D11_VIDEO_PROCESSOR_STREAM_BEHAVIOR_HINT *pStreams, /* [annotation] */ _Out_ UINT *pBehaviorHints); void ( STDMETHODCALLTYPE *VideoProcessorSetOutputHDRMetaData )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ DXGI_HDR_METADATA_TYPE Type, /* [annotation] */ _In_ UINT Size, /* [annotation] */ _In_reads_bytes_opt_(Size) const void *pHDRMetaData); void ( STDMETHODCALLTYPE *VideoProcessorGetOutputHDRMetaData )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _Out_ DXGI_HDR_METADATA_TYPE *pType, /* [annotation] */ _In_ UINT Size, /* [annotation] */ _Out_writes_bytes_opt_(Size) void *pMetaData); void ( STDMETHODCALLTYPE *VideoProcessorSetStreamHDRMetaData )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _In_ DXGI_HDR_METADATA_TYPE Type, /* [annotation] */ _In_ UINT Size, /* [annotation] */ _In_reads_bytes_opt_(Size) const void *pHDRMetaData); void ( STDMETHODCALLTYPE *VideoProcessorGetStreamHDRMetaData )( ID3D11VideoContext2 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _Out_ DXGI_HDR_METADATA_TYPE *pType, /* [annotation] */ _In_ UINT Size, /* [annotation] */ _Out_writes_bytes_opt_(Size) void *pMetaData); END_INTERFACE } ID3D11VideoContext2Vtbl; interface ID3D11VideoContext2 { CONST_VTBL struct ID3D11VideoContext2Vtbl *lpVtbl; }; #ifdef COBJMACROS #define ID3D11VideoContext2_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define ID3D11VideoContext2_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define ID3D11VideoContext2_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define ID3D11VideoContext2_GetDevice(This,ppDevice) \ ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) #define ID3D11VideoContext2_GetPrivateData(This,guid,pDataSize,pData) \ ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) #define ID3D11VideoContext2_SetPrivateData(This,guid,DataSize,pData) \ ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) #define ID3D11VideoContext2_SetPrivateDataInterface(This,guid,pData) \ ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) #define ID3D11VideoContext2_GetDecoderBuffer(This,pDecoder,Type,pBufferSize,ppBuffer) \ ( (This)->lpVtbl -> GetDecoderBuffer(This,pDecoder,Type,pBufferSize,ppBuffer) ) #define ID3D11VideoContext2_ReleaseDecoderBuffer(This,pDecoder,Type) \ ( (This)->lpVtbl -> ReleaseDecoderBuffer(This,pDecoder,Type) ) #define ID3D11VideoContext2_DecoderBeginFrame(This,pDecoder,pView,ContentKeySize,pContentKey) \ ( (This)->lpVtbl -> DecoderBeginFrame(This,pDecoder,pView,ContentKeySize,pContentKey) ) #define ID3D11VideoContext2_DecoderEndFrame(This,pDecoder) \ ( (This)->lpVtbl -> DecoderEndFrame(This,pDecoder) ) #define ID3D11VideoContext2_SubmitDecoderBuffers(This,pDecoder,NumBuffers,pBufferDesc) \ ( (This)->lpVtbl -> SubmitDecoderBuffers(This,pDecoder,NumBuffers,pBufferDesc) ) #define ID3D11VideoContext2_DecoderExtension(This,pDecoder,pExtensionData) \ ( (This)->lpVtbl -> DecoderExtension(This,pDecoder,pExtensionData) ) #define ID3D11VideoContext2_VideoProcessorSetOutputTargetRect(This,pVideoProcessor,Enable,pRect) \ ( (This)->lpVtbl -> VideoProcessorSetOutputTargetRect(This,pVideoProcessor,Enable,pRect) ) #define ID3D11VideoContext2_VideoProcessorSetOutputBackgroundColor(This,pVideoProcessor,YCbCr,pColor) \ ( (This)->lpVtbl -> VideoProcessorSetOutputBackgroundColor(This,pVideoProcessor,YCbCr,pColor) ) #define ID3D11VideoContext2_VideoProcessorSetOutputColorSpace(This,pVideoProcessor,pColorSpace) \ ( (This)->lpVtbl -> VideoProcessorSetOutputColorSpace(This,pVideoProcessor,pColorSpace) ) #define ID3D11VideoContext2_VideoProcessorSetOutputAlphaFillMode(This,pVideoProcessor,AlphaFillMode,StreamIndex) \ ( (This)->lpVtbl -> VideoProcessorSetOutputAlphaFillMode(This,pVideoProcessor,AlphaFillMode,StreamIndex) ) #define ID3D11VideoContext2_VideoProcessorSetOutputConstriction(This,pVideoProcessor,Enable,Size) \ ( (This)->lpVtbl -> VideoProcessorSetOutputConstriction(This,pVideoProcessor,Enable,Size) ) #define ID3D11VideoContext2_VideoProcessorSetOutputStereoMode(This,pVideoProcessor,Enable) \ ( (This)->lpVtbl -> VideoProcessorSetOutputStereoMode(This,pVideoProcessor,Enable) ) #define ID3D11VideoContext2_VideoProcessorSetOutputExtension(This,pVideoProcessor,pExtensionGuid,DataSize,pData) \ ( (This)->lpVtbl -> VideoProcessorSetOutputExtension(This,pVideoProcessor,pExtensionGuid,DataSize,pData) ) #define ID3D11VideoContext2_VideoProcessorGetOutputTargetRect(This,pVideoProcessor,Enabled,pRect) \ ( (This)->lpVtbl -> VideoProcessorGetOutputTargetRect(This,pVideoProcessor,Enabled,pRect) ) #define ID3D11VideoContext2_VideoProcessorGetOutputBackgroundColor(This,pVideoProcessor,pYCbCr,pColor) \ ( (This)->lpVtbl -> VideoProcessorGetOutputBackgroundColor(This,pVideoProcessor,pYCbCr,pColor) ) #define ID3D11VideoContext2_VideoProcessorGetOutputColorSpace(This,pVideoProcessor,pColorSpace) \ ( (This)->lpVtbl -> VideoProcessorGetOutputColorSpace(This,pVideoProcessor,pColorSpace) ) #define ID3D11VideoContext2_VideoProcessorGetOutputAlphaFillMode(This,pVideoProcessor,pAlphaFillMode,pStreamIndex) \ ( (This)->lpVtbl -> VideoProcessorGetOutputAlphaFillMode(This,pVideoProcessor,pAlphaFillMode,pStreamIndex) ) #define ID3D11VideoContext2_VideoProcessorGetOutputConstriction(This,pVideoProcessor,pEnabled,pSize) \ ( (This)->lpVtbl -> VideoProcessorGetOutputConstriction(This,pVideoProcessor,pEnabled,pSize) ) #define ID3D11VideoContext2_VideoProcessorGetOutputStereoMode(This,pVideoProcessor,pEnabled) \ ( (This)->lpVtbl -> VideoProcessorGetOutputStereoMode(This,pVideoProcessor,pEnabled) ) #define ID3D11VideoContext2_VideoProcessorGetOutputExtension(This,pVideoProcessor,pExtensionGuid,DataSize,pData) \ ( (This)->lpVtbl -> VideoProcessorGetOutputExtension(This,pVideoProcessor,pExtensionGuid,DataSize,pData) ) #define ID3D11VideoContext2_VideoProcessorSetStreamFrameFormat(This,pVideoProcessor,StreamIndex,FrameFormat) \ ( (This)->lpVtbl -> VideoProcessorSetStreamFrameFormat(This,pVideoProcessor,StreamIndex,FrameFormat) ) #define ID3D11VideoContext2_VideoProcessorSetStreamColorSpace(This,pVideoProcessor,StreamIndex,pColorSpace) \ ( (This)->lpVtbl -> VideoProcessorSetStreamColorSpace(This,pVideoProcessor,StreamIndex,pColorSpace) ) #define ID3D11VideoContext2_VideoProcessorSetStreamOutputRate(This,pVideoProcessor,StreamIndex,OutputRate,RepeatFrame,pCustomRate) \ ( (This)->lpVtbl -> VideoProcessorSetStreamOutputRate(This,pVideoProcessor,StreamIndex,OutputRate,RepeatFrame,pCustomRate) ) #define ID3D11VideoContext2_VideoProcessorSetStreamSourceRect(This,pVideoProcessor,StreamIndex,Enable,pRect) \ ( (This)->lpVtbl -> VideoProcessorSetStreamSourceRect(This,pVideoProcessor,StreamIndex,Enable,pRect) ) #define ID3D11VideoContext2_VideoProcessorSetStreamDestRect(This,pVideoProcessor,StreamIndex,Enable,pRect) \ ( (This)->lpVtbl -> VideoProcessorSetStreamDestRect(This,pVideoProcessor,StreamIndex,Enable,pRect) ) #define ID3D11VideoContext2_VideoProcessorSetStreamAlpha(This,pVideoProcessor,StreamIndex,Enable,Alpha) \ ( (This)->lpVtbl -> VideoProcessorSetStreamAlpha(This,pVideoProcessor,StreamIndex,Enable,Alpha) ) #define ID3D11VideoContext2_VideoProcessorSetStreamPalette(This,pVideoProcessor,StreamIndex,Count,pEntries) \ ( (This)->lpVtbl -> VideoProcessorSetStreamPalette(This,pVideoProcessor,StreamIndex,Count,pEntries) ) #define ID3D11VideoContext2_VideoProcessorSetStreamPixelAspectRatio(This,pVideoProcessor,StreamIndex,Enable,pSourceAspectRatio,pDestinationAspectRatio) \ ( (This)->lpVtbl -> VideoProcessorSetStreamPixelAspectRatio(This,pVideoProcessor,StreamIndex,Enable,pSourceAspectRatio,pDestinationAspectRatio) ) #define ID3D11VideoContext2_VideoProcessorSetStreamLumaKey(This,pVideoProcessor,StreamIndex,Enable,Lower,Upper) \ ( (This)->lpVtbl -> VideoProcessorSetStreamLumaKey(This,pVideoProcessor,StreamIndex,Enable,Lower,Upper) ) #define ID3D11VideoContext2_VideoProcessorSetStreamStereoFormat(This,pVideoProcessor,StreamIndex,Enable,Format,LeftViewFrame0,BaseViewFrame0,FlipMode,MonoOffset) \ ( (This)->lpVtbl -> VideoProcessorSetStreamStereoFormat(This,pVideoProcessor,StreamIndex,Enable,Format,LeftViewFrame0,BaseViewFrame0,FlipMode,MonoOffset) ) #define ID3D11VideoContext2_VideoProcessorSetStreamAutoProcessingMode(This,pVideoProcessor,StreamIndex,Enable) \ ( (This)->lpVtbl -> VideoProcessorSetStreamAutoProcessingMode(This,pVideoProcessor,StreamIndex,Enable) ) #define ID3D11VideoContext2_VideoProcessorSetStreamFilter(This,pVideoProcessor,StreamIndex,Filter,Enable,Level) \ ( (This)->lpVtbl -> VideoProcessorSetStreamFilter(This,pVideoProcessor,StreamIndex,Filter,Enable,Level) ) #define ID3D11VideoContext2_VideoProcessorSetStreamExtension(This,pVideoProcessor,StreamIndex,pExtensionGuid,DataSize,pData) \ ( (This)->lpVtbl -> VideoProcessorSetStreamExtension(This,pVideoProcessor,StreamIndex,pExtensionGuid,DataSize,pData) ) #define ID3D11VideoContext2_VideoProcessorGetStreamFrameFormat(This,pVideoProcessor,StreamIndex,pFrameFormat) \ ( (This)->lpVtbl -> VideoProcessorGetStreamFrameFormat(This,pVideoProcessor,StreamIndex,pFrameFormat) ) #define ID3D11VideoContext2_VideoProcessorGetStreamColorSpace(This,pVideoProcessor,StreamIndex,pColorSpace) \ ( (This)->lpVtbl -> VideoProcessorGetStreamColorSpace(This,pVideoProcessor,StreamIndex,pColorSpace) ) #define ID3D11VideoContext2_VideoProcessorGetStreamOutputRate(This,pVideoProcessor,StreamIndex,pOutputRate,pRepeatFrame,pCustomRate) \ ( (This)->lpVtbl -> VideoProcessorGetStreamOutputRate(This,pVideoProcessor,StreamIndex,pOutputRate,pRepeatFrame,pCustomRate) ) #define ID3D11VideoContext2_VideoProcessorGetStreamSourceRect(This,pVideoProcessor,StreamIndex,pEnabled,pRect) \ ( (This)->lpVtbl -> VideoProcessorGetStreamSourceRect(This,pVideoProcessor,StreamIndex,pEnabled,pRect) ) #define ID3D11VideoContext2_VideoProcessorGetStreamDestRect(This,pVideoProcessor,StreamIndex,pEnabled,pRect) \ ( (This)->lpVtbl -> VideoProcessorGetStreamDestRect(This,pVideoProcessor,StreamIndex,pEnabled,pRect) ) #define ID3D11VideoContext2_VideoProcessorGetStreamAlpha(This,pVideoProcessor,StreamIndex,pEnabled,pAlpha) \ ( (This)->lpVtbl -> VideoProcessorGetStreamAlpha(This,pVideoProcessor,StreamIndex,pEnabled,pAlpha) ) #define ID3D11VideoContext2_VideoProcessorGetStreamPalette(This,pVideoProcessor,StreamIndex,Count,pEntries) \ ( (This)->lpVtbl -> VideoProcessorGetStreamPalette(This,pVideoProcessor,StreamIndex,Count,pEntries) ) #define ID3D11VideoContext2_VideoProcessorGetStreamPixelAspectRatio(This,pVideoProcessor,StreamIndex,pEnabled,pSourceAspectRatio,pDestinationAspectRatio) \ ( (This)->lpVtbl -> VideoProcessorGetStreamPixelAspectRatio(This,pVideoProcessor,StreamIndex,pEnabled,pSourceAspectRatio,pDestinationAspectRatio) ) #define ID3D11VideoContext2_VideoProcessorGetStreamLumaKey(This,pVideoProcessor,StreamIndex,pEnabled,pLower,pUpper) \ ( (This)->lpVtbl -> VideoProcessorGetStreamLumaKey(This,pVideoProcessor,StreamIndex,pEnabled,pLower,pUpper) ) #define ID3D11VideoContext2_VideoProcessorGetStreamStereoFormat(This,pVideoProcessor,StreamIndex,pEnable,pFormat,pLeftViewFrame0,pBaseViewFrame0,pFlipMode,MonoOffset) \ ( (This)->lpVtbl -> VideoProcessorGetStreamStereoFormat(This,pVideoProcessor,StreamIndex,pEnable,pFormat,pLeftViewFrame0,pBaseViewFrame0,pFlipMode,MonoOffset) ) #define ID3D11VideoContext2_VideoProcessorGetStreamAutoProcessingMode(This,pVideoProcessor,StreamIndex,pEnabled) \ ( (This)->lpVtbl -> VideoProcessorGetStreamAutoProcessingMode(This,pVideoProcessor,StreamIndex,pEnabled) ) #define ID3D11VideoContext2_VideoProcessorGetStreamFilter(This,pVideoProcessor,StreamIndex,Filter,pEnabled,pLevel) \ ( (This)->lpVtbl -> VideoProcessorGetStreamFilter(This,pVideoProcessor,StreamIndex,Filter,pEnabled,pLevel) ) #define ID3D11VideoContext2_VideoProcessorGetStreamExtension(This,pVideoProcessor,StreamIndex,pExtensionGuid,DataSize,pData) \ ( (This)->lpVtbl -> VideoProcessorGetStreamExtension(This,pVideoProcessor,StreamIndex,pExtensionGuid,DataSize,pData) ) #define ID3D11VideoContext2_VideoProcessorBlt(This,pVideoProcessor,pView,OutputFrame,StreamCount,pStreams) \ ( (This)->lpVtbl -> VideoProcessorBlt(This,pVideoProcessor,pView,OutputFrame,StreamCount,pStreams) ) #define ID3D11VideoContext2_NegotiateCryptoSessionKeyExchange(This,pCryptoSession,DataSize,pData) \ ( (This)->lpVtbl -> NegotiateCryptoSessionKeyExchange(This,pCryptoSession,DataSize,pData) ) #define ID3D11VideoContext2_EncryptionBlt(This,pCryptoSession,pSrcSurface,pDstSurface,IVSize,pIV) \ ( (This)->lpVtbl -> EncryptionBlt(This,pCryptoSession,pSrcSurface,pDstSurface,IVSize,pIV) ) #define ID3D11VideoContext2_DecryptionBlt(This,pCryptoSession,pSrcSurface,pDstSurface,pEncryptedBlockInfo,ContentKeySize,pContentKey,IVSize,pIV) \ ( (This)->lpVtbl -> DecryptionBlt(This,pCryptoSession,pSrcSurface,pDstSurface,pEncryptedBlockInfo,ContentKeySize,pContentKey,IVSize,pIV) ) #define ID3D11VideoContext2_StartSessionKeyRefresh(This,pCryptoSession,RandomNumberSize,pRandomNumber) \ ( (This)->lpVtbl -> StartSessionKeyRefresh(This,pCryptoSession,RandomNumberSize,pRandomNumber) ) #define ID3D11VideoContext2_FinishSessionKeyRefresh(This,pCryptoSession) \ ( (This)->lpVtbl -> FinishSessionKeyRefresh(This,pCryptoSession) ) #define ID3D11VideoContext2_GetEncryptionBltKey(This,pCryptoSession,KeySize,pReadbackKey) \ ( (This)->lpVtbl -> GetEncryptionBltKey(This,pCryptoSession,KeySize,pReadbackKey) ) #define ID3D11VideoContext2_NegotiateAuthenticatedChannelKeyExchange(This,pChannel,DataSize,pData) \ ( (This)->lpVtbl -> NegotiateAuthenticatedChannelKeyExchange(This,pChannel,DataSize,pData) ) #define ID3D11VideoContext2_QueryAuthenticatedChannel(This,pChannel,InputSize,pInput,OutputSize,pOutput) \ ( (This)->lpVtbl -> QueryAuthenticatedChannel(This,pChannel,InputSize,pInput,OutputSize,pOutput) ) #define ID3D11VideoContext2_ConfigureAuthenticatedChannel(This,pChannel,InputSize,pInput,pOutput) \ ( (This)->lpVtbl -> ConfigureAuthenticatedChannel(This,pChannel,InputSize,pInput,pOutput) ) #define ID3D11VideoContext2_VideoProcessorSetStreamRotation(This,pVideoProcessor,StreamIndex,Enable,Rotation) \ ( (This)->lpVtbl -> VideoProcessorSetStreamRotation(This,pVideoProcessor,StreamIndex,Enable,Rotation) ) #define ID3D11VideoContext2_VideoProcessorGetStreamRotation(This,pVideoProcessor,StreamIndex,pEnable,pRotation) \ ( (This)->lpVtbl -> VideoProcessorGetStreamRotation(This,pVideoProcessor,StreamIndex,pEnable,pRotation) ) #define ID3D11VideoContext2_SubmitDecoderBuffers1(This,pDecoder,NumBuffers,pBufferDesc) \ ( (This)->lpVtbl -> SubmitDecoderBuffers1(This,pDecoder,NumBuffers,pBufferDesc) ) #define ID3D11VideoContext2_GetDataForNewHardwareKey(This,pCryptoSession,PrivateInputSize,pPrivatInputData,pPrivateOutputData) \ ( (This)->lpVtbl -> GetDataForNewHardwareKey(This,pCryptoSession,PrivateInputSize,pPrivatInputData,pPrivateOutputData) ) #define ID3D11VideoContext2_CheckCryptoSessionStatus(This,pCryptoSession,pStatus) \ ( (This)->lpVtbl -> CheckCryptoSessionStatus(This,pCryptoSession,pStatus) ) #define ID3D11VideoContext2_DecoderEnableDownsampling(This,pDecoder,InputColorSpace,pOutputDesc,ReferenceFrameCount) \ ( (This)->lpVtbl -> DecoderEnableDownsampling(This,pDecoder,InputColorSpace,pOutputDesc,ReferenceFrameCount) ) #define ID3D11VideoContext2_DecoderUpdateDownsampling(This,pDecoder,pOutputDesc) \ ( (This)->lpVtbl -> DecoderUpdateDownsampling(This,pDecoder,pOutputDesc) ) #define ID3D11VideoContext2_VideoProcessorSetOutputColorSpace1(This,pVideoProcessor,ColorSpace) \ ( (This)->lpVtbl -> VideoProcessorSetOutputColorSpace1(This,pVideoProcessor,ColorSpace) ) #define ID3D11VideoContext2_VideoProcessorSetOutputShaderUsage(This,pVideoProcessor,ShaderUsage) \ ( (This)->lpVtbl -> VideoProcessorSetOutputShaderUsage(This,pVideoProcessor,ShaderUsage) ) #define ID3D11VideoContext2_VideoProcessorGetOutputColorSpace1(This,pVideoProcessor,pColorSpace) \ ( (This)->lpVtbl -> VideoProcessorGetOutputColorSpace1(This,pVideoProcessor,pColorSpace) ) #define ID3D11VideoContext2_VideoProcessorGetOutputShaderUsage(This,pVideoProcessor,pShaderUsage) \ ( (This)->lpVtbl -> VideoProcessorGetOutputShaderUsage(This,pVideoProcessor,pShaderUsage) ) #define ID3D11VideoContext2_VideoProcessorSetStreamColorSpace1(This,pVideoProcessor,StreamIndex,ColorSpace) \ ( (This)->lpVtbl -> VideoProcessorSetStreamColorSpace1(This,pVideoProcessor,StreamIndex,ColorSpace) ) #define ID3D11VideoContext2_VideoProcessorSetStreamMirror(This,pVideoProcessor,StreamIndex,Enable,FlipHorizontal,FlipVertical) \ ( (This)->lpVtbl -> VideoProcessorSetStreamMirror(This,pVideoProcessor,StreamIndex,Enable,FlipHorizontal,FlipVertical) ) #define ID3D11VideoContext2_VideoProcessorGetStreamColorSpace1(This,pVideoProcessor,StreamIndex,pColorSpace) \ ( (This)->lpVtbl -> VideoProcessorGetStreamColorSpace1(This,pVideoProcessor,StreamIndex,pColorSpace) ) #define ID3D11VideoContext2_VideoProcessorGetStreamMirror(This,pVideoProcessor,StreamIndex,pEnable,pFlipHorizontal,pFlipVertical) \ ( (This)->lpVtbl -> VideoProcessorGetStreamMirror(This,pVideoProcessor,StreamIndex,pEnable,pFlipHorizontal,pFlipVertical) ) #define ID3D11VideoContext2_VideoProcessorGetBehaviorHints(This,pVideoProcessor,OutputWidth,OutputHeight,OutputFormat,StreamCount,pStreams,pBehaviorHints) \ ( (This)->lpVtbl -> VideoProcessorGetBehaviorHints(This,pVideoProcessor,OutputWidth,OutputHeight,OutputFormat,StreamCount,pStreams,pBehaviorHints) ) #define ID3D11VideoContext2_VideoProcessorSetOutputHDRMetaData(This,pVideoProcessor,Type,Size,pHDRMetaData) \ ( (This)->lpVtbl -> VideoProcessorSetOutputHDRMetaData(This,pVideoProcessor,Type,Size,pHDRMetaData) ) #define ID3D11VideoContext2_VideoProcessorGetOutputHDRMetaData(This,pVideoProcessor,pType,Size,pMetaData) \ ( (This)->lpVtbl -> VideoProcessorGetOutputHDRMetaData(This,pVideoProcessor,pType,Size,pMetaData) ) #define ID3D11VideoContext2_VideoProcessorSetStreamHDRMetaData(This,pVideoProcessor,StreamIndex,Type,Size,pHDRMetaData) \ ( (This)->lpVtbl -> VideoProcessorSetStreamHDRMetaData(This,pVideoProcessor,StreamIndex,Type,Size,pHDRMetaData) ) #define ID3D11VideoContext2_VideoProcessorGetStreamHDRMetaData(This,pVideoProcessor,StreamIndex,pType,Size,pMetaData) \ ( (This)->lpVtbl -> VideoProcessorGetStreamHDRMetaData(This,pVideoProcessor,StreamIndex,pType,Size,pMetaData) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __ID3D11VideoContext2_INTERFACE_DEFINED__ */ /* interface __MIDL_itf_d3d11_4_0000_0004 */ /* [local] */ typedef enum D3D11_FEATURE_VIDEO { D3D11_FEATURE_VIDEO_DECODER_HISTOGRAM = 0 } D3D11_FEATURE_VIDEO; typedef enum D3D11_VIDEO_DECODER_HISTOGRAM_COMPONENT { D3D11_VIDEO_DECODER_HISTOGRAM_COMPONENT_Y = 0, D3D11_VIDEO_DECODER_HISTOGRAM_COMPONENT_U = 1, D3D11_VIDEO_DECODER_HISTOGRAM_COMPONENT_V = 2, D3D11_VIDEO_DECODER_HISTOGRAM_COMPONENT_R = 0, D3D11_VIDEO_DECODER_HISTOGRAM_COMPONENT_G = 1, D3D11_VIDEO_DECODER_HISTOGRAM_COMPONENT_B = 2, D3D11_VIDEO_DECODER_HISTOGRAM_COMPONENT_A = 3 } D3D11_VIDEO_DECODER_HISTOGRAM_COMPONENT; typedef enum D3D11_VIDEO_DECODER_HISTOGRAM_COMPONENT_FLAGS { D3D11_VIDEO_DECODER_HISTOGRAM_COMPONENT_FLAG_NONE = 0, D3D11_VIDEO_DECODER_HISTOGRAM_COMPONENT_FLAG_Y = ( 1 << D3D11_VIDEO_DECODER_HISTOGRAM_COMPONENT_Y ) , D3D11_VIDEO_DECODER_HISTOGRAM_COMPONENT_FLAG_U = ( 1 << D3D11_VIDEO_DECODER_HISTOGRAM_COMPONENT_U ) , D3D11_VIDEO_DECODER_HISTOGRAM_COMPONENT_FLAG_V = ( 1 << D3D11_VIDEO_DECODER_HISTOGRAM_COMPONENT_V ) , D3D11_VIDEO_DECODER_HISTOGRAM_COMPONENT_FLAG_R = ( 1 << D3D11_VIDEO_DECODER_HISTOGRAM_COMPONENT_R ) , D3D11_VIDEO_DECODER_HISTOGRAM_COMPONENT_FLAG_G = ( 1 << D3D11_VIDEO_DECODER_HISTOGRAM_COMPONENT_G ) , D3D11_VIDEO_DECODER_HISTOGRAM_COMPONENT_FLAG_B = ( 1 << D3D11_VIDEO_DECODER_HISTOGRAM_COMPONENT_B ) , D3D11_VIDEO_DECODER_HISTOGRAM_COMPONENT_FLAG_A = ( 1 << D3D11_VIDEO_DECODER_HISTOGRAM_COMPONENT_A ) } D3D11_VIDEO_DECODER_HISTOGRAM_COMPONENT_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D11_VIDEO_DECODER_HISTOGRAM_COMPONENT_FLAGS ); typedef struct D3D11_FEATURE_DATA_VIDEO_DECODER_HISTOGRAM { D3D11_VIDEO_DECODER_DESC DecoderDesc; D3D11_VIDEO_DECODER_HISTOGRAM_COMPONENT_FLAGS Components; UINT BinCount; UINT CounterBitDepth; } D3D11_FEATURE_DATA_VIDEO_DECODER_HISTOGRAM; typedef enum D3D11_CRYPTO_SESSION_KEY_EXCHANGE_FLAGS { D3D11_CRYPTO_SESSION_KEY_EXCHANGE_FLAG_NONE = 0 } D3D11_CRYPTO_SESSION_KEY_EXCHANGE_FLAGS; DEFINE_ENUM_FLAG_OPERATORS(D3D11_CRYPTO_SESSION_KEY_EXCHANGE_FLAGS ); extern RPC_IF_HANDLE __MIDL_itf_d3d11_4_0000_0004_v0_0_c_ifspec; extern RPC_IF_HANDLE __MIDL_itf_d3d11_4_0000_0004_v0_0_s_ifspec; #ifndef __ID3D11VideoDevice2_INTERFACE_DEFINED__ #define __ID3D11VideoDevice2_INTERFACE_DEFINED__ /* interface ID3D11VideoDevice2 */ /* [unique][local][object][uuid] */ EXTERN_C const IID IID_ID3D11VideoDevice2; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("59C0CB01-35F0-4A70-8F67-87905C906A53") ID3D11VideoDevice2 : public ID3D11VideoDevice1 { public: virtual HRESULT STDMETHODCALLTYPE CheckFeatureSupport( D3D11_FEATURE_VIDEO Feature, /* [annotation] */ _Out_writes_bytes_(FeatureSupportDataSize) void *pFeatureSupportData, UINT FeatureSupportDataSize) = 0; virtual HRESULT STDMETHODCALLTYPE NegotiateCryptoSessionKeyExchangeMT( /* [annotation] */ _In_ ID3D11CryptoSession *pCryptoSession, /* [annotation] */ _In_ D3D11_CRYPTO_SESSION_KEY_EXCHANGE_FLAGS flags, /* [annotation] */ _In_ UINT DataSize, /* [annotation] */ _Inout_updates_bytes_(DataSize) void *pData) = 0; }; #else /* C style interface */ typedef struct ID3D11VideoDevice2Vtbl { BEGIN_INTERFACE HRESULT ( STDMETHODCALLTYPE *QueryInterface )( ID3D11VideoDevice2 * This, /* [in] */ REFIID riid, /* [annotation][iid_is][out] */ _COM_Outptr_ void **ppvObject); ULONG ( STDMETHODCALLTYPE *AddRef )( ID3D11VideoDevice2 * This); ULONG ( STDMETHODCALLTYPE *Release )( ID3D11VideoDevice2 * This); HRESULT ( STDMETHODCALLTYPE *CreateVideoDecoder )( ID3D11VideoDevice2 * This, /* [annotation] */ _In_ const D3D11_VIDEO_DECODER_DESC *pVideoDesc, /* [annotation] */ _In_ const D3D11_VIDEO_DECODER_CONFIG *pConfig, /* [annotation] */ _COM_Outptr_ ID3D11VideoDecoder **ppDecoder); HRESULT ( STDMETHODCALLTYPE *CreateVideoProcessor )( ID3D11VideoDevice2 * This, /* [annotation] */ _In_ ID3D11VideoProcessorEnumerator *pEnum, /* [annotation] */ _In_ UINT RateConversionIndex, /* [annotation] */ _COM_Outptr_ ID3D11VideoProcessor **ppVideoProcessor); HRESULT ( STDMETHODCALLTYPE *CreateAuthenticatedChannel )( ID3D11VideoDevice2 * This, /* [annotation] */ _In_ D3D11_AUTHENTICATED_CHANNEL_TYPE ChannelType, /* [annotation] */ _COM_Outptr_ ID3D11AuthenticatedChannel **ppAuthenticatedChannel); HRESULT ( STDMETHODCALLTYPE *CreateCryptoSession )( ID3D11VideoDevice2 * This, /* [annotation] */ _In_ const GUID *pCryptoType, /* [annotation] */ _In_opt_ const GUID *pDecoderProfile, /* [annotation] */ _In_ const GUID *pKeyExchangeType, /* [annotation] */ _COM_Outptr_ ID3D11CryptoSession **ppCryptoSession); HRESULT ( STDMETHODCALLTYPE *CreateVideoDecoderOutputView )( ID3D11VideoDevice2 * This, /* [annotation] */ _In_ ID3D11Resource *pResource, /* [annotation] */ _In_ const D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC *pDesc, /* [annotation] */ _COM_Outptr_opt_ ID3D11VideoDecoderOutputView **ppVDOVView); HRESULT ( STDMETHODCALLTYPE *CreateVideoProcessorInputView )( ID3D11VideoDevice2 * This, /* [annotation] */ _In_ ID3D11Resource *pResource, /* [annotation] */ _In_ ID3D11VideoProcessorEnumerator *pEnum, /* [annotation] */ _In_ const D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC *pDesc, /* [annotation] */ _COM_Outptr_opt_ ID3D11VideoProcessorInputView **ppVPIView); HRESULT ( STDMETHODCALLTYPE *CreateVideoProcessorOutputView )( ID3D11VideoDevice2 * This, /* [annotation] */ _In_ ID3D11Resource *pResource, /* [annotation] */ _In_ ID3D11VideoProcessorEnumerator *pEnum, /* [annotation] */ _In_ const D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC *pDesc, /* [annotation] */ _COM_Outptr_opt_ ID3D11VideoProcessorOutputView **ppVPOView); HRESULT ( STDMETHODCALLTYPE *CreateVideoProcessorEnumerator )( ID3D11VideoDevice2 * This, /* [annotation] */ _In_ const D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pDesc, /* [annotation] */ _COM_Outptr_ ID3D11VideoProcessorEnumerator **ppEnum); UINT ( STDMETHODCALLTYPE *GetVideoDecoderProfileCount )( ID3D11VideoDevice2 * This); HRESULT ( STDMETHODCALLTYPE *GetVideoDecoderProfile )( ID3D11VideoDevice2 * This, /* [annotation] */ _In_ UINT Index, /* [annotation] */ _Out_ GUID *pDecoderProfile); HRESULT ( STDMETHODCALLTYPE *CheckVideoDecoderFormat )( ID3D11VideoDevice2 * This, /* [annotation] */ _In_ const GUID *pDecoderProfile, /* [annotation] */ _In_ DXGI_FORMAT Format, /* [annotation] */ _Out_ BOOL *pSupported); HRESULT ( STDMETHODCALLTYPE *GetVideoDecoderConfigCount )( ID3D11VideoDevice2 * This, /* [annotation] */ _In_ const D3D11_VIDEO_DECODER_DESC *pDesc, /* [annotation] */ _Out_ UINT *pCount); HRESULT ( STDMETHODCALLTYPE *GetVideoDecoderConfig )( ID3D11VideoDevice2 * This, /* [annotation] */ _In_ const D3D11_VIDEO_DECODER_DESC *pDesc, /* [annotation] */ _In_ UINT Index, /* [annotation] */ _Out_ D3D11_VIDEO_DECODER_CONFIG *pConfig); HRESULT ( STDMETHODCALLTYPE *GetContentProtectionCaps )( ID3D11VideoDevice2 * This, /* [annotation] */ _In_opt_ const GUID *pCryptoType, /* [annotation] */ _In_opt_ const GUID *pDecoderProfile, /* [annotation] */ _Out_ D3D11_VIDEO_CONTENT_PROTECTION_CAPS *pCaps); HRESULT ( STDMETHODCALLTYPE *CheckCryptoKeyExchange )( ID3D11VideoDevice2 * This, /* [annotation] */ _In_ const GUID *pCryptoType, /* [annotation] */ _In_opt_ const GUID *pDecoderProfile, /* [annotation] */ _In_ UINT Index, /* [annotation] */ _Out_ GUID *pKeyExchangeType); HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( ID3D11VideoDevice2 * This, /* [annotation] */ _In_ REFGUID guid, /* [annotation] */ _In_ UINT DataSize, /* [annotation] */ _In_reads_bytes_opt_(DataSize) const void *pData); HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( ID3D11VideoDevice2 * This, /* [annotation] */ _In_ REFGUID guid, /* [annotation] */ _In_opt_ const IUnknown *pData); HRESULT ( STDMETHODCALLTYPE *GetCryptoSessionPrivateDataSize )( ID3D11VideoDevice2 * This, /* [annotation] */ _In_ const GUID *pCryptoType, /* [annotation] */ _In_opt_ const GUID *pDecoderProfile, /* [annotation] */ _In_ const GUID *pKeyExchangeType, /* [annotation] */ _Out_ UINT *pPrivateInputSize, /* [annotation] */ _Out_ UINT *pPrivateOutputSize); HRESULT ( STDMETHODCALLTYPE *GetVideoDecoderCaps )( ID3D11VideoDevice2 * This, /* [annotation] */ _In_ const GUID *pDecoderProfile, /* [annotation] */ _In_ UINT SampleWidth, /* [annotation] */ _In_ UINT SampleHeight, /* [annotation] */ _In_ const DXGI_RATIONAL *pFrameRate, /* [annotation] */ _In_ UINT BitRate, /* [annotation] */ _In_opt_ const GUID *pCryptoType, /* [annotation] */ _Out_ UINT *pDecoderCaps); HRESULT ( STDMETHODCALLTYPE *CheckVideoDecoderDownsampling )( ID3D11VideoDevice2 * This, /* [annotation] */ _In_ const D3D11_VIDEO_DECODER_DESC *pInputDesc, /* [annotation] */ _In_ DXGI_COLOR_SPACE_TYPE InputColorSpace, /* [annotation] */ _In_ const D3D11_VIDEO_DECODER_CONFIG *pInputConfig, /* [annotation] */ _In_ const DXGI_RATIONAL *pFrameRate, /* [annotation] */ _In_ const D3D11_VIDEO_SAMPLE_DESC *pOutputDesc, /* [annotation] */ _Out_ BOOL *pSupported, /* [annotation] */ _Out_ BOOL *pRealTimeHint); HRESULT ( STDMETHODCALLTYPE *RecommendVideoDecoderDownsampleParameters )( ID3D11VideoDevice2 * This, /* [annotation] */ _In_ const D3D11_VIDEO_DECODER_DESC *pInputDesc, /* [annotation] */ _In_ DXGI_COLOR_SPACE_TYPE InputColorSpace, /* [annotation] */ _In_ const D3D11_VIDEO_DECODER_CONFIG *pInputConfig, /* [annotation] */ _In_ const DXGI_RATIONAL *pFrameRate, /* [annotation] */ _Out_ D3D11_VIDEO_SAMPLE_DESC *pRecommendedOutputDesc); HRESULT ( STDMETHODCALLTYPE *CheckFeatureSupport )( ID3D11VideoDevice2 * This, D3D11_FEATURE_VIDEO Feature, /* [annotation] */ _Out_writes_bytes_(FeatureSupportDataSize) void *pFeatureSupportData, UINT FeatureSupportDataSize); HRESULT ( STDMETHODCALLTYPE *NegotiateCryptoSessionKeyExchangeMT )( ID3D11VideoDevice2 * This, /* [annotation] */ _In_ ID3D11CryptoSession *pCryptoSession, /* [annotation] */ _In_ D3D11_CRYPTO_SESSION_KEY_EXCHANGE_FLAGS flags, /* [annotation] */ _In_ UINT DataSize, /* [annotation] */ _Inout_updates_bytes_(DataSize) void *pData); END_INTERFACE } ID3D11VideoDevice2Vtbl; interface ID3D11VideoDevice2 { CONST_VTBL struct ID3D11VideoDevice2Vtbl *lpVtbl; }; #ifdef COBJMACROS #define ID3D11VideoDevice2_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define ID3D11VideoDevice2_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define ID3D11VideoDevice2_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define ID3D11VideoDevice2_CreateVideoDecoder(This,pVideoDesc,pConfig,ppDecoder) \ ( (This)->lpVtbl -> CreateVideoDecoder(This,pVideoDesc,pConfig,ppDecoder) ) #define ID3D11VideoDevice2_CreateVideoProcessor(This,pEnum,RateConversionIndex,ppVideoProcessor) \ ( (This)->lpVtbl -> CreateVideoProcessor(This,pEnum,RateConversionIndex,ppVideoProcessor) ) #define ID3D11VideoDevice2_CreateAuthenticatedChannel(This,ChannelType,ppAuthenticatedChannel) \ ( (This)->lpVtbl -> CreateAuthenticatedChannel(This,ChannelType,ppAuthenticatedChannel) ) #define ID3D11VideoDevice2_CreateCryptoSession(This,pCryptoType,pDecoderProfile,pKeyExchangeType,ppCryptoSession) \ ( (This)->lpVtbl -> CreateCryptoSession(This,pCryptoType,pDecoderProfile,pKeyExchangeType,ppCryptoSession) ) #define ID3D11VideoDevice2_CreateVideoDecoderOutputView(This,pResource,pDesc,ppVDOVView) \ ( (This)->lpVtbl -> CreateVideoDecoderOutputView(This,pResource,pDesc,ppVDOVView) ) #define ID3D11VideoDevice2_CreateVideoProcessorInputView(This,pResource,pEnum,pDesc,ppVPIView) \ ( (This)->lpVtbl -> CreateVideoProcessorInputView(This,pResource,pEnum,pDesc,ppVPIView) ) #define ID3D11VideoDevice2_CreateVideoProcessorOutputView(This,pResource,pEnum,pDesc,ppVPOView) \ ( (This)->lpVtbl -> CreateVideoProcessorOutputView(This,pResource,pEnum,pDesc,ppVPOView) ) #define ID3D11VideoDevice2_CreateVideoProcessorEnumerator(This,pDesc,ppEnum) \ ( (This)->lpVtbl -> CreateVideoProcessorEnumerator(This,pDesc,ppEnum) ) #define ID3D11VideoDevice2_GetVideoDecoderProfileCount(This) \ ( (This)->lpVtbl -> GetVideoDecoderProfileCount(This) ) #define ID3D11VideoDevice2_GetVideoDecoderProfile(This,Index,pDecoderProfile) \ ( (This)->lpVtbl -> GetVideoDecoderProfile(This,Index,pDecoderProfile) ) #define ID3D11VideoDevice2_CheckVideoDecoderFormat(This,pDecoderProfile,Format,pSupported) \ ( (This)->lpVtbl -> CheckVideoDecoderFormat(This,pDecoderProfile,Format,pSupported) ) #define ID3D11VideoDevice2_GetVideoDecoderConfigCount(This,pDesc,pCount) \ ( (This)->lpVtbl -> GetVideoDecoderConfigCount(This,pDesc,pCount) ) #define ID3D11VideoDevice2_GetVideoDecoderConfig(This,pDesc,Index,pConfig) \ ( (This)->lpVtbl -> GetVideoDecoderConfig(This,pDesc,Index,pConfig) ) #define ID3D11VideoDevice2_GetContentProtectionCaps(This,pCryptoType,pDecoderProfile,pCaps) \ ( (This)->lpVtbl -> GetContentProtectionCaps(This,pCryptoType,pDecoderProfile,pCaps) ) #define ID3D11VideoDevice2_CheckCryptoKeyExchange(This,pCryptoType,pDecoderProfile,Index,pKeyExchangeType) \ ( (This)->lpVtbl -> CheckCryptoKeyExchange(This,pCryptoType,pDecoderProfile,Index,pKeyExchangeType) ) #define ID3D11VideoDevice2_SetPrivateData(This,guid,DataSize,pData) \ ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) #define ID3D11VideoDevice2_SetPrivateDataInterface(This,guid,pData) \ ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) #define ID3D11VideoDevice2_GetCryptoSessionPrivateDataSize(This,pCryptoType,pDecoderProfile,pKeyExchangeType,pPrivateInputSize,pPrivateOutputSize) \ ( (This)->lpVtbl -> GetCryptoSessionPrivateDataSize(This,pCryptoType,pDecoderProfile,pKeyExchangeType,pPrivateInputSize,pPrivateOutputSize) ) #define ID3D11VideoDevice2_GetVideoDecoderCaps(This,pDecoderProfile,SampleWidth,SampleHeight,pFrameRate,BitRate,pCryptoType,pDecoderCaps) \ ( (This)->lpVtbl -> GetVideoDecoderCaps(This,pDecoderProfile,SampleWidth,SampleHeight,pFrameRate,BitRate,pCryptoType,pDecoderCaps) ) #define ID3D11VideoDevice2_CheckVideoDecoderDownsampling(This,pInputDesc,InputColorSpace,pInputConfig,pFrameRate,pOutputDesc,pSupported,pRealTimeHint) \ ( (This)->lpVtbl -> CheckVideoDecoderDownsampling(This,pInputDesc,InputColorSpace,pInputConfig,pFrameRate,pOutputDesc,pSupported,pRealTimeHint) ) #define ID3D11VideoDevice2_RecommendVideoDecoderDownsampleParameters(This,pInputDesc,InputColorSpace,pInputConfig,pFrameRate,pRecommendedOutputDesc) \ ( (This)->lpVtbl -> RecommendVideoDecoderDownsampleParameters(This,pInputDesc,InputColorSpace,pInputConfig,pFrameRate,pRecommendedOutputDesc) ) #define ID3D11VideoDevice2_CheckFeatureSupport(This,Feature,pFeatureSupportData,FeatureSupportDataSize) \ ( (This)->lpVtbl -> CheckFeatureSupport(This,Feature,pFeatureSupportData,FeatureSupportDataSize) ) #define ID3D11VideoDevice2_NegotiateCryptoSessionKeyExchangeMT(This,pCryptoSession,flags,DataSize,pData) \ ( (This)->lpVtbl -> NegotiateCryptoSessionKeyExchangeMT(This,pCryptoSession,flags,DataSize,pData) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __ID3D11VideoDevice2_INTERFACE_DEFINED__ */ /* interface __MIDL_itf_d3d11_4_0000_0005 */ /* [local] */ typedef struct D3D11_VIDEO_DECODER_BUFFER_DESC2 { D3D11_VIDEO_DECODER_BUFFER_TYPE BufferType; UINT DataOffset; UINT DataSize; /* [annotation] */ _Field_size_opt_(IVSize) void *pIV; UINT IVSize; /* [annotation] */ _Field_size_opt_(SubSampleMappingCount) D3D11_VIDEO_DECODER_SUB_SAMPLE_MAPPING_BLOCK *pSubSampleMappingBlock; UINT SubSampleMappingCount; UINT cBlocksStripeEncrypted; UINT cBlocksStripeClear; } D3D11_VIDEO_DECODER_BUFFER_DESC2; extern RPC_IF_HANDLE __MIDL_itf_d3d11_4_0000_0005_v0_0_c_ifspec; extern RPC_IF_HANDLE __MIDL_itf_d3d11_4_0000_0005_v0_0_s_ifspec; #ifndef __ID3D11VideoContext3_INTERFACE_DEFINED__ #define __ID3D11VideoContext3_INTERFACE_DEFINED__ /* interface ID3D11VideoContext3 */ /* [unique][local][object][uuid] */ EXTERN_C const IID IID_ID3D11VideoContext3; #if defined(__cplusplus) && !defined(CINTERFACE) MIDL_INTERFACE("A9E2FAA0-CB39-418F-A0B7-D8AAD4DE672E") ID3D11VideoContext3 : public ID3D11VideoContext2 { public: virtual HRESULT STDMETHODCALLTYPE DecoderBeginFrame1( /* [annotation] */ _In_ ID3D11VideoDecoder *pDecoder, /* [annotation] */ _In_ ID3D11VideoDecoderOutputView *pView, UINT ContentKeySize, /* [annotation] */ _In_reads_bytes_opt_(ContentKeySize) const void *pContentKey, /* [annotation] */ _In_range_(0, D3D11_4_VIDEO_DECODER_MAX_HISTOGRAM_COMPONENTS) UINT NumComponentHistograms, /* [annotation] */ _In_reads_opt_(NumComponentHistograms) const UINT *pHistogramOffsets, /* [annotation] */ _In_reads_opt_(NumComponentHistograms) ID3D11Buffer *const *ppHistogramBuffers) = 0; virtual HRESULT STDMETHODCALLTYPE SubmitDecoderBuffers2( /* [annotation] */ _In_ ID3D11VideoDecoder *pDecoder, /* [annotation] */ _In_ UINT NumBuffers, /* [annotation] */ _In_reads_(NumBuffers) const D3D11_VIDEO_DECODER_BUFFER_DESC2 *pBufferDesc) = 0; }; #else /* C style interface */ typedef struct ID3D11VideoContext3Vtbl { BEGIN_INTERFACE HRESULT ( STDMETHODCALLTYPE *QueryInterface )( ID3D11VideoContext3 * This, /* [in] */ REFIID riid, /* [annotation][iid_is][out] */ _COM_Outptr_ void **ppvObject); ULONG ( STDMETHODCALLTYPE *AddRef )( ID3D11VideoContext3 * This); ULONG ( STDMETHODCALLTYPE *Release )( ID3D11VideoContext3 * This); void ( STDMETHODCALLTYPE *GetDevice )( ID3D11VideoContext3 * This, /* [annotation] */ _Outptr_ ID3D11Device **ppDevice); HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ REFGUID guid, /* [annotation] */ _Inout_ UINT *pDataSize, /* [annotation] */ _Out_writes_bytes_opt_( *pDataSize ) void *pData); HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ REFGUID guid, /* [annotation] */ _In_ UINT DataSize, /* [annotation] */ _In_reads_bytes_opt_( DataSize ) const void *pData); HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ REFGUID guid, /* [annotation] */ _In_opt_ const IUnknown *pData); HRESULT ( STDMETHODCALLTYPE *GetDecoderBuffer )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoDecoder *pDecoder, D3D11_VIDEO_DECODER_BUFFER_TYPE Type, /* [annotation] */ _Out_ UINT *pBufferSize, /* [annotation] */ _Outptr_result_bytebuffer_(*pBufferSize) void **ppBuffer); HRESULT ( STDMETHODCALLTYPE *ReleaseDecoderBuffer )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoDecoder *pDecoder, /* [annotation] */ _In_ D3D11_VIDEO_DECODER_BUFFER_TYPE Type); HRESULT ( STDMETHODCALLTYPE *DecoderBeginFrame )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoDecoder *pDecoder, /* [annotation] */ _In_ ID3D11VideoDecoderOutputView *pView, UINT ContentKeySize, /* [annotation] */ _In_reads_bytes_opt_(ContentKeySize) const void *pContentKey); HRESULT ( STDMETHODCALLTYPE *DecoderEndFrame )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoDecoder *pDecoder); HRESULT ( STDMETHODCALLTYPE *SubmitDecoderBuffers )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoDecoder *pDecoder, /* [annotation] */ _In_ UINT NumBuffers, /* [annotation] */ _In_reads_(NumBuffers) const D3D11_VIDEO_DECODER_BUFFER_DESC *pBufferDesc); APP_DEPRECATED_HRESULT ( STDMETHODCALLTYPE *DecoderExtension )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoDecoder *pDecoder, /* [annotation] */ _In_ const D3D11_VIDEO_DECODER_EXTENSION *pExtensionData); void ( STDMETHODCALLTYPE *VideoProcessorSetOutputTargetRect )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ BOOL Enable, /* [annotation] */ _In_opt_ const RECT *pRect); void ( STDMETHODCALLTYPE *VideoProcessorSetOutputBackgroundColor )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ BOOL YCbCr, /* [annotation] */ _In_ const D3D11_VIDEO_COLOR *pColor); void ( STDMETHODCALLTYPE *VideoProcessorSetOutputColorSpace )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ const D3D11_VIDEO_PROCESSOR_COLOR_SPACE *pColorSpace); void ( STDMETHODCALLTYPE *VideoProcessorSetOutputAlphaFillMode )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE AlphaFillMode, /* [annotation] */ _In_ UINT StreamIndex); void ( STDMETHODCALLTYPE *VideoProcessorSetOutputConstriction )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ BOOL Enable, /* [annotation] */ _In_ SIZE Size); void ( STDMETHODCALLTYPE *VideoProcessorSetOutputStereoMode )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ BOOL Enable); APP_DEPRECATED_HRESULT ( STDMETHODCALLTYPE *VideoProcessorSetOutputExtension )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ const GUID *pExtensionGuid, /* [annotation] */ _In_ UINT DataSize, /* [annotation] */ _In_ void *pData); void ( STDMETHODCALLTYPE *VideoProcessorGetOutputTargetRect )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _Out_ BOOL *Enabled, /* [annotation] */ _Out_ RECT *pRect); void ( STDMETHODCALLTYPE *VideoProcessorGetOutputBackgroundColor )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _Out_ BOOL *pYCbCr, /* [annotation] */ _Out_ D3D11_VIDEO_COLOR *pColor); void ( STDMETHODCALLTYPE *VideoProcessorGetOutputColorSpace )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _Out_ D3D11_VIDEO_PROCESSOR_COLOR_SPACE *pColorSpace); void ( STDMETHODCALLTYPE *VideoProcessorGetOutputAlphaFillMode )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _Out_ D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE *pAlphaFillMode, /* [annotation] */ _Out_ UINT *pStreamIndex); void ( STDMETHODCALLTYPE *VideoProcessorGetOutputConstriction )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _Out_ BOOL *pEnabled, /* [annotation] */ _Out_ SIZE *pSize); void ( STDMETHODCALLTYPE *VideoProcessorGetOutputStereoMode )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _Out_ BOOL *pEnabled); APP_DEPRECATED_HRESULT ( STDMETHODCALLTYPE *VideoProcessorGetOutputExtension )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ const GUID *pExtensionGuid, /* [annotation] */ _In_ UINT DataSize, /* [annotation] */ _Out_writes_bytes_(DataSize) void *pData); void ( STDMETHODCALLTYPE *VideoProcessorSetStreamFrameFormat )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _In_ D3D11_VIDEO_FRAME_FORMAT FrameFormat); void ( STDMETHODCALLTYPE *VideoProcessorSetStreamColorSpace )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _In_ const D3D11_VIDEO_PROCESSOR_COLOR_SPACE *pColorSpace); void ( STDMETHODCALLTYPE *VideoProcessorSetStreamOutputRate )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _In_ D3D11_VIDEO_PROCESSOR_OUTPUT_RATE OutputRate, /* [annotation] */ _In_ BOOL RepeatFrame, /* [annotation] */ _In_opt_ const DXGI_RATIONAL *pCustomRate); void ( STDMETHODCALLTYPE *VideoProcessorSetStreamSourceRect )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _In_ BOOL Enable, /* [annotation] */ _In_opt_ const RECT *pRect); void ( STDMETHODCALLTYPE *VideoProcessorSetStreamDestRect )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _In_ BOOL Enable, /* [annotation] */ _In_opt_ const RECT *pRect); void ( STDMETHODCALLTYPE *VideoProcessorSetStreamAlpha )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _In_ BOOL Enable, /* [annotation] */ _In_ FLOAT Alpha); void ( STDMETHODCALLTYPE *VideoProcessorSetStreamPalette )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _In_ UINT Count, /* [annotation] */ _In_reads_opt_(Count) const UINT *pEntries); void ( STDMETHODCALLTYPE *VideoProcessorSetStreamPixelAspectRatio )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _In_ BOOL Enable, /* [annotation] */ _In_opt_ const DXGI_RATIONAL *pSourceAspectRatio, /* [annotation] */ _In_opt_ const DXGI_RATIONAL *pDestinationAspectRatio); void ( STDMETHODCALLTYPE *VideoProcessorSetStreamLumaKey )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _In_ BOOL Enable, /* [annotation] */ _In_ FLOAT Lower, /* [annotation] */ _In_ FLOAT Upper); void ( STDMETHODCALLTYPE *VideoProcessorSetStreamStereoFormat )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _In_ BOOL Enable, /* [annotation] */ _In_ D3D11_VIDEO_PROCESSOR_STEREO_FORMAT Format, /* [annotation] */ _In_ BOOL LeftViewFrame0, /* [annotation] */ _In_ BOOL BaseViewFrame0, /* [annotation] */ _In_ D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE FlipMode, /* [annotation] */ _In_ int MonoOffset); void ( STDMETHODCALLTYPE *VideoProcessorSetStreamAutoProcessingMode )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _In_ BOOL Enable); void ( STDMETHODCALLTYPE *VideoProcessorSetStreamFilter )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _In_ D3D11_VIDEO_PROCESSOR_FILTER Filter, /* [annotation] */ _In_ BOOL Enable, /* [annotation] */ _In_ int Level); APP_DEPRECATED_HRESULT ( STDMETHODCALLTYPE *VideoProcessorSetStreamExtension )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _In_ const GUID *pExtensionGuid, /* [annotation] */ _In_ UINT DataSize, /* [annotation] */ _In_ void *pData); void ( STDMETHODCALLTYPE *VideoProcessorGetStreamFrameFormat )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _Out_ D3D11_VIDEO_FRAME_FORMAT *pFrameFormat); void ( STDMETHODCALLTYPE *VideoProcessorGetStreamColorSpace )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _Out_ D3D11_VIDEO_PROCESSOR_COLOR_SPACE *pColorSpace); void ( STDMETHODCALLTYPE *VideoProcessorGetStreamOutputRate )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _Out_ D3D11_VIDEO_PROCESSOR_OUTPUT_RATE *pOutputRate, /* [annotation] */ _Out_ BOOL *pRepeatFrame, /* [annotation] */ _Out_ DXGI_RATIONAL *pCustomRate); void ( STDMETHODCALLTYPE *VideoProcessorGetStreamSourceRect )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _Out_ BOOL *pEnabled, /* [annotation] */ _Out_ RECT *pRect); void ( STDMETHODCALLTYPE *VideoProcessorGetStreamDestRect )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _Out_ BOOL *pEnabled, /* [annotation] */ _Out_ RECT *pRect); void ( STDMETHODCALLTYPE *VideoProcessorGetStreamAlpha )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _Out_ BOOL *pEnabled, /* [annotation] */ _Out_ FLOAT *pAlpha); void ( STDMETHODCALLTYPE *VideoProcessorGetStreamPalette )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _In_ UINT Count, /* [annotation] */ _Out_writes_(Count) UINT *pEntries); void ( STDMETHODCALLTYPE *VideoProcessorGetStreamPixelAspectRatio )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _Out_ BOOL *pEnabled, /* [annotation] */ _Out_ DXGI_RATIONAL *pSourceAspectRatio, /* [annotation] */ _Out_ DXGI_RATIONAL *pDestinationAspectRatio); void ( STDMETHODCALLTYPE *VideoProcessorGetStreamLumaKey )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _Out_ BOOL *pEnabled, /* [annotation] */ _Out_ FLOAT *pLower, /* [annotation] */ _Out_ FLOAT *pUpper); void ( STDMETHODCALLTYPE *VideoProcessorGetStreamStereoFormat )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _Out_ BOOL *pEnable, /* [annotation] */ _Out_ D3D11_VIDEO_PROCESSOR_STEREO_FORMAT *pFormat, /* [annotation] */ _Out_ BOOL *pLeftViewFrame0, /* [annotation] */ _Out_ BOOL *pBaseViewFrame0, /* [annotation] */ _Out_ D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE *pFlipMode, /* [annotation] */ _Out_ int *MonoOffset); void ( STDMETHODCALLTYPE *VideoProcessorGetStreamAutoProcessingMode )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _Out_ BOOL *pEnabled); void ( STDMETHODCALLTYPE *VideoProcessorGetStreamFilter )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _In_ D3D11_VIDEO_PROCESSOR_FILTER Filter, /* [annotation] */ _Out_ BOOL *pEnabled, /* [annotation] */ _Out_ int *pLevel); APP_DEPRECATED_HRESULT ( STDMETHODCALLTYPE *VideoProcessorGetStreamExtension )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _In_ const GUID *pExtensionGuid, /* [annotation] */ _In_ UINT DataSize, /* [annotation] */ _Out_writes_bytes_(DataSize) void *pData); HRESULT ( STDMETHODCALLTYPE *VideoProcessorBlt )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ ID3D11VideoProcessorOutputView *pView, /* [annotation] */ _In_ UINT OutputFrame, /* [annotation] */ _In_ UINT StreamCount, /* [annotation] */ _In_reads_(StreamCount) const D3D11_VIDEO_PROCESSOR_STREAM *pStreams); HRESULT ( STDMETHODCALLTYPE *NegotiateCryptoSessionKeyExchange )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11CryptoSession *pCryptoSession, /* [annotation] */ _In_ UINT DataSize, /* [annotation] */ _Inout_updates_bytes_(DataSize) void *pData); void ( STDMETHODCALLTYPE *EncryptionBlt )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11CryptoSession *pCryptoSession, /* [annotation] */ _In_ ID3D11Texture2D *pSrcSurface, /* [annotation] */ _In_ ID3D11Texture2D *pDstSurface, /* [annotation] */ _In_ UINT IVSize, /* [annotation] */ _Inout_opt_bytecount_(IVSize) void *pIV); void ( STDMETHODCALLTYPE *DecryptionBlt )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11CryptoSession *pCryptoSession, /* [annotation] */ _In_ ID3D11Texture2D *pSrcSurface, /* [annotation] */ _In_ ID3D11Texture2D *pDstSurface, /* [annotation] */ _In_opt_ D3D11_ENCRYPTED_BLOCK_INFO *pEncryptedBlockInfo, /* [annotation] */ _In_ UINT ContentKeySize, /* [annotation] */ _In_reads_bytes_opt_(ContentKeySize) const void *pContentKey, /* [annotation] */ _In_ UINT IVSize, /* [annotation] */ _Inout_opt_bytecount_(IVSize) void *pIV); void ( STDMETHODCALLTYPE *StartSessionKeyRefresh )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11CryptoSession *pCryptoSession, /* [annotation] */ _In_ UINT RandomNumberSize, /* [annotation] */ _Out_writes_bytes_(RandomNumberSize) void *pRandomNumber); void ( STDMETHODCALLTYPE *FinishSessionKeyRefresh )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11CryptoSession *pCryptoSession); HRESULT ( STDMETHODCALLTYPE *GetEncryptionBltKey )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11CryptoSession *pCryptoSession, /* [annotation] */ _In_ UINT KeySize, /* [annotation] */ _Out_writes_bytes_(KeySize) void *pReadbackKey); HRESULT ( STDMETHODCALLTYPE *NegotiateAuthenticatedChannelKeyExchange )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11AuthenticatedChannel *pChannel, /* [annotation] */ _In_ UINT DataSize, /* [annotation] */ _Inout_updates_bytes_(DataSize) void *pData); HRESULT ( STDMETHODCALLTYPE *QueryAuthenticatedChannel )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11AuthenticatedChannel *pChannel, /* [annotation] */ _In_ UINT InputSize, /* [annotation] */ _In_reads_bytes_(InputSize) const void *pInput, /* [annotation] */ _In_ UINT OutputSize, /* [annotation] */ _Out_writes_bytes_(OutputSize) void *pOutput); HRESULT ( STDMETHODCALLTYPE *ConfigureAuthenticatedChannel )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11AuthenticatedChannel *pChannel, /* [annotation] */ _In_ UINT InputSize, /* [annotation] */ _In_reads_bytes_(InputSize) const void *pInput, /* [annotation] */ _Out_ D3D11_AUTHENTICATED_CONFIGURE_OUTPUT *pOutput); void ( STDMETHODCALLTYPE *VideoProcessorSetStreamRotation )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _In_ BOOL Enable, /* [annotation] */ _In_ D3D11_VIDEO_PROCESSOR_ROTATION Rotation); void ( STDMETHODCALLTYPE *VideoProcessorGetStreamRotation )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _Out_ BOOL *pEnable, /* [annotation] */ _Out_ D3D11_VIDEO_PROCESSOR_ROTATION *pRotation); HRESULT ( STDMETHODCALLTYPE *SubmitDecoderBuffers1 )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoDecoder *pDecoder, /* [annotation] */ _In_ UINT NumBuffers, /* [annotation] */ _In_reads_(NumBuffers) const D3D11_VIDEO_DECODER_BUFFER_DESC1 *pBufferDesc); HRESULT ( STDMETHODCALLTYPE *GetDataForNewHardwareKey )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11CryptoSession *pCryptoSession, /* [annotation] */ _In_ UINT PrivateInputSize, /* [annotation] */ _In_reads_(PrivateInputSize) const void *pPrivatInputData, /* [annotation] */ _Out_ UINT64 *pPrivateOutputData); HRESULT ( STDMETHODCALLTYPE *CheckCryptoSessionStatus )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11CryptoSession *pCryptoSession, /* [annotation] */ _Out_ D3D11_CRYPTO_SESSION_STATUS *pStatus); HRESULT ( STDMETHODCALLTYPE *DecoderEnableDownsampling )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoDecoder *pDecoder, /* [annotation] */ _In_ DXGI_COLOR_SPACE_TYPE InputColorSpace, /* [annotation] */ _In_ const D3D11_VIDEO_SAMPLE_DESC *pOutputDesc, /* [annotation] */ _In_ UINT ReferenceFrameCount); HRESULT ( STDMETHODCALLTYPE *DecoderUpdateDownsampling )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoDecoder *pDecoder, /* [annotation] */ _In_ const D3D11_VIDEO_SAMPLE_DESC *pOutputDesc); void ( STDMETHODCALLTYPE *VideoProcessorSetOutputColorSpace1 )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ DXGI_COLOR_SPACE_TYPE ColorSpace); void ( STDMETHODCALLTYPE *VideoProcessorSetOutputShaderUsage )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ BOOL ShaderUsage); void ( STDMETHODCALLTYPE *VideoProcessorGetOutputColorSpace1 )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _Out_ DXGI_COLOR_SPACE_TYPE *pColorSpace); void ( STDMETHODCALLTYPE *VideoProcessorGetOutputShaderUsage )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _Out_ BOOL *pShaderUsage); void ( STDMETHODCALLTYPE *VideoProcessorSetStreamColorSpace1 )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _In_ DXGI_COLOR_SPACE_TYPE ColorSpace); void ( STDMETHODCALLTYPE *VideoProcessorSetStreamMirror )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _In_ BOOL Enable, /* [annotation] */ _In_ BOOL FlipHorizontal, /* [annotation] */ _In_ BOOL FlipVertical); void ( STDMETHODCALLTYPE *VideoProcessorGetStreamColorSpace1 )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _Out_ DXGI_COLOR_SPACE_TYPE *pColorSpace); void ( STDMETHODCALLTYPE *VideoProcessorGetStreamMirror )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _Out_ BOOL *pEnable, /* [annotation] */ _Out_ BOOL *pFlipHorizontal, /* [annotation] */ _Out_ BOOL *pFlipVertical); HRESULT ( STDMETHODCALLTYPE *VideoProcessorGetBehaviorHints )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT OutputWidth, /* [annotation] */ _In_ UINT OutputHeight, /* [annotation] */ _In_ DXGI_FORMAT OutputFormat, /* [annotation] */ _In_ UINT StreamCount, /* [annotation] */ _In_reads_(StreamCount) const D3D11_VIDEO_PROCESSOR_STREAM_BEHAVIOR_HINT *pStreams, /* [annotation] */ _Out_ UINT *pBehaviorHints); void ( STDMETHODCALLTYPE *VideoProcessorSetOutputHDRMetaData )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ DXGI_HDR_METADATA_TYPE Type, /* [annotation] */ _In_ UINT Size, /* [annotation] */ _In_reads_bytes_opt_(Size) const void *pHDRMetaData); void ( STDMETHODCALLTYPE *VideoProcessorGetOutputHDRMetaData )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _Out_ DXGI_HDR_METADATA_TYPE *pType, /* [annotation] */ _In_ UINT Size, /* [annotation] */ _Out_writes_bytes_opt_(Size) void *pMetaData); void ( STDMETHODCALLTYPE *VideoProcessorSetStreamHDRMetaData )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _In_ DXGI_HDR_METADATA_TYPE Type, /* [annotation] */ _In_ UINT Size, /* [annotation] */ _In_reads_bytes_opt_(Size) const void *pHDRMetaData); void ( STDMETHODCALLTYPE *VideoProcessorGetStreamHDRMetaData )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoProcessor *pVideoProcessor, /* [annotation] */ _In_ UINT StreamIndex, /* [annotation] */ _Out_ DXGI_HDR_METADATA_TYPE *pType, /* [annotation] */ _In_ UINT Size, /* [annotation] */ _Out_writes_bytes_opt_(Size) void *pMetaData); HRESULT ( STDMETHODCALLTYPE *DecoderBeginFrame1 )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoDecoder *pDecoder, /* [annotation] */ _In_ ID3D11VideoDecoderOutputView *pView, UINT ContentKeySize, /* [annotation] */ _In_reads_bytes_opt_(ContentKeySize) const void *pContentKey, /* [annotation] */ _In_range_(0, D3D11_4_VIDEO_DECODER_MAX_HISTOGRAM_COMPONENTS) UINT NumComponentHistograms, /* [annotation] */ _In_reads_opt_(NumComponentHistograms) const UINT *pHistogramOffsets, /* [annotation] */ _In_reads_opt_(NumComponentHistograms) ID3D11Buffer *const *ppHistogramBuffers); HRESULT ( STDMETHODCALLTYPE *SubmitDecoderBuffers2 )( ID3D11VideoContext3 * This, /* [annotation] */ _In_ ID3D11VideoDecoder *pDecoder, /* [annotation] */ _In_ UINT NumBuffers, /* [annotation] */ _In_reads_(NumBuffers) const D3D11_VIDEO_DECODER_BUFFER_DESC2 *pBufferDesc); END_INTERFACE } ID3D11VideoContext3Vtbl; interface ID3D11VideoContext3 { CONST_VTBL struct ID3D11VideoContext3Vtbl *lpVtbl; }; #ifdef COBJMACROS #define ID3D11VideoContext3_QueryInterface(This,riid,ppvObject) \ ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) #define ID3D11VideoContext3_AddRef(This) \ ( (This)->lpVtbl -> AddRef(This) ) #define ID3D11VideoContext3_Release(This) \ ( (This)->lpVtbl -> Release(This) ) #define ID3D11VideoContext3_GetDevice(This,ppDevice) \ ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) #define ID3D11VideoContext3_GetPrivateData(This,guid,pDataSize,pData) \ ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) #define ID3D11VideoContext3_SetPrivateData(This,guid,DataSize,pData) \ ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) #define ID3D11VideoContext3_SetPrivateDataInterface(This,guid,pData) \ ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) #define ID3D11VideoContext3_GetDecoderBuffer(This,pDecoder,Type,pBufferSize,ppBuffer) \ ( (This)->lpVtbl -> GetDecoderBuffer(This,pDecoder,Type,pBufferSize,ppBuffer) ) #define ID3D11VideoContext3_ReleaseDecoderBuffer(This,pDecoder,Type) \ ( (This)->lpVtbl -> ReleaseDecoderBuffer(This,pDecoder,Type) ) #define ID3D11VideoContext3_DecoderBeginFrame(This,pDecoder,pView,ContentKeySize,pContentKey) \ ( (This)->lpVtbl -> DecoderBeginFrame(This,pDecoder,pView,ContentKeySize,pContentKey) ) #define ID3D11VideoContext3_DecoderEndFrame(This,pDecoder) \ ( (This)->lpVtbl -> DecoderEndFrame(This,pDecoder) ) #define ID3D11VideoContext3_SubmitDecoderBuffers(This,pDecoder,NumBuffers,pBufferDesc) \ ( (This)->lpVtbl -> SubmitDecoderBuffers(This,pDecoder,NumBuffers,pBufferDesc) ) #define ID3D11VideoContext3_DecoderExtension(This,pDecoder,pExtensionData) \ ( (This)->lpVtbl -> DecoderExtension(This,pDecoder,pExtensionData) ) #define ID3D11VideoContext3_VideoProcessorSetOutputTargetRect(This,pVideoProcessor,Enable,pRect) \ ( (This)->lpVtbl -> VideoProcessorSetOutputTargetRect(This,pVideoProcessor,Enable,pRect) ) #define ID3D11VideoContext3_VideoProcessorSetOutputBackgroundColor(This,pVideoProcessor,YCbCr,pColor) \ ( (This)->lpVtbl -> VideoProcessorSetOutputBackgroundColor(This,pVideoProcessor,YCbCr,pColor) ) #define ID3D11VideoContext3_VideoProcessorSetOutputColorSpace(This,pVideoProcessor,pColorSpace) \ ( (This)->lpVtbl -> VideoProcessorSetOutputColorSpace(This,pVideoProcessor,pColorSpace) ) #define ID3D11VideoContext3_VideoProcessorSetOutputAlphaFillMode(This,pVideoProcessor,AlphaFillMode,StreamIndex) \ ( (This)->lpVtbl -> VideoProcessorSetOutputAlphaFillMode(This,pVideoProcessor,AlphaFillMode,StreamIndex) ) #define ID3D11VideoContext3_VideoProcessorSetOutputConstriction(This,pVideoProcessor,Enable,Size) \ ( (This)->lpVtbl -> VideoProcessorSetOutputConstriction(This,pVideoProcessor,Enable,Size) ) #define ID3D11VideoContext3_VideoProcessorSetOutputStereoMode(This,pVideoProcessor,Enable) \ ( (This)->lpVtbl -> VideoProcessorSetOutputStereoMode(This,pVideoProcessor,Enable) ) #define ID3D11VideoContext3_VideoProcessorSetOutputExtension(This,pVideoProcessor,pExtensionGuid,DataSize,pData) \ ( (This)->lpVtbl -> VideoProcessorSetOutputExtension(This,pVideoProcessor,pExtensionGuid,DataSize,pData) ) #define ID3D11VideoContext3_VideoProcessorGetOutputTargetRect(This,pVideoProcessor,Enabled,pRect) \ ( (This)->lpVtbl -> VideoProcessorGetOutputTargetRect(This,pVideoProcessor,Enabled,pRect) ) #define ID3D11VideoContext3_VideoProcessorGetOutputBackgroundColor(This,pVideoProcessor,pYCbCr,pColor) \ ( (This)->lpVtbl -> VideoProcessorGetOutputBackgroundColor(This,pVideoProcessor,pYCbCr,pColor) ) #define ID3D11VideoContext3_VideoProcessorGetOutputColorSpace(This,pVideoProcessor,pColorSpace) \ ( (This)->lpVtbl -> VideoProcessorGetOutputColorSpace(This,pVideoProcessor,pColorSpace) ) #define ID3D11VideoContext3_VideoProcessorGetOutputAlphaFillMode(This,pVideoProcessor,pAlphaFillMode,pStreamIndex) \ ( (This)->lpVtbl -> VideoProcessorGetOutputAlphaFillMode(This,pVideoProcessor,pAlphaFillMode,pStreamIndex) ) #define ID3D11VideoContext3_VideoProcessorGetOutputConstriction(This,pVideoProcessor,pEnabled,pSize) \ ( (This)->lpVtbl -> VideoProcessorGetOutputConstriction(This,pVideoProcessor,pEnabled,pSize) ) #define ID3D11VideoContext3_VideoProcessorGetOutputStereoMode(This,pVideoProcessor,pEnabled) \ ( (This)->lpVtbl -> VideoProcessorGetOutputStereoMode(This,pVideoProcessor,pEnabled) ) #define ID3D11VideoContext3_VideoProcessorGetOutputExtension(This,pVideoProcessor,pExtensionGuid,DataSize,pData) \ ( (This)->lpVtbl -> VideoProcessorGetOutputExtension(This,pVideoProcessor,pExtensionGuid,DataSize,pData) ) #define ID3D11VideoContext3_VideoProcessorSetStreamFrameFormat(This,pVideoProcessor,StreamIndex,FrameFormat) \ ( (This)->lpVtbl -> VideoProcessorSetStreamFrameFormat(This,pVideoProcessor,StreamIndex,FrameFormat) ) #define ID3D11VideoContext3_VideoProcessorSetStreamColorSpace(This,pVideoProcessor,StreamIndex,pColorSpace) \ ( (This)->lpVtbl -> VideoProcessorSetStreamColorSpace(This,pVideoProcessor,StreamIndex,pColorSpace) ) #define ID3D11VideoContext3_VideoProcessorSetStreamOutputRate(This,pVideoProcessor,StreamIndex,OutputRate,RepeatFrame,pCustomRate) \ ( (This)->lpVtbl -> VideoProcessorSetStreamOutputRate(This,pVideoProcessor,StreamIndex,OutputRate,RepeatFrame,pCustomRate) ) #define ID3D11VideoContext3_VideoProcessorSetStreamSourceRect(This,pVideoProcessor,StreamIndex,Enable,pRect) \ ( (This)->lpVtbl -> VideoProcessorSetStreamSourceRect(This,pVideoProcessor,StreamIndex,Enable,pRect) ) #define ID3D11VideoContext3_VideoProcessorSetStreamDestRect(This,pVideoProcessor,StreamIndex,Enable,pRect) \ ( (This)->lpVtbl -> VideoProcessorSetStreamDestRect(This,pVideoProcessor,StreamIndex,Enable,pRect) ) #define ID3D11VideoContext3_VideoProcessorSetStreamAlpha(This,pVideoProcessor,StreamIndex,Enable,Alpha) \ ( (This)->lpVtbl -> VideoProcessorSetStreamAlpha(This,pVideoProcessor,StreamIndex,Enable,Alpha) ) #define ID3D11VideoContext3_VideoProcessorSetStreamPalette(This,pVideoProcessor,StreamIndex,Count,pEntries) \ ( (This)->lpVtbl -> VideoProcessorSetStreamPalette(This,pVideoProcessor,StreamIndex,Count,pEntries) ) #define ID3D11VideoContext3_VideoProcessorSetStreamPixelAspectRatio(This,pVideoProcessor,StreamIndex,Enable,pSourceAspectRatio,pDestinationAspectRatio) \ ( (This)->lpVtbl -> VideoProcessorSetStreamPixelAspectRatio(This,pVideoProcessor,StreamIndex,Enable,pSourceAspectRatio,pDestinationAspectRatio) ) #define ID3D11VideoContext3_VideoProcessorSetStreamLumaKey(This,pVideoProcessor,StreamIndex,Enable,Lower,Upper) \ ( (This)->lpVtbl -> VideoProcessorSetStreamLumaKey(This,pVideoProcessor,StreamIndex,Enable,Lower,Upper) ) #define ID3D11VideoContext3_VideoProcessorSetStreamStereoFormat(This,pVideoProcessor,StreamIndex,Enable,Format,LeftViewFrame0,BaseViewFrame0,FlipMode,MonoOffset) \ ( (This)->lpVtbl -> VideoProcessorSetStreamStereoFormat(This,pVideoProcessor,StreamIndex,Enable,Format,LeftViewFrame0,BaseViewFrame0,FlipMode,MonoOffset) ) #define ID3D11VideoContext3_VideoProcessorSetStreamAutoProcessingMode(This,pVideoProcessor,StreamIndex,Enable) \ ( (This)->lpVtbl -> VideoProcessorSetStreamAutoProcessingMode(This,pVideoProcessor,StreamIndex,Enable) ) #define ID3D11VideoContext3_VideoProcessorSetStreamFilter(This,pVideoProcessor,StreamIndex,Filter,Enable,Level) \ ( (This)->lpVtbl -> VideoProcessorSetStreamFilter(This,pVideoProcessor,StreamIndex,Filter,Enable,Level) ) #define ID3D11VideoContext3_VideoProcessorSetStreamExtension(This,pVideoProcessor,StreamIndex,pExtensionGuid,DataSize,pData) \ ( (This)->lpVtbl -> VideoProcessorSetStreamExtension(This,pVideoProcessor,StreamIndex,pExtensionGuid,DataSize,pData) ) #define ID3D11VideoContext3_VideoProcessorGetStreamFrameFormat(This,pVideoProcessor,StreamIndex,pFrameFormat) \ ( (This)->lpVtbl -> VideoProcessorGetStreamFrameFormat(This,pVideoProcessor,StreamIndex,pFrameFormat) ) #define ID3D11VideoContext3_VideoProcessorGetStreamColorSpace(This,pVideoProcessor,StreamIndex,pColorSpace) \ ( (This)->lpVtbl -> VideoProcessorGetStreamColorSpace(This,pVideoProcessor,StreamIndex,pColorSpace) ) #define ID3D11VideoContext3_VideoProcessorGetStreamOutputRate(This,pVideoProcessor,StreamIndex,pOutputRate,pRepeatFrame,pCustomRate) \ ( (This)->lpVtbl -> VideoProcessorGetStreamOutputRate(This,pVideoProcessor,StreamIndex,pOutputRate,pRepeatFrame,pCustomRate) ) #define ID3D11VideoContext3_VideoProcessorGetStreamSourceRect(This,pVideoProcessor,StreamIndex,pEnabled,pRect) \ ( (This)->lpVtbl -> VideoProcessorGetStreamSourceRect(This,pVideoProcessor,StreamIndex,pEnabled,pRect) ) #define ID3D11VideoContext3_VideoProcessorGetStreamDestRect(This,pVideoProcessor,StreamIndex,pEnabled,pRect) \ ( (This)->lpVtbl -> VideoProcessorGetStreamDestRect(This,pVideoProcessor,StreamIndex,pEnabled,pRect) ) #define ID3D11VideoContext3_VideoProcessorGetStreamAlpha(This,pVideoProcessor,StreamIndex,pEnabled,pAlpha) \ ( (This)->lpVtbl -> VideoProcessorGetStreamAlpha(This,pVideoProcessor,StreamIndex,pEnabled,pAlpha) ) #define ID3D11VideoContext3_VideoProcessorGetStreamPalette(This,pVideoProcessor,StreamIndex,Count,pEntries) \ ( (This)->lpVtbl -> VideoProcessorGetStreamPalette(This,pVideoProcessor,StreamIndex,Count,pEntries) ) #define ID3D11VideoContext3_VideoProcessorGetStreamPixelAspectRatio(This,pVideoProcessor,StreamIndex,pEnabled,pSourceAspectRatio,pDestinationAspectRatio) \ ( (This)->lpVtbl -> VideoProcessorGetStreamPixelAspectRatio(This,pVideoProcessor,StreamIndex,pEnabled,pSourceAspectRatio,pDestinationAspectRatio) ) #define ID3D11VideoContext3_VideoProcessorGetStreamLumaKey(This,pVideoProcessor,StreamIndex,pEnabled,pLower,pUpper) \ ( (This)->lpVtbl -> VideoProcessorGetStreamLumaKey(This,pVideoProcessor,StreamIndex,pEnabled,pLower,pUpper) ) #define ID3D11VideoContext3_VideoProcessorGetStreamStereoFormat(This,pVideoProcessor,StreamIndex,pEnable,pFormat,pLeftViewFrame0,pBaseViewFrame0,pFlipMode,MonoOffset) \ ( (This)->lpVtbl -> VideoProcessorGetStreamStereoFormat(This,pVideoProcessor,StreamIndex,pEnable,pFormat,pLeftViewFrame0,pBaseViewFrame0,pFlipMode,MonoOffset) ) #define ID3D11VideoContext3_VideoProcessorGetStreamAutoProcessingMode(This,pVideoProcessor,StreamIndex,pEnabled) \ ( (This)->lpVtbl -> VideoProcessorGetStreamAutoProcessingMode(This,pVideoProcessor,StreamIndex,pEnabled) ) #define ID3D11VideoContext3_VideoProcessorGetStreamFilter(This,pVideoProcessor,StreamIndex,Filter,pEnabled,pLevel) \ ( (This)->lpVtbl -> VideoProcessorGetStreamFilter(This,pVideoProcessor,StreamIndex,Filter,pEnabled,pLevel) ) #define ID3D11VideoContext3_VideoProcessorGetStreamExtension(This,pVideoProcessor,StreamIndex,pExtensionGuid,DataSize,pData) \ ( (This)->lpVtbl -> VideoProcessorGetStreamExtension(This,pVideoProcessor,StreamIndex,pExtensionGuid,DataSize,pData) ) #define ID3D11VideoContext3_VideoProcessorBlt(This,pVideoProcessor,pView,OutputFrame,StreamCount,pStreams) \ ( (This)->lpVtbl -> VideoProcessorBlt(This,pVideoProcessor,pView,OutputFrame,StreamCount,pStreams) ) #define ID3D11VideoContext3_NegotiateCryptoSessionKeyExchange(This,pCryptoSession,DataSize,pData) \ ( (This)->lpVtbl -> NegotiateCryptoSessionKeyExchange(This,pCryptoSession,DataSize,pData) ) #define ID3D11VideoContext3_EncryptionBlt(This,pCryptoSession,pSrcSurface,pDstSurface,IVSize,pIV) \ ( (This)->lpVtbl -> EncryptionBlt(This,pCryptoSession,pSrcSurface,pDstSurface,IVSize,pIV) ) #define ID3D11VideoContext3_DecryptionBlt(This,pCryptoSession,pSrcSurface,pDstSurface,pEncryptedBlockInfo,ContentKeySize,pContentKey,IVSize,pIV) \ ( (This)->lpVtbl -> DecryptionBlt(This,pCryptoSession,pSrcSurface,pDstSurface,pEncryptedBlockInfo,ContentKeySize,pContentKey,IVSize,pIV) ) #define ID3D11VideoContext3_StartSessionKeyRefresh(This,pCryptoSession,RandomNumberSize,pRandomNumber) \ ( (This)->lpVtbl -> StartSessionKeyRefresh(This,pCryptoSession,RandomNumberSize,pRandomNumber) ) #define ID3D11VideoContext3_FinishSessionKeyRefresh(This,pCryptoSession) \ ( (This)->lpVtbl -> FinishSessionKeyRefresh(This,pCryptoSession) ) #define ID3D11VideoContext3_GetEncryptionBltKey(This,pCryptoSession,KeySize,pReadbackKey) \ ( (This)->lpVtbl -> GetEncryptionBltKey(This,pCryptoSession,KeySize,pReadbackKey) ) #define ID3D11VideoContext3_NegotiateAuthenticatedChannelKeyExchange(This,pChannel,DataSize,pData) \ ( (This)->lpVtbl -> NegotiateAuthenticatedChannelKeyExchange(This,pChannel,DataSize,pData) ) #define ID3D11VideoContext3_QueryAuthenticatedChannel(This,pChannel,InputSize,pInput,OutputSize,pOutput) \ ( (This)->lpVtbl -> QueryAuthenticatedChannel(This,pChannel,InputSize,pInput,OutputSize,pOutput) ) #define ID3D11VideoContext3_ConfigureAuthenticatedChannel(This,pChannel,InputSize,pInput,pOutput) \ ( (This)->lpVtbl -> ConfigureAuthenticatedChannel(This,pChannel,InputSize,pInput,pOutput) ) #define ID3D11VideoContext3_VideoProcessorSetStreamRotation(This,pVideoProcessor,StreamIndex,Enable,Rotation) \ ( (This)->lpVtbl -> VideoProcessorSetStreamRotation(This,pVideoProcessor,StreamIndex,Enable,Rotation) ) #define ID3D11VideoContext3_VideoProcessorGetStreamRotation(This,pVideoProcessor,StreamIndex,pEnable,pRotation) \ ( (This)->lpVtbl -> VideoProcessorGetStreamRotation(This,pVideoProcessor,StreamIndex,pEnable,pRotation) ) #define ID3D11VideoContext3_SubmitDecoderBuffers1(This,pDecoder,NumBuffers,pBufferDesc) \ ( (This)->lpVtbl -> SubmitDecoderBuffers1(This,pDecoder,NumBuffers,pBufferDesc) ) #define ID3D11VideoContext3_GetDataForNewHardwareKey(This,pCryptoSession,PrivateInputSize,pPrivatInputData,pPrivateOutputData) \ ( (This)->lpVtbl -> GetDataForNewHardwareKey(This,pCryptoSession,PrivateInputSize,pPrivatInputData,pPrivateOutputData) ) #define ID3D11VideoContext3_CheckCryptoSessionStatus(This,pCryptoSession,pStatus) \ ( (This)->lpVtbl -> CheckCryptoSessionStatus(This,pCryptoSession,pStatus) ) #define ID3D11VideoContext3_DecoderEnableDownsampling(This,pDecoder,InputColorSpace,pOutputDesc,ReferenceFrameCount) \ ( (This)->lpVtbl -> DecoderEnableDownsampling(This,pDecoder,InputColorSpace,pOutputDesc,ReferenceFrameCount) ) #define ID3D11VideoContext3_DecoderUpdateDownsampling(This,pDecoder,pOutputDesc) \ ( (This)->lpVtbl -> DecoderUpdateDownsampling(This,pDecoder,pOutputDesc) ) #define ID3D11VideoContext3_VideoProcessorSetOutputColorSpace1(This,pVideoProcessor,ColorSpace) \ ( (This)->lpVtbl -> VideoProcessorSetOutputColorSpace1(This,pVideoProcessor,ColorSpace) ) #define ID3D11VideoContext3_VideoProcessorSetOutputShaderUsage(This,pVideoProcessor,ShaderUsage) \ ( (This)->lpVtbl -> VideoProcessorSetOutputShaderUsage(This,pVideoProcessor,ShaderUsage) ) #define ID3D11VideoContext3_VideoProcessorGetOutputColorSpace1(This,pVideoProcessor,pColorSpace) \ ( (This)->lpVtbl -> VideoProcessorGetOutputColorSpace1(This,pVideoProcessor,pColorSpace) ) #define ID3D11VideoContext3_VideoProcessorGetOutputShaderUsage(This,pVideoProcessor,pShaderUsage) \ ( (This)->lpVtbl -> VideoProcessorGetOutputShaderUsage(This,pVideoProcessor,pShaderUsage) ) #define ID3D11VideoContext3_VideoProcessorSetStreamColorSpace1(This,pVideoProcessor,StreamIndex,ColorSpace) \ ( (This)->lpVtbl -> VideoProcessorSetStreamColorSpace1(This,pVideoProcessor,StreamIndex,ColorSpace) ) #define ID3D11VideoContext3_VideoProcessorSetStreamMirror(This,pVideoProcessor,StreamIndex,Enable,FlipHorizontal,FlipVertical) \ ( (This)->lpVtbl -> VideoProcessorSetStreamMirror(This,pVideoProcessor,StreamIndex,Enable,FlipHorizontal,FlipVertical) ) #define ID3D11VideoContext3_VideoProcessorGetStreamColorSpace1(This,pVideoProcessor,StreamIndex,pColorSpace) \ ( (This)->lpVtbl -> VideoProcessorGetStreamColorSpace1(This,pVideoProcessor,StreamIndex,pColorSpace) ) #define ID3D11VideoContext3_VideoProcessorGetStreamMirror(This,pVideoProcessor,StreamIndex,pEnable,pFlipHorizontal,pFlipVertical) \ ( (This)->lpVtbl -> VideoProcessorGetStreamMirror(This,pVideoProcessor,StreamIndex,pEnable,pFlipHorizontal,pFlipVertical) ) #define ID3D11VideoContext3_VideoProcessorGetBehaviorHints(This,pVideoProcessor,OutputWidth,OutputHeight,OutputFormat,StreamCount,pStreams,pBehaviorHints) \ ( (This)->lpVtbl -> VideoProcessorGetBehaviorHints(This,pVideoProcessor,OutputWidth,OutputHeight,OutputFormat,StreamCount,pStreams,pBehaviorHints) ) #define ID3D11VideoContext3_VideoProcessorSetOutputHDRMetaData(This,pVideoProcessor,Type,Size,pHDRMetaData) \ ( (This)->lpVtbl -> VideoProcessorSetOutputHDRMetaData(This,pVideoProcessor,Type,Size,pHDRMetaData) ) #define ID3D11VideoContext3_VideoProcessorGetOutputHDRMetaData(This,pVideoProcessor,pType,Size,pMetaData) \ ( (This)->lpVtbl -> VideoProcessorGetOutputHDRMetaData(This,pVideoProcessor,pType,Size,pMetaData) ) #define ID3D11VideoContext3_VideoProcessorSetStreamHDRMetaData(This,pVideoProcessor,StreamIndex,Type,Size,pHDRMetaData) \ ( (This)->lpVtbl -> VideoProcessorSetStreamHDRMetaData(This,pVideoProcessor,StreamIndex,Type,Size,pHDRMetaData) ) #define ID3D11VideoContext3_VideoProcessorGetStreamHDRMetaData(This,pVideoProcessor,StreamIndex,pType,Size,pMetaData) \ ( (This)->lpVtbl -> VideoProcessorGetStreamHDRMetaData(This,pVideoProcessor,StreamIndex,pType,Size,pMetaData) ) #define ID3D11VideoContext3_DecoderBeginFrame1(This,pDecoder,pView,ContentKeySize,pContentKey,NumComponentHistograms,pHistogramOffsets,ppHistogramBuffers) \ ( (This)->lpVtbl -> DecoderBeginFrame1(This,pDecoder,pView,ContentKeySize,pContentKey,NumComponentHistograms,pHistogramOffsets,ppHistogramBuffers) ) #define ID3D11VideoContext3_SubmitDecoderBuffers2(This,pDecoder,NumBuffers,pBufferDesc) \ ( (This)->lpVtbl -> SubmitDecoderBuffers2(This,pDecoder,NumBuffers,pBufferDesc) ) #endif /* COBJMACROS */ #endif /* C style interface */ #endif /* __ID3D11VideoContext3_INTERFACE_DEFINED__ */ /* interface __MIDL_itf_d3d11_4_0000_0006 */ /* [local] */ typedef struct D3D11_FEATURE_DATA_D3D11_OPTIONS4 { BOOL ExtendedNV12SharedTextureSupported; } D3D11_FEATURE_DATA_D3D11_OPTIONS4; DEFINE_GUID(IID_ID3D11Device4,0x8992ab71,0x02e6,0x4b8d,0xba,0x48,0xb0,0x56,0xdc,0xda,0x42,0xc4); DEFINE_GUID(IID_ID3D11Device5,0x8ffde202,0xa0e7,0x45df,0x9e,0x01,0xe8,0x37,0x80,0x1b,0x5e,0xa0); DEFINE_GUID(IID_ID3D11Multithread,0x9B7E4E00,0x342C,0x4106,0xA1,0x9F,0x4F,0x27,0x04,0xF6,0x89,0xF0); DEFINE_GUID(IID_ID3D11VideoContext2,0xC4E7374C,0x6243,0x4D1B,0xAE,0x87,0x52,0xB4,0xF7,0x40,0xE2,0x61); DEFINE_GUID(IID_ID3D11VideoDevice2,0x59C0CB01,0x35F0,0x4A70,0x8F,0x67,0x87,0x90,0x5C,0x90,0x6A,0x53); DEFINE_GUID(IID_ID3D11VideoContext3,0xA9E2FAA0,0xCB39,0x418F,0xA0,0xB7,0xD8,0xAA,0xD4,0xDE,0x67,0x2E); extern RPC_IF_HANDLE __MIDL_itf_d3d11_4_0000_0006_v0_0_c_ifspec; extern RPC_IF_HANDLE __MIDL_itf_d3d11_4_0000_0006_v0_0_s_ifspec; /* Additional Prototypes for ALL interfaces */ /* end of Additional Prototypes */ #ifdef __cplusplus } #endif #endif