-- -- Copyright 2010-2023 Branimir Karadzic. All rights reserved. -- License: https://github.com/bkaradzic/bgfx/blob/master/LICENSE -- project ("example-glue") kind "StaticLib" includedirs { path.join(BIMG_DIR, "include"), path.join(BGFX_DIR, "include"), path.join(BGFX_DIR, "3rdparty"), } files { path.join(BGFX_DIR, "examples/common/example-glue.cpp"), } using_bx() configuration {} project ("example-common") kind "StaticLib" includedirs { path.join(BIMG_DIR, "include"), path.join(BGFX_DIR, "include"), path.join(BGFX_DIR, "3rdparty"), } files { path.join(BGFX_DIR, "3rdparty/meshoptimizer/src/**.cpp"), path.join(BGFX_DIR, "3rdparty/meshoptimizer/src/**.h"), path.join(BGFX_DIR, "3rdparty/dear-imgui/**.cpp"), path.join(BGFX_DIR, "3rdparty/dear-imgui/**.h"), path.join(BGFX_DIR, "examples/common/**.cpp"), path.join(BGFX_DIR, "examples/common/**.h"), } using_bx() if filesexist(BGFX_DIR, path.join(BGFX_DIR, "../bgfx-gnm"), { path.join(BGFX_DIR, "../bgfx-gnm/examples/common/entry/entry_orbis.cpp") }) then files { path.join(BGFX_DIR, "../bgfx-gnm/examples/common/entry/entry_orbis.cpp"), } end if filesexist(BGFX_DIR, path.join(BGFX_DIR, "../bgfx-nvn"), { path.join(BGFX_DIR, "../bgfx-gnm/examples/common/entry/entry_nx.cpp") }) then files { path.join(BGFX_DIR, "../bgfx-gnm/examples/common/entry/entry_nx.cpp"), } end removefiles { path.join(BGFX_DIR, "examples/common/example-glue.cpp"), } if _OPTIONS["with-sdl"] then defines { "ENTRY_CONFIG_USE_SDL=1", } includedirs { "$(SDL2_DIR)/include", } end if _OPTIONS["with-glfw"] then defines { "ENTRY_CONFIG_USE_GLFW=1", } end if _OPTIONS["with-wayland"] then defines { "ENTRY_CONFIG_USE_WAYLAND=1", } end configuration { "android-*" } includedirs { path.join(BGFX_DIR, "3rdparty/native_app_glue") } configuration { "osx* or ios* or tvos*" } files { path.join(BGFX_DIR, "examples/common/**.mm"), } configuration { "winstore* or durango"} files { path.join(BGFX_DIR, "examples/common/**.cx"), } linkoptions { "/ignore:4264" -- LNK4264: archiving object file compiled with /ZW into a static library; note that when authoring Windows Runtime types it is not recommended to link with a static library that contains Windows Runtime metadata } premake.vstudio.splashpath = "../../../examples/runtime/images/SplashScreen.png" configuration {}