/* * Copyright (c) 2011, Tom Distler (http://tdistler.com) * All rights reserved. * * The BSD License * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * - Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * - Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * - Neither the name of the tdistler.com nor the names of its contributors may * be used to endorse or promote products derived from this software without * specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ #include "math_utils.h" #include int _round(float a) { int sign_a = a > 0.0f ? 1 : -1; return a-(int)a >= 0.5 ? (int)a + sign_a : (int)a; } int _max(int x, int y) { return x >= y ? x : y; } int _min(int x, int y) { return x <= y ? x : y; } int _cmp_float(float a, float b, int digits) { /* Round */ int sign_a = a > 0.0f ? 1 : -1; int sign_b = b > 0.0f ? 1 : -1; double scale = pow(10.0, (double)digits); double ax = a * scale; double bx = b * scale; int ai = ax-(int)ax >= 0.5 ? (int)ax + sign_a : (int)ax; int bi = bx-(int)bx >= 0.5 ? (int)bx + sign_b : (int)bx; /* Compare */ return ai == bi ? 0 : 1; } int _matrix_cmp(const float *a, const float *b, int w, int h, int digits) { int offset; int result=0; int len=w*h; for (offset=0; offset