/* * Copyright 2010-2023 Branimir Karadzic. All rights reserved. * License: https://github.com/bkaradzic/bx/blob/master/LICENSE */ #include "test.h" #include TEST_CASE("StrideAlign", "[uint32_t]") { REQUIRE(0 == bx::strideAlign(0, 12) ); for (uint32_t ii = 0; ii < 12; ++ii) { REQUIRE(12 == bx::strideAlign(ii+1, 12) ); } REQUIRE(0 == bx::strideAlign<16>(0, 12) ); for (uint32_t ii = 0; ii < 12; ++ii) { REQUIRE(48 == bx::strideAlign<16>(ii+1, 12) ); } uint32_t offset = 11; offset = bx::strideAlign(offset, 32); REQUIRE(offset == 32); offset = bx::strideAlign(offset, 24); REQUIRE(offset == 48); } TEST_CASE("uint32_cnt", "[uint32_t]") { REQUIRE( 0 == bx::uint32_cnttz(1) ); REQUIRE( 7 == bx::uint32_cnttz(1<<7) ); REQUIRE( 8 == bx::uint32_cnttz(0) ); REQUIRE( 1 == bx::uint32_cnttz(0x3e) ); REQUIRE( 0 == bx::uint32_cnttz(1) ); REQUIRE(15 == bx::uint32_cnttz(1<<15) ); REQUIRE(16 == bx::uint32_cnttz(0) ); REQUIRE( 0 == bx::uint32_cnttz(1) ); REQUIRE(32 == bx::uint32_cnttz(0) ); REQUIRE(31 == bx::uint32_cnttz(1u<<31) ); REQUIRE( 0 == bx::uint32_cnttz(1) ); REQUIRE(64 == bx::uint32_cnttz(0) ); REQUIRE( 7 == bx::uint32_cntlz(1) ); REQUIRE( 8 == bx::uint32_cntlz(0) ); REQUIRE( 2 == bx::uint32_cntlz(0x3e) ); REQUIRE(15 == bx::uint32_cntlz(1) ); REQUIRE(16 == bx::uint32_cntlz(0) ); REQUIRE(31 == bx::uint32_cntlz(1) ); REQUIRE(32 == bx::uint32_cntlz(0) ); REQUIRE(63 == bx::uint32_cntlz(1) ); REQUIRE(64 == bx::uint32_cntlz(0) ); REQUIRE( 0 == bx::uint32_cntbits(0) ); REQUIRE( 1 == bx::uint32_cntbits(1) ); REQUIRE( 4 == bx::uint32_cntbits(0x55) ); REQUIRE( 8 == bx::uint32_cntbits(0x5555) ); REQUIRE(16 == bx::uint32_cntbits(0x55555555) ); REQUIRE(32 == bx::uint32_cntbits(0x5555555555555555) ); REQUIRE( 8 == bx::uint32_cntbits(UINT8_MAX) ); REQUIRE(16 == bx::uint32_cntbits(UINT16_MAX) ); REQUIRE(32 == bx::uint32_cntbits(UINT32_MAX) ); REQUIRE(64 == bx::uint32_cntbits(UINT64_MAX) ); } TEST_CASE("uint32_part", "[uint32_t]") { REQUIRE(UINT32_C(0x55555555) == bx::uint32_part1by1(UINT16_MAX) ); REQUIRE(UINT32_C(0x09249249) == bx::uint32_part1by2(0x3ff) ); } TEST_CASE("uint32_gcd", "[uint32_t]") { REQUIRE(1 == bx::uint32_gcd(13, 89) ); REQUIRE(3 == bx::uint32_gcd( 3, 9) ); REQUIRE(8 == bx::uint32_gcd( 8, 64) ); REQUIRE(9 == bx::uint32_gcd(18, 81) ); } TEST_CASE("uint32_lcm", "[uint32_t]") { REQUIRE(1157 == bx::uint32_lcm(13, 89) ); REQUIRE( 9 == bx::uint32_lcm( 3, 9) ); REQUIRE( 48 == bx::uint32_lcm( 6, 16) ); REQUIRE( 80 == bx::uint32_lcm(16, 20) ); } TEST_CASE("halfTo/FromFloat", "[uint32_t]") { for (uint32_t ii = 0; ii < 0x7c00; ++ii) { const uint16_t orig = uint16_t(ii); const float htf = bx::halfToFloat(orig); const uint16_t hff = bx::halfFromFloat(htf); REQUIRE(orig == hff); } for (uint32_t ii = 0x8000; ii < 0xfc00; ++ii) { const uint16_t orig = uint16_t(ii); const float htf = bx::halfToFloat(orig); const uint16_t hff = bx::halfFromFloat(htf); REQUIRE(orig == hff); } } TEST_CASE("uint32_testpow2") { uint32_t shift = 0; for (uint32_t ii = 0; ii < UINT32_MAX; ++ii) { if (bx::uint32_testpow2(ii) ) { REQUIRE(ii == 1u << shift); ++shift; } } } TEST_CASE("uint32_roX", "[uint32_t]") { REQUIRE(bx::uint32_rol(0x80000000, 1) == 1); REQUIRE(bx::uint32_ror(1, 1) == 0x80000000); } TEST_CASE("uint64_roX", "[uint32_t]") { REQUIRE(bx::uint64_rol(0x8000000000000000, 1) == 1); REQUIRE(bx::uint64_ror(1, 1) == 0x8000000000000000); } TEST_CASE("align", "[uint32_t]") { REQUIRE( bx::isAligned(0, 8) ); REQUIRE(!bx::isAligned(7, 8) ); REQUIRE( bx::isAligned(64, 8) ); REQUIRE(!bx::isAligned(63, 8) ); REQUIRE( 0 == bx::alignUp( 0, 16) ); REQUIRE( 16 == bx::alignUp( 1, 16) ); REQUIRE( 16 == bx::alignUp( 15, 16) ); REQUIRE( 16 == bx::alignUp( 16, 16) ); REQUIRE(256 == bx::alignUp(255, 16) ); REQUIRE( 0 == bx::alignUp(-1, 16) ); REQUIRE(-16 == bx::alignUp(-31, 16) ); REQUIRE( 0 == bx::alignUp( 0, 256) ); REQUIRE(256 == bx::alignUp( 1, 256) ); REQUIRE(256 == bx::alignUp( 15, 256) ); REQUIRE(256 == bx::alignUp(255, 256) ); REQUIRE(256 == bx::alignUp(256, 256) ); REQUIRE(256 == bx::alignUp(256, 256) ); REQUIRE(512 == bx::alignUp(511, 256) ); REQUIRE( 0 == bx::alignDown( 0, 16) ); REQUIRE( 0 == bx::alignDown( 1, 16) ); REQUIRE( 0 == bx::alignDown( 15, 16) ); REQUIRE( 16 == bx::alignDown( 16, 16) ); REQUIRE(240 == bx::alignDown(255, 16) ); REQUIRE(-16 == bx::alignDown(-1, 16) ); REQUIRE(-32 == bx::alignDown(-31, 16) ); }