// Copyright (c) 2011-present, Facebook, Inc. All rights reserved. // This source code is licensed under both the GPLv2 (found in the // COPYING file in the root directory) and Apache 2.0 License // (found in the LICENSE.Apache file in the root directory). // // Copyright (c) 2011 The LevelDB Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. See the AUTHORS file for names of contributors. #pragma once #include #include #include "rocksdb/slice.h" #include "rocksdb/table.h" #include "table/block_based/data_block_hash_index.h" namespace ROCKSDB_NAMESPACE { class BlockBuilder { public: BlockBuilder(const BlockBuilder&) = delete; void operator=(const BlockBuilder&) = delete; explicit BlockBuilder(int block_restart_interval, bool use_delta_encoding = true, bool use_value_delta_encoding = false, BlockBasedTableOptions::DataBlockIndexType index_type = BlockBasedTableOptions::kDataBlockBinarySearch, double data_block_hash_table_util_ratio = 0.75); // Reset the contents as if the BlockBuilder was just constructed. void Reset(); // Swap the contents in BlockBuilder with buffer, then reset the BlockBuilder. void SwapAndReset(std::string& buffer); // REQUIRES: Finish() has not been called since the last call to Reset(). // REQUIRES: Unless a range tombstone block, key is larger than any previously // added key // DO NOT mix with AddWithLastKey() between Resets. For efficiency, use // AddWithLastKey() in contexts where previous added key is already known // and delta encoding might be used. void Add(const Slice& key, const Slice& value, const Slice* const delta_value = nullptr); // A faster version of Add() if the previous key is already known for all // Add()s. // REQUIRES: Finish() has not been called since the last call to Reset(). // REQUIRES: Unless a range tombstone block, key is larger than any previously // added key // REQUIRES: if AddWithLastKey has been called since last Reset(), last_key // is the key from most recent AddWithLastKey. (For convenience, last_key // is ignored on first call after creation or Reset().) // DO NOT mix with Add() between Resets. void AddWithLastKey(const Slice& key, const Slice& value, const Slice& last_key, const Slice* const delta_value = nullptr); // Finish building the block and return a slice that refers to the // block contents. The returned slice will remain valid for the // lifetime of this builder or until Reset() is called. Slice Finish(); // Returns an estimate of the current (uncompressed) size of the block // we are building. inline size_t CurrentSizeEstimate() const { return estimate_ + (data_block_hash_index_builder_.Valid() ? data_block_hash_index_builder_.EstimateSize() : 0); } // Returns an estimated block size after appending key and value. size_t EstimateSizeAfterKV(const Slice& key, const Slice& value) const; // Return true iff no entries have been added since the last Reset() bool empty() const { return buffer_.empty(); } private: inline void AddWithLastKeyImpl(const Slice& key, const Slice& value, const Slice& last_key, const Slice* const delta_value, size_t buffer_size); const int block_restart_interval_; // TODO(myabandeh): put it into a separate IndexBlockBuilder const bool use_delta_encoding_; // Refer to BlockIter::DecodeCurrentValue for format of delta encoded values const bool use_value_delta_encoding_; std::string buffer_; // Destination buffer std::vector restarts_; // Restart points size_t estimate_; int counter_; // Number of entries emitted since restart bool finished_; // Has Finish() been called? std::string last_key_; DataBlockHashIndexBuilder data_block_hash_index_builder_; #ifndef NDEBUG bool add_with_last_key_called_ = false; #endif }; } // namespace ROCKSDB_NAMESPACE