for (let i = 0; i < array.length; i++) { console.log(array[i]) } for (var a = 0; a < obj.arr.length; a++) { console.log(obj.arr[a]); } for (var b = 0; b < arr.length; b++) console.log(arr[b]); for (let a = 0; a < arr.length; a++) { console.log(arr[a]); } for (var b = 0; b < arr.length; b++) console?.log(arr[b]); for (let a = 0; a < arr.length; a++) { console?.log(arr[a]); } for (let a = 0; a < arr.length; ++a) { arr[a].whatever(); } for (let x = 0; x < arr.length; x++) { console.log(arr[x]) } for (let x = 0; x < arr.length; x += 1) { console.log(arr[x]) } for (let x = 0; x < arr.length; x = x + 1) {} for (let shadow = 0; shadow < arr.length; shadow++) { for (let shadow = 0; shadow < arr.length; shadow++) {} } for (let i = 0; i < arr.length; i++) { obj[arr[i]] = 1; } for (let i = 0; i < arr.length; i++) { delete obj[arr[i]]; } for (let i = 0; i < arr.length; i++) { [obj[arr[i]]] = [1]; } for (let i = 0; i < arr.length; i++) { [...obj[arr[i]]] = [1]; } for (let i = 0; i < arr.length; i++) { ({ foo: obj[arr[i]] } = { foo: 1 }); } for (let i = 0; i < this.item.length; ++i) { this.item[i]; } for (let i = 0; i < this.array.length; ++i) { yield this.array[i]; }