`bitm` is the Rust library by Piotr Beling for bit and bitmap (bit vector) manipulation. # Example ```rust use bitm::{BitAccess, BitVec, Rank, ArrayWithRank101111}; let mut b = Box::<[u64]>::with_zeroed_bits(2048); // b can store 2048 bits assert_eq!(b.get_bit(100), false); // b is zeroed so bit at index 100 is not set b.set_bit(100); // set the bit assert_eq!(b.get_bit(100), true); // now it is set assert_eq!(b.get_bits(99, 5), 0b00010); // 5 bits, beginning from index 99, should be 00010 let (r, ones) = ArrayWithRank101111::build(b); assert_eq!(ones, 1); // one bit is set in b assert_eq!(r.rank(100), 0); // no ones in the first 100 bits of b assert_eq!(r.rank(101), 1); // 1 one in the first 101 bits of b assert_eq!(r.rank(999), 1); // 1 one in the first 999 bits of b ``` # Benchmarks The performance of some of the structures included in `bitm` can be tested with the [cseq_benchmark](https://crates.io/crates/cseq_benchmark) crate. Its documentation contains benchmark results.