#[derive(strum_macros::EnumIter, strum_macros::Display, PartialEq)] pub enum IRBracket { NormOpen, NormClose, RepeatOpen, RepeatClose, } #[derive(strum_macros::EnumIter, strum_macros::Display, PartialEq)] pub enum PlayerConditions { } #[derive(strum_macros::EnumIter, strum_macros::Display, PartialEq)] pub enum EntityConditions { } #[derive(strum_macros::EnumIter, strum_macros::Display, PartialEq)] pub enum GameConditions { }