( environment: "", gravity: 9.81, average_luminocity: 0.1, spawn_pos: (0, 2, 0), ground: ( name: "ground", visuals: [ ( model: "ground.gltf", pos: (0, 1, 0), ), ], colliders: [ ( density: 1.0, friction: 1.0, shape: Cuboid( half: (20, 1, 20), ), ), ( density: 1.0, friction: 1.0, shape: Cuboid( half: (20, 1, 1), ), pos: (21, 2, 0), rot: (0, 90, 0), ), ( density: 1.0, friction: 1.0, shape: Cuboid( half: (20, 1, 1), ), pos: (-21, 2, 0), rot: (0, 90, 0), ), ( density: 1.0, friction: 1.0, shape: Cuboid( half: (20, 1, 1), ), pos: (0, 2, 21), rot: (0, 0, 0), ), ( density: 1.0, friction: 1.0, shape: Cuboid( half: (20, 1, 1), ), pos: (0, 2, -21), rot: (0, 0, 0), ), ], ), )