[package] name = "blinds" description = "Wrap an async abstraction over a window" version = "0.2.0" authors = ["Ryan Goldstein "] categories = ["game-development", "web-programming"] keywords = ["async", "window"] license = "MIT/Apache-2.0" edition = "2018" readme = "README.md" repository = "https://github.com/ryanisaacg/blinds" [package.metadata.docs.rs] features = ["event-cache", "favicon", "gamepad"] [features] default = ["favicon", "gamepad"] event-cache = ["enum-map", "rustc-hash"] favicon = ["image"] gamepad = ["gilrs"] [dependencies] enum-map = { version = "0.6.2", default-features = false, optional = true } futures-util = { version = "0.3.1", default-features = false } futures-executor = { version = "0.3.1", default-features = false, features = ["std"] } gilrs = { version = "0.7", optional = true } image = { version = "0.22.3", optional = true, default-features = false } mint = "0.5" rustc-hash = { version = "1.0", optional = true } [target.'cfg(not(target_arch = "wasm32"))'.dependencies] glutin = "0.24" winit = "0.22.0" [target.'cfg(target_arch = "wasm32")'.dependencies] js-sys = "0.3.22" wasm-bindgen = "0.2" web-sys = { version = "0.3.22", features = ["HtmlHeadElement", "WebGlRenderingContext"] } winit = { version = "0.22.0", features = ["web-sys"] } [[example]] name = "cache" required-features = ["event-cache"]