/********************************************************************* Blosc - Blocked Shuffling and Compression Library Author: Francesc Alted See LICENSE.txt for details about copyright and rights to use. **********************************************************************/ #include "shuffle-generic.h" #include "shuffle-avx2.h" /* Define dummy functions if AVX2 is not available for the compilation target and compiler. */ #if !defined(__AVX2__) #include void blosc_internal_shuffle_avx2(const size_t bytesoftype, const size_t blocksize, const uint8_t* const _src, uint8_t* const _dest) { abort(); } void blosc_internal_unshuffle_avx2(const size_t bytesoftype, const size_t blocksize, const uint8_t* const _src, uint8_t* const _dest) { abort(); } #else /* defined(__AVX2__) */ #include /* The next is useful for debugging purposes */ #if 0 #include #include static void printymm(__m256i ymm0) { uint8_t buf[32]; ((__m256i *)buf)[0] = ymm0; printf("%x,%x,%x,%x,%x,%x,%x,%x,%x,%x,%x,%x,%x,%x,%x,%x\n", buf[0], buf[1], buf[2], buf[3], buf[4], buf[5], buf[6], buf[7], buf[8], buf[9], buf[10], buf[11], buf[12], buf[13], buf[14], buf[15], buf[16], buf[17], buf[18], buf[19], buf[20], buf[21], buf[22], buf[23], buf[24], buf[25], buf[26], buf[27], buf[28], buf[29], buf[30], buf[31]); } #endif /* GCC doesn't include the split load/store intrinsics needed for the tiled shuffle, so define them here. */ #if defined(__GNUC__) && !defined(__clang__) && !defined(__ICC) static inline __m256i __attribute__((__always_inline__)) _mm256_loadu2_m128i(const __m128i* const hiaddr, const __m128i* const loaddr) { return _mm256_inserti128_si256( _mm256_castsi128_si256(_mm_loadu_si128(loaddr)), _mm_loadu_si128(hiaddr), 1); } static inline void __attribute__((__always_inline__)) _mm256_storeu2_m128i(__m128i* const hiaddr, __m128i* const loaddr, const __m256i a) { _mm_storeu_si128(loaddr, _mm256_castsi256_si128(a)); _mm_storeu_si128(hiaddr, _mm256_extracti128_si256(a, 1)); } #endif /* defined(__GNUC__) */ /* Routine optimized for shuffling a buffer for a type size of 2 bytes. */ static void shuffle2_avx2(uint8_t* const dest, const uint8_t* const src, const size_t vectorizable_elements, const size_t total_elements) { static const size_t bytesoftype = 2; size_t j; int k; __m256i ymm0[2], ymm1[2]; /* Create the shuffle mask. NOTE: The XMM/YMM 'set' intrinsics require the arguments to be ordered from most to least significant (i.e., their order is reversed when compared to loading the mask from an array). */ const __m256i shmask = _mm256_set_epi8( 0x0f, 0x0d, 0x0b, 0x09, 0x07, 0x05, 0x03, 0x01, 0x0e, 0x0c, 0x0a, 0x08, 0x06, 0x04, 0x02, 0x00, 0x0f, 0x0d, 0x0b, 0x09, 0x07, 0x05, 0x03, 0x01, 0x0e, 0x0c, 0x0a, 0x08, 0x06, 0x04, 0x02, 0x00); for (j = 0; j < vectorizable_elements; j += sizeof(__m256i)) { /* Fetch 32 elements (64 bytes) then transpose bytes, words and double words. */ for (k = 0; k < 2; k++) { ymm0[k] = _mm256_loadu_si256((__m256i*)(src + (j * bytesoftype) + (k * sizeof(__m256i)))); ymm1[k] = _mm256_shuffle_epi8(ymm0[k], shmask); } ymm0[0] = _mm256_permute4x64_epi64(ymm1[0], 0xd8); ymm0[1] = _mm256_permute4x64_epi64(ymm1[1], 0x8d); ymm1[0] = _mm256_blend_epi32(ymm0[0], ymm0[1], 0xf0); ymm0[1] = _mm256_blend_epi32(ymm0[0], ymm0[1], 0x0f); ymm1[1] = _mm256_permute4x64_epi64(ymm0[1], 0x4e); /* Store the result vectors */ uint8_t* const dest_for_jth_element = dest + j; for (k = 0; k < 2; k++) { _mm256_storeu_si256((__m256i*)(dest_for_jth_element + (k * total_elements)), ymm1[k]); } } } /* Routine optimized for shuffling a buffer for a type size of 4 bytes. */ static void shuffle4_avx2(uint8_t* const dest, const uint8_t* const src, const size_t vectorizable_elements, const size_t total_elements) { static const size_t bytesoftype = 4; size_t i; int j; __m256i ymm0[4], ymm1[4]; /* Create the shuffle mask. NOTE: The XMM/YMM 'set' intrinsics require the arguments to be ordered from most to least significant (i.e., their order is reversed when compared to loading the mask from an array). */ const __m256i mask = _mm256_set_epi32( 0x07, 0x03, 0x06, 0x02, 0x05, 0x01, 0x04, 0x00); for (i = 0; i < vectorizable_elements; i += sizeof(__m256i)) { /* Fetch 32 elements (128 bytes) then transpose bytes and words. */ for (j = 0; j < 4; j++) { ymm0[j] = _mm256_loadu_si256((__m256i*)(src + (i * bytesoftype) + (j * sizeof(__m256i)))); ymm1[j] = _mm256_shuffle_epi32(ymm0[j], 0xd8); ymm0[j] = _mm256_shuffle_epi32(ymm0[j], 0x8d); ymm0[j] = _mm256_unpacklo_epi8(ymm1[j], ymm0[j]); ymm1[j] = _mm256_shuffle_epi32(ymm0[j], 0x04e); ymm0[j] = _mm256_unpacklo_epi16(ymm0[j], ymm1[j]); } /* Transpose double words */ for (j = 0; j < 2; j++) { ymm1[j*2] = _mm256_unpacklo_epi32(ymm0[j*2], ymm0[j*2+1]); ymm1[j*2+1] = _mm256_unpackhi_epi32(ymm0[j*2], ymm0[j*2+1]); } /* Transpose quad words */ for (j = 0; j < 2; j++) { ymm0[j*2] = _mm256_unpacklo_epi64(ymm1[j], ymm1[j+2]); ymm0[j*2+1] = _mm256_unpackhi_epi64(ymm1[j], ymm1[j+2]); } for (j = 0; j < 4; j++) { ymm0[j] = _mm256_permutevar8x32_epi32(ymm0[j], mask); } /* Store the result vectors */ uint8_t* const dest_for_ith_element = dest + i; for (j = 0; j < 4; j++) { _mm256_storeu_si256((__m256i*)(dest_for_ith_element + (j * total_elements)), ymm0[j]); } } } /* Routine optimized for shuffling a buffer for a type size of 8 bytes. */ static void shuffle8_avx2(uint8_t* const dest, const uint8_t* const src, const size_t vectorizable_elements, const size_t total_elements) { static const size_t bytesoftype = 8; size_t j; int k, l; __m256i ymm0[8], ymm1[8]; for (j = 0; j < vectorizable_elements; j += sizeof(__m256i)) { /* Fetch 32 elements (256 bytes) then transpose bytes. */ for (k = 0; k < 8; k++) { ymm0[k] = _mm256_loadu_si256((__m256i*)(src + (j * bytesoftype) + (k * sizeof(__m256i)))); ymm1[k] = _mm256_shuffle_epi32(ymm0[k], 0x4e); ymm1[k] = _mm256_unpacklo_epi8(ymm0[k], ymm1[k]); } /* Transpose words */ for (k = 0, l = 0; k < 4; k++, l +=2) { ymm0[k*2] = _mm256_unpacklo_epi16(ymm1[l], ymm1[l+1]); ymm0[k*2+1] = _mm256_unpackhi_epi16(ymm1[l], ymm1[l+1]); } /* Transpose double words */ for (k = 0, l = 0; k < 4; k++, l++) { if (k == 2) l += 2; ymm1[k*2] = _mm256_unpacklo_epi32(ymm0[l], ymm0[l+2]); ymm1[k*2+1] = _mm256_unpackhi_epi32(ymm0[l], ymm0[l+2]); } /* Transpose quad words */ for (k = 0; k < 4; k++) { ymm0[k*2] = _mm256_unpacklo_epi64(ymm1[k], ymm1[k+4]); ymm0[k*2+1] = _mm256_unpackhi_epi64(ymm1[k], ymm1[k+4]); } for(k = 0; k < 8; k++) { ymm1[k] = _mm256_permute4x64_epi64(ymm0[k], 0x72); ymm0[k] = _mm256_permute4x64_epi64(ymm0[k], 0xD8); ymm0[k] = _mm256_unpacklo_epi16(ymm0[k], ymm1[k]); } /* Store the result vectors */ uint8_t* const dest_for_jth_element = dest + j; for (k = 0; k < 8; k++) { _mm256_storeu_si256((__m256i*)(dest_for_jth_element + (k * total_elements)), ymm0[k]); } } } /* Routine optimized for shuffling a buffer for a type size of 16 bytes. */ static void shuffle16_avx2(uint8_t* const dest, const uint8_t* const src, const size_t vectorizable_elements, const size_t total_elements) { static const size_t bytesoftype = 16; size_t j; int k, l; __m256i ymm0[16], ymm1[16]; /* Create the shuffle mask. NOTE: The XMM/YMM 'set' intrinsics require the arguments to be ordered from most to least significant (i.e., their order is reversed when compared to loading the mask from an array). */ const __m256i shmask = _mm256_set_epi8( 0x0f, 0x07, 0x0e, 0x06, 0x0d, 0x05, 0x0c, 0x04, 0x0b, 0x03, 0x0a, 0x02, 0x09, 0x01, 0x08, 0x00, 0x0f, 0x07, 0x0e, 0x06, 0x0d, 0x05, 0x0c, 0x04, 0x0b, 0x03, 0x0a, 0x02, 0x09, 0x01, 0x08, 0x00); for (j = 0; j < vectorizable_elements; j += sizeof(__m256i)) { /* Fetch 32 elements (512 bytes) into 16 YMM registers. */ for (k = 0; k < 16; k++) { ymm0[k] = _mm256_loadu_si256((__m256i*)(src + (j * bytesoftype) + (k * sizeof(__m256i)))); } /* Transpose bytes */ for (k = 0, l = 0; k < 8; k++, l +=2) { ymm1[k*2] = _mm256_unpacklo_epi8(ymm0[l], ymm0[l+1]); ymm1[k*2+1] = _mm256_unpackhi_epi8(ymm0[l], ymm0[l+1]); } /* Transpose words */ for (k = 0, l = -2; k < 8; k++, l++) { if ((k%2) == 0) l += 2; ymm0[k*2] = _mm256_unpacklo_epi16(ymm1[l], ymm1[l+2]); ymm0[k*2+1] = _mm256_unpackhi_epi16(ymm1[l], ymm1[l+2]); } /* Transpose double words */ for (k = 0, l = -4; k < 8; k++, l++) { if ((k%4) == 0) l += 4; ymm1[k*2] = _mm256_unpacklo_epi32(ymm0[l], ymm0[l+4]); ymm1[k*2+1] = _mm256_unpackhi_epi32(ymm0[l], ymm0[l+4]); } /* Transpose quad words */ for (k = 0; k < 8; k++) { ymm0[k*2] = _mm256_unpacklo_epi64(ymm1[k], ymm1[k+8]); ymm0[k*2+1] = _mm256_unpackhi_epi64(ymm1[k], ymm1[k+8]); } for (k = 0; k < 16; k++) { ymm0[k] = _mm256_permute4x64_epi64(ymm0[k], 0xd8); ymm0[k] = _mm256_shuffle_epi8(ymm0[k], shmask); } /* Store the result vectors */ uint8_t* const dest_for_jth_element = dest + j; for (k = 0; k < 16; k++) { _mm256_storeu_si256((__m256i*)(dest_for_jth_element + (k * total_elements)), ymm0[k]); } } } /* Routine optimized for shuffling a buffer for a type size larger than 16 bytes. */ static void shuffle16_tiled_avx2(uint8_t* const dest, const uint8_t* const src, const size_t vectorizable_elements, const size_t total_elements, const size_t bytesoftype) { size_t j; int k, l; __m256i ymm0[16], ymm1[16]; const lldiv_t vecs_per_el = lldiv(bytesoftype, sizeof(__m128i)); /* Create the shuffle mask. NOTE: The XMM/YMM 'set' intrinsics require the arguments to be ordered from most to least significant (i.e., their order is reversed when compared to loading the mask from an array). */ const __m256i shmask = _mm256_set_epi8( 0x0f, 0x07, 0x0e, 0x06, 0x0d, 0x05, 0x0c, 0x04, 0x0b, 0x03, 0x0a, 0x02, 0x09, 0x01, 0x08, 0x00, 0x0f, 0x07, 0x0e, 0x06, 0x0d, 0x05, 0x0c, 0x04, 0x0b, 0x03, 0x0a, 0x02, 0x09, 0x01, 0x08, 0x00); for (j = 0; j < vectorizable_elements; j += sizeof(__m256i)) { /* Advance the offset into the type by the vector size (in bytes), unless this is the initial iteration and the type size is not a multiple of the vector size. In that case, only advance by the number of bytes necessary so that the number of remaining bytes in the type will be a multiple of the vector size. */ size_t offset_into_type; for (offset_into_type = 0; offset_into_type < bytesoftype; offset_into_type += (offset_into_type == 0 && vecs_per_el.rem > 0 ? vecs_per_el.rem : sizeof(__m128i))) { /* Fetch elements in groups of 512 bytes */ const uint8_t* const src_with_offset = src + offset_into_type; for (k = 0; k < 16; k++) { ymm0[k] = _mm256_loadu2_m128i( (__m128i*)(src_with_offset + (j + (2 * k) + 1) * bytesoftype), (__m128i*)(src_with_offset + (j + (2 * k)) * bytesoftype)); } /* Transpose bytes */ for (k = 0, l = 0; k < 8; k++, l +=2) { ymm1[k*2] = _mm256_unpacklo_epi8(ymm0[l], ymm0[l+1]); ymm1[k*2+1] = _mm256_unpackhi_epi8(ymm0[l], ymm0[l+1]); } /* Transpose words */ for (k = 0, l = -2; k < 8; k++, l++) { if ((k%2) == 0) l += 2; ymm0[k*2] = _mm256_unpacklo_epi16(ymm1[l], ymm1[l+2]); ymm0[k*2+1] = _mm256_unpackhi_epi16(ymm1[l], ymm1[l+2]); } /* Transpose double words */ for (k = 0, l = -4; k < 8; k++, l++) { if ((k%4) == 0) l += 4; ymm1[k*2] = _mm256_unpacklo_epi32(ymm0[l], ymm0[l+4]); ymm1[k*2+1] = _mm256_unpackhi_epi32(ymm0[l], ymm0[l+4]); } /* Transpose quad words */ for (k = 0; k < 8; k++) { ymm0[k*2] = _mm256_unpacklo_epi64(ymm1[k], ymm1[k+8]); ymm0[k*2+1] = _mm256_unpackhi_epi64(ymm1[k], ymm1[k+8]); } for (k = 0; k < 16; k++) { ymm0[k] = _mm256_permute4x64_epi64(ymm0[k], 0xd8); ymm0[k] = _mm256_shuffle_epi8(ymm0[k], shmask); } /* Store the result vectors */ uint8_t* const dest_for_jth_element = dest + j; for (k = 0; k < 16; k++) { _mm256_storeu_si256((__m256i*)(dest_for_jth_element + (total_elements * (offset_into_type + k))), ymm0[k]); } } } } /* Routine optimized for unshuffling a buffer for a type size of 2 bytes. */ static void unshuffle2_avx2(uint8_t* const dest, const uint8_t* const src, const size_t vectorizable_elements, const size_t total_elements) { static const size_t bytesoftype = 2; size_t i; int j; __m256i ymm0[2], ymm1[2]; for (i = 0; i < vectorizable_elements; i += sizeof(__m256i)) { /* Load 32 elements (64 bytes) into 2 YMM registers. */ const uint8_t* const src_for_ith_element = src + i; for (j = 0; j < 2; j++) { ymm0[j] = _mm256_loadu_si256((__m256i*)(src_for_ith_element + (j * total_elements))); } /* Shuffle bytes */ for (j = 0; j < 2; j++) { ymm0[j] = _mm256_permute4x64_epi64(ymm0[j], 0xd8); } /* Compute the low 64 bytes */ ymm1[0] = _mm256_unpacklo_epi8(ymm0[0], ymm0[1]); /* Compute the hi 64 bytes */ ymm1[1] = _mm256_unpackhi_epi8(ymm0[0], ymm0[1]); /* Store the result vectors in proper order */ _mm256_storeu_si256((__m256i*)(dest + (i * bytesoftype) + (0 * sizeof(__m256i))), ymm1[0]); _mm256_storeu_si256((__m256i*)(dest + (i * bytesoftype) + (1 * sizeof(__m256i))), ymm1[1]); } } /* Routine optimized for unshuffling a buffer for a type size of 4 bytes. */ static void unshuffle4_avx2(uint8_t* const dest, const uint8_t* const src, const size_t vectorizable_elements, const size_t total_elements) { static const size_t bytesoftype = 4; size_t i; int j; __m256i ymm0[4], ymm1[4]; for (i = 0; i < vectorizable_elements; i += sizeof(__m256i)) { /* Load 32 elements (128 bytes) into 4 YMM registers. */ const uint8_t* const src_for_ith_element = src + i; for (j = 0; j < 4; j++) { ymm0[j] = _mm256_loadu_si256((__m256i*)(src_for_ith_element + (j * total_elements))); } /* Shuffle bytes */ for (j = 0; j < 2; j++) { /* Compute the low 64 bytes */ ymm1[j] = _mm256_unpacklo_epi8(ymm0[j*2], ymm0[j*2+1]); /* Compute the hi 64 bytes */ ymm1[2+j] = _mm256_unpackhi_epi8(ymm0[j*2], ymm0[j*2+1]); } /* Shuffle 2-byte words */ for (j = 0; j < 2; j++) { /* Compute the low 64 bytes */ ymm0[j] = _mm256_unpacklo_epi16(ymm1[j*2], ymm1[j*2+1]); /* Compute the hi 64 bytes */ ymm0[2+j] = _mm256_unpackhi_epi16(ymm1[j*2], ymm1[j*2+1]); } ymm1[0] = _mm256_permute2x128_si256(ymm0[0], ymm0[2], 0x20); ymm1[1] = _mm256_permute2x128_si256(ymm0[1], ymm0[3], 0x20); ymm1[2] = _mm256_permute2x128_si256(ymm0[0], ymm0[2], 0x31); ymm1[3] = _mm256_permute2x128_si256(ymm0[1], ymm0[3], 0x31); /* Store the result vectors in proper order */ for (j = 0; j < 4; j++) { _mm256_storeu_si256((__m256i*)(dest + (i * bytesoftype) + (j * sizeof(__m256i))), ymm1[j]); } } } /* Routine optimized for unshuffling a buffer for a type size of 8 bytes. */ static void unshuffle8_avx2(uint8_t* const dest, const uint8_t* const src, const size_t vectorizable_elements, const size_t total_elements) { static const size_t bytesoftype = 8; size_t i; int j; __m256i ymm0[8], ymm1[8]; for (i = 0; i < vectorizable_elements; i += sizeof(__m256i)) { /* Fetch 32 elements (256 bytes) into 8 YMM registers. */ const uint8_t* const src_for_ith_element = src + i; for (j = 0; j < 8; j++) { ymm0[j] = _mm256_loadu_si256((__m256i*)(src_for_ith_element + (j * total_elements))); } /* Shuffle bytes */ for (j = 0; j < 4; j++) { /* Compute the low 32 bytes */ ymm1[j] = _mm256_unpacklo_epi8(ymm0[j*2], ymm0[j*2+1]); /* Compute the hi 32 bytes */ ymm1[4+j] = _mm256_unpackhi_epi8(ymm0[j*2], ymm0[j*2+1]); } /* Shuffle words */ for (j = 0; j < 4; j++) { /* Compute the low 32 bytes */ ymm0[j] = _mm256_unpacklo_epi16(ymm1[j*2], ymm1[j*2+1]); /* Compute the hi 32 bytes */ ymm0[4+j] = _mm256_unpackhi_epi16(ymm1[j*2], ymm1[j*2+1]); } for (j = 0; j < 8; j++) { ymm0[j] = _mm256_permute4x64_epi64(ymm0[j], 0xd8); } /* Shuffle 4-byte dwords */ for (j = 0; j < 4; j++) { /* Compute the low 32 bytes */ ymm1[j] = _mm256_unpacklo_epi32(ymm0[j*2], ymm0[j*2+1]); /* Compute the hi 32 bytes */ ymm1[4+j] = _mm256_unpackhi_epi32(ymm0[j*2], ymm0[j*2+1]); } /* Store the result vectors in proper order */ _mm256_storeu_si256((__m256i*)(dest + (i * bytesoftype) + (0 * sizeof(__m256i))), ymm1[0]); _mm256_storeu_si256((__m256i*)(dest + (i * bytesoftype) + (1 * sizeof(__m256i))), ymm1[2]); _mm256_storeu_si256((__m256i*)(dest + (i * bytesoftype) + (2 * sizeof(__m256i))), ymm1[1]); _mm256_storeu_si256((__m256i*)(dest + (i * bytesoftype) + (3 * sizeof(__m256i))), ymm1[3]); _mm256_storeu_si256((__m256i*)(dest + (i * bytesoftype) + (4 * sizeof(__m256i))), ymm1[4]); _mm256_storeu_si256((__m256i*)(dest + (i * bytesoftype) + (5 * sizeof(__m256i))), ymm1[6]); _mm256_storeu_si256((__m256i*)(dest + (i * bytesoftype) + (6 * sizeof(__m256i))), ymm1[5]); _mm256_storeu_si256((__m256i*)(dest + (i * bytesoftype) + (7 * sizeof(__m256i))), ymm1[7]); } } /* Routine optimized for unshuffling a buffer for a type size of 16 bytes. */ static void unshuffle16_avx2(uint8_t* const dest, const uint8_t* const src, const size_t vectorizable_elements, const size_t total_elements) { static const size_t bytesoftype = 16; size_t i; int j; __m256i ymm0[16], ymm1[16]; for (i = 0; i < vectorizable_elements; i += sizeof(__m256i)) { /* Fetch 32 elements (512 bytes) into 16 YMM registers. */ const uint8_t* const src_for_ith_element = src + i; for (j = 0; j < 16; j++) { ymm0[j] = _mm256_loadu_si256((__m256i*)(src_for_ith_element + (j * total_elements))); } /* Shuffle bytes */ for (j = 0; j < 8; j++) { /* Compute the low 32 bytes */ ymm1[j] = _mm256_unpacklo_epi8(ymm0[j*2], ymm0[j*2+1]); /* Compute the hi 32 bytes */ ymm1[8+j] = _mm256_unpackhi_epi8(ymm0[j*2], ymm0[j*2+1]); } /* Shuffle 2-byte words */ for (j = 0; j < 8; j++) { /* Compute the low 32 bytes */ ymm0[j] = _mm256_unpacklo_epi16(ymm1[j*2], ymm1[j*2+1]); /* Compute the hi 32 bytes */ ymm0[8+j] = _mm256_unpackhi_epi16(ymm1[j*2], ymm1[j*2+1]); } /* Shuffle 4-byte dwords */ for (j = 0; j < 8; j++) { /* Compute the low 32 bytes */ ymm1[j] = _mm256_unpacklo_epi32(ymm0[j*2], ymm0[j*2+1]); /* Compute the hi 32 bytes */ ymm1[8+j] = _mm256_unpackhi_epi32(ymm0[j*2], ymm0[j*2+1]); } /* Shuffle 8-byte qwords */ for (j = 0; j < 8; j++) { /* Compute the low 32 bytes */ ymm0[j] = _mm256_unpacklo_epi64(ymm1[j*2], ymm1[j*2+1]); /* Compute the hi 32 bytes */ ymm0[8+j] = _mm256_unpackhi_epi64(ymm1[j*2], ymm1[j*2+1]); } for (j = 0; j < 8; j++) { ymm1[j] = _mm256_permute2x128_si256(ymm0[j], ymm0[j+8], 0x20); ymm1[j+8] = _mm256_permute2x128_si256(ymm0[j], ymm0[j+8], 0x31); } /* Store the result vectors in proper order */ _mm256_storeu_si256((__m256i*)(dest + (i * bytesoftype) + (0 * sizeof(__m256i))), ymm1[0]); _mm256_storeu_si256((__m256i*)(dest + (i * bytesoftype) + (1 * sizeof(__m256i))), ymm1[4]); _mm256_storeu_si256((__m256i*)(dest + (i * bytesoftype) + (2 * sizeof(__m256i))), ymm1[2]); _mm256_storeu_si256((__m256i*)(dest + (i * bytesoftype) + (3 * sizeof(__m256i))), ymm1[6]); _mm256_storeu_si256((__m256i*)(dest + (i * bytesoftype) + (4 * sizeof(__m256i))), ymm1[1]); _mm256_storeu_si256((__m256i*)(dest + (i * bytesoftype) + (5 * sizeof(__m256i))), ymm1[5]); _mm256_storeu_si256((__m256i*)(dest + (i * bytesoftype) + (6 * sizeof(__m256i))), ymm1[3]); _mm256_storeu_si256((__m256i*)(dest + (i * bytesoftype) + (7 * sizeof(__m256i))), ymm1[7]); _mm256_storeu_si256((__m256i*)(dest + (i * bytesoftype) + (8 * sizeof(__m256i))), ymm1[8]); _mm256_storeu_si256((__m256i*)(dest + (i * bytesoftype) + (9 * sizeof(__m256i))), ymm1[12]); _mm256_storeu_si256((__m256i*)(dest + (i * bytesoftype) + (10 * sizeof(__m256i))), ymm1[10]); _mm256_storeu_si256((__m256i*)(dest + (i * bytesoftype) + (11 * sizeof(__m256i))), ymm1[14]); _mm256_storeu_si256((__m256i*)(dest + (i * bytesoftype) + (12 * sizeof(__m256i))), ymm1[9]); _mm256_storeu_si256((__m256i*)(dest + (i * bytesoftype) + (13 * sizeof(__m256i))), ymm1[13]); _mm256_storeu_si256((__m256i*)(dest + (i * bytesoftype) + (14 * sizeof(__m256i))), ymm1[11]); _mm256_storeu_si256((__m256i*)(dest + (i * bytesoftype) + (15 * sizeof(__m256i))), ymm1[15]); } } /* Routine optimized for unshuffling a buffer for a type size larger than 16 bytes. */ static void unshuffle16_tiled_avx2(uint8_t* const dest, const uint8_t* const src, const size_t vectorizable_elements, const size_t total_elements, const size_t bytesoftype) { size_t i; int j; __m256i ymm0[16], ymm1[16]; const lldiv_t vecs_per_el = lldiv(bytesoftype, sizeof(__m128i)); /* The unshuffle loops are inverted (compared to shuffle_tiled16_avx2) to optimize cache utilization. */ size_t offset_into_type; for (offset_into_type = 0; offset_into_type < bytesoftype; offset_into_type += (offset_into_type == 0 && vecs_per_el.rem > 0 ? vecs_per_el.rem : sizeof(__m128i))) { for (i = 0; i < vectorizable_elements; i += sizeof(__m256i)) { /* Load the first 16 bytes of 32 adjacent elements (512 bytes) into 16 YMM registers */ const uint8_t* const src_for_ith_element = src + i; for (j = 0; j < 16; j++) { ymm0[j] = _mm256_loadu_si256((__m256i*)(src_for_ith_element + (total_elements * (offset_into_type + j)))); } /* Shuffle bytes */ for (j = 0; j < 8; j++) { /* Compute the low 32 bytes */ ymm1[j] = _mm256_unpacklo_epi8(ymm0[j*2], ymm0[j*2+1]); /* Compute the hi 32 bytes */ ymm1[8+j] = _mm256_unpackhi_epi8(ymm0[j*2], ymm0[j*2+1]); } /* Shuffle 2-byte words */ for (j = 0; j < 8; j++) { /* Compute the low 32 bytes */ ymm0[j] = _mm256_unpacklo_epi16(ymm1[j*2], ymm1[j*2+1]); /* Compute the hi 32 bytes */ ymm0[8+j] = _mm256_unpackhi_epi16(ymm1[j*2], ymm1[j*2+1]); } /* Shuffle 4-byte dwords */ for (j = 0; j < 8; j++) { /* Compute the low 32 bytes */ ymm1[j] = _mm256_unpacklo_epi32(ymm0[j*2], ymm0[j*2+1]); /* Compute the hi 32 bytes */ ymm1[8+j] = _mm256_unpackhi_epi32(ymm0[j*2], ymm0[j*2+1]); } /* Shuffle 8-byte qwords */ for (j = 0; j < 8; j++) { /* Compute the low 32 bytes */ ymm0[j] = _mm256_unpacklo_epi64(ymm1[j*2], ymm1[j*2+1]); /* Compute the hi 32 bytes */ ymm0[8+j] = _mm256_unpackhi_epi64(ymm1[j*2], ymm1[j*2+1]); } for (j = 0; j < 8; j++) { ymm1[j] = _mm256_permute2x128_si256(ymm0[j], ymm0[j+8], 0x20); ymm1[j+8] = _mm256_permute2x128_si256(ymm0[j], ymm0[j+8], 0x31); } /* Store the result vectors in proper order */ const uint8_t* const dest_with_offset = dest + offset_into_type; _mm256_storeu2_m128i( (__m128i*)(dest_with_offset + (i + 0x01) * bytesoftype), (__m128i*)(dest_with_offset + (i + 0x00) * bytesoftype), ymm1[0]); _mm256_storeu2_m128i( (__m128i*)(dest_with_offset + (i + 0x03) * bytesoftype), (__m128i*)(dest_with_offset + (i + 0x02) * bytesoftype), ymm1[4]); _mm256_storeu2_m128i( (__m128i*)(dest_with_offset + (i + 0x05) * bytesoftype), (__m128i*)(dest_with_offset + (i + 0x04) * bytesoftype), ymm1[2]); _mm256_storeu2_m128i( (__m128i*)(dest_with_offset + (i + 0x07) * bytesoftype), (__m128i*)(dest_with_offset + (i + 0x06) * bytesoftype), ymm1[6]); _mm256_storeu2_m128i( (__m128i*)(dest_with_offset + (i + 0x09) * bytesoftype), (__m128i*)(dest_with_offset + (i + 0x08) * bytesoftype), ymm1[1]); _mm256_storeu2_m128i( (__m128i*)(dest_with_offset + (i + 0x0b) * bytesoftype), (__m128i*)(dest_with_offset + (i + 0x0a) * bytesoftype), ymm1[5]); _mm256_storeu2_m128i( (__m128i*)(dest_with_offset + (i + 0x0d) * bytesoftype), (__m128i*)(dest_with_offset + (i + 0x0c) * bytesoftype), ymm1[3]); _mm256_storeu2_m128i( (__m128i*)(dest_with_offset + (i + 0x0f) * bytesoftype), (__m128i*)(dest_with_offset + (i + 0x0e) * bytesoftype), ymm1[7]); _mm256_storeu2_m128i( (__m128i*)(dest_with_offset + (i + 0x11) * bytesoftype), (__m128i*)(dest_with_offset + (i + 0x10) * bytesoftype), ymm1[8]); _mm256_storeu2_m128i( (__m128i*)(dest_with_offset + (i + 0x13) * bytesoftype), (__m128i*)(dest_with_offset + (i + 0x12) * bytesoftype), ymm1[12]); _mm256_storeu2_m128i( (__m128i*)(dest_with_offset + (i + 0x15) * bytesoftype), (__m128i*)(dest_with_offset + (i + 0x14) * bytesoftype), ymm1[10]); _mm256_storeu2_m128i( (__m128i*)(dest_with_offset + (i + 0x17) * bytesoftype), (__m128i*)(dest_with_offset + (i + 0x16) * bytesoftype), ymm1[14]); _mm256_storeu2_m128i( (__m128i*)(dest_with_offset + (i + 0x19) * bytesoftype), (__m128i*)(dest_with_offset + (i + 0x18) * bytesoftype), ymm1[9]); _mm256_storeu2_m128i( (__m128i*)(dest_with_offset + (i + 0x1b) * bytesoftype), (__m128i*)(dest_with_offset + (i + 0x1a) * bytesoftype), ymm1[13]); _mm256_storeu2_m128i( (__m128i*)(dest_with_offset + (i + 0x1d) * bytesoftype), (__m128i*)(dest_with_offset + (i + 0x1c) * bytesoftype), ymm1[11]); _mm256_storeu2_m128i( (__m128i*)(dest_with_offset + (i + 0x1f) * bytesoftype), (__m128i*)(dest_with_offset + (i + 0x1e) * bytesoftype), ymm1[15]); } } } /* Shuffle a block. This can never fail. */ void blosc_internal_shuffle_avx2(const size_t bytesoftype, const size_t blocksize, const uint8_t* const _src, uint8_t* const _dest) { const size_t vectorized_chunk_size = bytesoftype * sizeof(__m256i); /* If the block size is too small to be vectorized, use the generic implementation. */ if (blocksize < vectorized_chunk_size) { blosc_internal_shuffle_generic(bytesoftype, blocksize, _src, _dest); return; } /* If the blocksize is not a multiple of both the typesize and the vector size, round the blocksize down to the next value which is a multiple of both. The vectorized shuffle can be used for that portion of the data, and the naive implementation can be used for the remaining portion. */ const size_t vectorizable_bytes = blocksize - (blocksize % vectorized_chunk_size); const size_t vectorizable_elements = vectorizable_bytes / bytesoftype; const size_t total_elements = blocksize / bytesoftype; /* Optimized shuffle implementations */ switch (bytesoftype) { case 2: shuffle2_avx2(_dest, _src, vectorizable_elements, total_elements); break; case 4: shuffle4_avx2(_dest, _src, vectorizable_elements, total_elements); break; case 8: shuffle8_avx2(_dest, _src, vectorizable_elements, total_elements); break; case 16: shuffle16_avx2(_dest, _src, vectorizable_elements, total_elements); break; default: /* For types larger than 16 bytes, use the AVX2 tiled shuffle. */ if (bytesoftype > sizeof(__m128i)) { shuffle16_tiled_avx2(_dest, _src, vectorizable_elements, total_elements, bytesoftype); } else { /* Non-optimized shuffle */ blosc_internal_shuffle_generic(bytesoftype, blocksize, _src, _dest); /* The non-optimized function covers the whole buffer, so we're done processing here. */ return; } } /* If the buffer had any bytes at the end which couldn't be handled by the vectorized implementations, use the non-optimized version to finish them up. */ if (vectorizable_bytes < blocksize) { shuffle_generic_inline(bytesoftype, vectorizable_bytes, blocksize, _src, _dest); } } /* Unshuffle a block. This can never fail. */ void blosc_internal_unshuffle_avx2(const size_t bytesoftype, const size_t blocksize, const uint8_t* const _src, uint8_t* const _dest) { const size_t vectorized_chunk_size = bytesoftype * sizeof(__m256i); /* If the block size is too small to be vectorized, use the generic implementation. */ if (blocksize < vectorized_chunk_size) { blosc_internal_unshuffle_generic(bytesoftype, blocksize, _src, _dest); return; } /* If the blocksize is not a multiple of both the typesize and the vector size, round the blocksize down to the next value which is a multiple of both. The vectorized unshuffle can be used for that portion of the data, and the naive implementation can be used for the remaining portion. */ const size_t vectorizable_bytes = blocksize - (blocksize % vectorized_chunk_size); const size_t vectorizable_elements = vectorizable_bytes / bytesoftype; const size_t total_elements = blocksize / bytesoftype; /* Optimized unshuffle implementations */ switch (bytesoftype) { case 2: unshuffle2_avx2(_dest, _src, vectorizable_elements, total_elements); break; case 4: unshuffle4_avx2(_dest, _src, vectorizable_elements, total_elements); break; case 8: unshuffle8_avx2(_dest, _src, vectorizable_elements, total_elements); break; case 16: unshuffle16_avx2(_dest, _src, vectorizable_elements, total_elements); break; default: /* For types larger than 16 bytes, use the AVX2 tiled unshuffle. */ if (bytesoftype > sizeof(__m128i)) { unshuffle16_tiled_avx2(_dest, _src, vectorizable_elements, total_elements, bytesoftype); } else { /* Non-optimized unshuffle */ blosc_internal_unshuffle_generic(bytesoftype, blocksize, _src, _dest); /* The non-optimized function covers the whole buffer, so we're done processing here. */ return; } } /* If the buffer had any bytes at the end which couldn't be handled by the vectorized implementations, use the non-optimized version to finish them up. */ if (vectorizable_bytes < blocksize) { unshuffle_generic_inline(bytesoftype, vectorizable_bytes, blocksize, _src, _dest); } } #endif /* !defined(__AVX2__) */