# THIS FILE IS AUTOMATICALLY GENERATED BY CARGO # # When uploading crates to the registry Cargo will automatically # "normalize" Cargo.toml files for maximal compatibility # with all versions of Cargo and also rewrite `path` dependencies # to registry (e.g., crates.io) dependencies. # # If you are reading this file be aware that the original Cargo.toml # will likely look very different (and much more reasonable). # See Cargo.toml.orig for the original contents. [package] edition = "2021" name = "blue_engine_utilities" version = "0.5.16" authors = ["Elham Aryanpur "] build = false autobins = false autoexamples = false autotests = false autobenches = false description = "Utilities for Blue Engine" readme = "README.md" keywords = [ "gamedev", "utility", "3D", "2D", "animation", ] categories = [ "game-development", "graphics", "rendering", ] license = "Apache-2.0" repository = "https://github.com/AryanpurTech/BlueEngineUtilities" [lib] name = "blue_engine_utilities" path = "src/lib.rs" [[example]] name = "animation" path = "examples/animation.rs" [[example]] name = "basic_light" path = "examples/basic_light.rs" [[example]] name = "fly_camera" path = "examples/flycamera.rs" [[example]] name = "hello_egui" path = "examples/hello_egui.rs" [[example]] name = "hello_iced" path = "examples/hello_iced.rs" [[example]] name = "model" path = "examples/model.rs" [[example]] name = "physics" path = "examples/physics.rs" [[example]] name = "raycast" path = "examples/raycast.rs" [dependencies.blue_engine] version = ">=0.5.16" [dependencies.egui] version = "0.28.1" optional = true [dependencies.egui-wgpu] version = "0.28.1" optional = true [dependencies.egui-winit] version = "0.28.1" optional = true [dependencies.eyre] version = "0.6.3" [dependencies.gltf] version = "1.4.0" optional = true [dependencies.keyframe] version = "1.1.1" optional = true [dependencies.keyframe_derive] version = "1.0.0" optional = true [dependencies.obj-rs] version = "0.7.1" optional = true [dependencies.rapier3d] version = "0.21" features = ["simd-stable"] optional = true [features] animation = [ "dep:keyframe_derive", "dep:keyframe", ] default = [ "animation", "gltf", "physics", ] egui = [ "dep:egui", "dep:egui-winit", "dep:egui-wgpu", ] gltf = ["dep:gltf"] obj = ["dep:obj-rs"] physics = ["dep:rapier3d"]