00 # PencilDown 02 00002710 # Turn 03 00000710 # Move 01 # PencilUp 00 # PencilDown 04 00000004 00000003 # Loop 02 0000003c # Turn 03 00000710 # Move 02 0000003c # Turn 01 # PencilUp 05 00 00000042 # Eval Const 05 01 02 00 00000043 00 00000044 # Eval (Sum Const Const) 05 02 02 # Eval (Product 01 03 00 00000043 00 00000044 00 00000046 # (Sum Const Const Const) 00 00000047 # Const)