(PencilDown) (Turn (angle . 10000)) (Move (distance . 1808)) (PencilUp) (PencilDown) (Loop (n-iterations . 4) (body (Turn (angle . 60)) (Move (distance . 1808)) (Turn (angle . 60)))) (PencilUp) (Eval.Const (value . 66)) (Eval.Plus (args 67 68))