# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## 0.2.0 (2023-06-01) ### Chore - add serde to bones color. Add serde Serialize / Deserailize to bones color. ### Documentation - fix incorrect code comment regarding tilemap coordinates. - update changelogs. ### New Features - upgrade to Bevy 0.10. - add color to atlas sprite. - add color and sync with bevy - Add color type to bones ### Commit Statistics - 9 commits contributed to the release over the course of 128 calendar days. - 133 days passed between releases. - 8 commits were understood as [conventional](https://www.conventionalcommits.org). - 8 unique issues were worked on: [#100](https://github.com/fishfolk/bones/issues/100), [#110](https://github.com/fishfolk/bones/issues/110), [#112](https://github.com/fishfolk/bones/issues/112), [#114](https://github.com/fishfolk/bones/issues/114), [#122](https://github.com/fishfolk/bones/issues/122), [#124](https://github.com/fishfolk/bones/issues/124), [#76](https://github.com/fishfolk/bones/issues/76), [#89](https://github.com/fishfolk/bones/issues/89) ### Commit Details
view details * **[#100](https://github.com/fishfolk/bones/issues/100)** - add custom camera viewport support. ([`8751bdb`](https://github.com/fishfolk/bones/commit/8751bdb1f2f403761e792bf489216aad02beaa92)) * **[#110](https://github.com/fishfolk/bones/issues/110)** - add color and sync with bevy ([`b96133f`](https://github.com/fishfolk/bones/commit/b96133fec89330e3837575c110e587f7e11bf3a6)) * **[#112](https://github.com/fishfolk/bones/issues/112)** - add serde to bones color. ([`c57a208`](https://github.com/fishfolk/bones/commit/c57a2089f4dcf6bd63e8f0e0609cf6ff3506084f)) * **[#114](https://github.com/fishfolk/bones/issues/114)** - add color to atlas sprite. ([`ad6d073`](https://github.com/fishfolk/bones/commit/ad6d073a33dc342d5aed1155488e4681cf1bc782)) * **[#122](https://github.com/fishfolk/bones/issues/122)** - upgrade to Bevy 0.10. ([`3f2e348`](https://github.com/fishfolk/bones/commit/3f2e3485f9556cc68eb4c04df34d3aa2c6087330)) * **[#124](https://github.com/fishfolk/bones/issues/124)** - update changelogs. ([`3f18051`](https://github.com/fishfolk/bones/commit/3f18051e023a4deb676a5f895f1478beda513f04)) * **[#76](https://github.com/fishfolk/bones/issues/76)** - add 2D line path rendering. ([`6abe6ee`](https://github.com/fishfolk/bones/commit/6abe6ee3587f737966bddb5ab0f003e62aea3291)) * **[#89](https://github.com/fishfolk/bones/issues/89)** - fix incorrect code comment regarding tilemap coordinates. ([`b912295`](https://github.com/fishfolk/bones/commit/b912295c0806196e607c1d769e030e54f4e3e548)) * **Uncategorized** - Release bones_render v0.1.1, bones_bevy_renderer v0.1.1 ([`5b33433`](https://github.com/fishfolk/bones/commit/5b3343305a0871914085eb1b98702ef82b84d98f))
Add color type to Bones SpriteAdd color type to clear colorAdd color type to Path2dSync with Bevy ## 0.1.1 (2023-01-24) ### New Features - add 2D line path rendering. ## 0.1.0 (2023-01-18) ### Chore - add missing crate descriptions. ### Chore - generate changelogs for all crates. ### Documentation - document source repository in cargo manifest. The `repository` key under `bones_ecs` previously pointed to https://github.com/fishfolk/jumpy. This updates this to point to the bones repo, and also adds the `repository` key to the other crates in the repository. ### New Features - implement `Default` for sprite components. - add modules to the prelude. - add audio module. - add a helper method for creating an `AtlasSprite`. - add utility `Key` datatype. The `Key` datatype is a small, stack-allocated identifier, similar to a string, but avoiding the heap allocation. This type might better be moved to a utility crate, but since one doesn't exist yet for bones alone we put it in bones_render for now. - add resource for controlling the clear color. - implement tilemap rendering. - add helper methods for creating `Transform`s. Adds helpers for creating transforms from either a translation, a rotation, or a scale. - implement atlas sprite rendering. Adds the `bones_render` types for atlas sprites, and renders them in `bones_bevy_renderer`. This also adds an asset loader for `.atlas.yaml`/`.atlas.json` files which can be used when you need to load a `Handle` in a `BonesBevyAsset` struct. ### New Features (BREAKING) - make `Key::new()` const and add `key!` macro for const construction. - add asset integration with bevy. This is a big overall change that adds ways to integrate Bones with bevy assets. - draft bones_lib architecture. Renames `bones` to `bones_lib` ( mostly because `bones` was already taken ) and adds the `bones_asset`, `bones_bevy_renderer`, `bones_input`, and `bones_render` crates. This sets up the overall structure for the bones library, though changes to some aspects of the design are likely to change. ### Bug Fixes (BREAKING) - fix panics in `TileLayer` by returning an `Option` from `get()`. ### Refactor (BREAKING) - prepare for release. - Remove `bones_has_load_progress`: for now we don't use it, and if we want something similar we will work it into `bones_bevy_asset`. - Remove `bones_camera_shake`: it was moved into `bones_lib::camera`. - Add version numbers for all local dependencies. ### Commit Statistics - 19 commits contributed to the release over the course of 16 calendar days. - 17 commits were understood as [conventional](https://www.conventionalcommits.org). - 12 unique issues were worked on: [#26](https://github.com/fishfolk/bones/issues/26), [#29](https://github.com/fishfolk/bones/issues/29), [#31](https://github.com/fishfolk/bones/issues/31), [#34](https://github.com/fishfolk/bones/issues/34), [#35](https://github.com/fishfolk/bones/issues/35), [#37](https://github.com/fishfolk/bones/issues/37), [#43](https://github.com/fishfolk/bones/issues/43), [#44](https://github.com/fishfolk/bones/issues/44), [#54](https://github.com/fishfolk/bones/issues/54), [#63](https://github.com/fishfolk/bones/issues/63), [#65](https://github.com/fishfolk/bones/issues/65), [#67](https://github.com/fishfolk/bones/issues/67) ### Commit Details
view details * **[#26](https://github.com/fishfolk/bones/issues/26)** - draft bones_lib architecture. ([`d7b5711`](https://github.com/fishfolk/bones/commit/d7b5711832f6834644fc41ff011af118ce8a9f56)) * **[#29](https://github.com/fishfolk/bones/issues/29)** - add asset integration with bevy. ([`89b44d7`](https://github.com/fishfolk/bones/commit/89b44d7b4f64ec266eb0ea674c220e07376a03b7)) * **[#31](https://github.com/fishfolk/bones/issues/31)** - implement atlas sprite rendering. ([`d43b6ec`](https://github.com/fishfolk/bones/commit/d43b6ec3aa5ef9fc587b4463d00445f43acec2ce)) * **[#34](https://github.com/fishfolk/bones/issues/34)** - add helper methods for creating `Transform`s. ([`f11fc28`](https://github.com/fishfolk/bones/commit/f11fc28734a7bb402fe5485aca3e1b0aab13cfc2)) * **[#35](https://github.com/fishfolk/bones/issues/35)** - implement tilemap rendering. ([`0a7fec6`](https://github.com/fishfolk/bones/commit/0a7fec655cd951f18bb7e8e134a534d3e79999c1)) * **[#37](https://github.com/fishfolk/bones/issues/37)** - document source repository in cargo manifest. ([`a693894`](https://github.com/fishfolk/bones/commit/a69389412d22b8cb48bab0ed96d739b0fee35348)) * **[#43](https://github.com/fishfolk/bones/issues/43)** - add resource for controlling the clear color. ([`34c5ecc`](https://github.com/fishfolk/bones/commit/34c5ecc7b2f37b99fa3b415558a858ec26ec1bba)) * **[#44](https://github.com/fishfolk/bones/issues/44)** - add utility `Key` datatype. ([`6d813cc`](https://github.com/fishfolk/bones/commit/6d813ccca3ea98f61fed0bdeaa2f15997c071b12)) * **[#54](https://github.com/fishfolk/bones/issues/54)** - implement `Default` for sprite components. ([`e76de9d`](https://github.com/fishfolk/bones/commit/e76de9db7fa7116b9e1237c301e939f22de5e370)) * **[#63](https://github.com/fishfolk/bones/issues/63)** - prepare for release. ([`ae0a761`](https://github.com/fishfolk/bones/commit/ae0a761fc9b82ba2fc639c2b6f7af09fb650cd31)) * **[#65](https://github.com/fishfolk/bones/issues/65)** - add missing crate descriptions. ([`2725246`](https://github.com/fishfolk/bones/commit/27252465ad0506ff2f8c377531fa079ec64d1750)) * **[#67](https://github.com/fishfolk/bones/issues/67)** - generate changelogs for all crates. ([`a68cb79`](https://github.com/fishfolk/bones/commit/a68cb79e6b7d3774c53c0236edf3a12175f297b5)) * **Uncategorized** - Release type_ulid v0.1.0, bones_bevy_utils v0.1.0, bones_ecs v0.1.0, bones_asset v0.1.0, bones_input v0.1.0, bones_render v0.1.0, bones_lib v0.1.0 ([`69713d7`](https://github.com/fishfolk/bones/commit/69713d7da8024ee4b3017b563f031880009c90ee)) - Release type_ulid_macros v0.1.0, type_ulid v0.1.0, bones_bevy_utils v0.1.0, bones_ecs v0.1.0, bones_asset v0.1.0, bones_input v0.1.0, bones_render v0.1.0, bones_lib v0.1.0 ([`db0333d`](https://github.com/fishfolk/bones/commit/db0333ddacb6f29aed8664db67973e72ea586dce)) - add modules to the prelude. ([`a16443a`](https://github.com/fishfolk/bones/commit/a16443a0860e46bf44fed534648af85d540f975a)) - add audio module. ([`c61b845`](https://github.com/fishfolk/bones/commit/c61b84553b8e4322a96de377b1b8f132894166db)) - add a helper method for creating an `AtlasSprite`. ([`2a52b68`](https://github.com/fishfolk/bones/commit/2a52b688bb9b8920c9b0001fe536c4f82c86b127)) - fix panics in `TileLayer` by returning an `Option` from `get()`. ([`6419a8c`](https://github.com/fishfolk/bones/commit/6419a8cc1652c10d94192816cbd2f5199624faa5)) - make `Key::new()` const and add `key!` macro for const construction. ([`2c7d5f4`](https://github.com/fishfolk/bones/commit/2c7d5f4372291a9c6e81bdc19a511e4fb0a45e8c))